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How hard is to make a system similar to attribute and alongside it for let's say monster score e.g: every monster kill will increase the bar by one on your weapon. How much client modification does it require?

Edited by nikpappa
Posted
1 hour ago, nikpappa said:

How hard is to make a system similar to attribute and alongside it for let's say monster score e.g: every monster kill will increase the bar by one on your weapon. How much client modification does it require?

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