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SkillTrainer CommunityBoard


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Hi Guys, do you know how can i implement a button in my communityboard that when you click in that button, a skilltrainer windows opens?.

I hope you can help me.

Im using L2jsunrise

THanks!

5 answers to this question

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Posted
8 minutes ago, barao45 said:

Hi Guys, do you know how can i implement a button in my communityboard that when you click in that button, a skilltrainer windows opens?.

I hope you can help me.

Im using L2jsunrise

THanks!

try this: <td align=center><button value="Skills" action="bypass -h npc_%objectId%_SkillList" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

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Posted

if (bypass.equals("bp_skillenchant"))
            showEnchantSkillList(activeChar);

 

========================

 

    public static void showEnchantSkillList(Player player)
    {
        ExEnchantSkillList esl = new ExEnchantSkillList();
        esl.setCommand(true);
        boolean empty = true;
        
        List<L2EnchantSkillLearn> esll = SkillTreeTable.getInstance().getAvailableEnchantSkills(player);
        for (L2EnchantSkillLearn skill : esll)
        {
            L2Skill sk = SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel());
            if (sk == null)
                continue;
            
            L2EnchantSkillData data = SkillTreeTable.getInstance().getEnchantSkillData(skill.getEnchant());
            if (data == null)
                continue;
            
            if (data.getRate(80) == 0)
                continue;
            
            if (skill.getLevel() <= 115 || (skill.getLevel() >= 140 && skill.getLevel() <= 155))
                esl.addSkill(skill.getId(), skill.getLevel(), data.getCostSp(), data.getCostExp());
            empty = false;
        }
        
        if (empty)
        {
            player.sendPacket(SystemMessageId.THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT);
            
            if (player.getLevel() < 74)
                player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1).addNumber(74));
            else
                player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
        }
        else
            player.sendPacket(esl);
  
        player.sendPacket(ActionFailed.STATIC_PACKET);
    }

============================================================

 

for me this is working 

  • 0
Posted
On 8/28/2021 at 3:29 PM, arm4729 said:

if (bypass.equals("bp_skillenchant"))
            showEnchantSkillList(activeChar);

 

========================

 

    public static void showEnchantSkillList(Player player)
    {
        ExEnchantSkillList esl = new ExEnchantSkillList();
        esl.setCommand(true);
        boolean empty = true;
        
        List<L2EnchantSkillLearn> esll = SkillTreeTable.getInstance().getAvailableEnchantSkills(player);
        for (L2EnchantSkillLearn skill : esll)
        {
            L2Skill sk = SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel());
            if (sk == null)
                continue;
            
            L2EnchantSkillData data = SkillTreeTable.getInstance().getEnchantSkillData(skill.getEnchant());
            if (data == null)
                continue;
            
            if (data.getRate(80) == 0)
                continue;
            
            if (skill.getLevel() <= 115 || (skill.getLevel() >= 140 && skill.getLevel() <= 155))
                esl.addSkill(skill.getId(), skill.getLevel(), data.getCostSp(), data.getCostExp());
            empty = false;
        }
        
        if (empty)
        {
            player.sendPacket(SystemMessageId.THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT);
            
            if (player.getLevel() < 74)
                player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1).addNumber(74));
            else
                player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
        }
        else
            player.sendPacket(esl);
  
        player.sendPacket(ActionFailed.STATIC_PACKET);
    }

============================================================

 

for me this is working 

 

 

Thanks Arm, but my interest is to add a tab link in community to show the Player Skills Learn Windows. I think that you shared the class to implement a Skill Enchanter.

Do you know how to show the Skills Learn?

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