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Augment Overrides Env.int colors


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Looking to find out how to prevent Augment affect from overriding Env.int colors, and just add the augment effect.

UPDATE Figured it out.

How to do it:

After editing your glows in L2Lige, open the file in L2FileEdit

Copy your enchant values to replace the ones under [Variation] as well.

This will prevent Augment from changing color.

Hop this helps.

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23 hours ago, YulRun said:

UPDATE Figured it out.

How to do it:

After editing your glows in L2Lige, open the file in L2FileEdit

Copy your enchant values to replace the ones under [Variation] as well.

This will prevent Augment from changing color.

Hop this helps.

 

Since you figured it out I lock this one.

Although your solution answer will help others.

Thanks for pointing this out.

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