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Greetings:

Looking for a couple of days already, I've not been able to properly configure the Mana Potions; so far I've been able to:

+ Enable Mana Potions at "customs.properties"
+ Include the potion (<item id="728">), at a Buylist of an implemented NPC
+ Configure the custom <skill id="10001">
+ Tried to use it with a GM and no GM characters

What happens is that  the Mana Potion is able to be bought and used (it even triggers an animation and sound), yet, it does nothing. I've tried the following two configurations I've found around the web and / or  the forums:


 

<skill id="10001" levels="1" name="Custom Mana Potion">
<set name="itemConsumeId" val="728" />
<set name="itemConsumeCount" val="1" />
<set name="isPotion" val="true" />
<set name="magicLvl" val="1" />
<set name="operateType" val="OP_ACTIVE" />
<set name="power" val="300" />
<set name="skillType" val="MANAHEAL" />
<set name="target" val="TARGET_SELF" />
</skill>

 


And this one as well:
 

<skill id="10001" levels="1" name="Mana Potion">
	<set name="displayId" val="2288" />
	<set name="isMagic" val="2" />
	<set name="itemConsumeCount" val="1" />
	<set name="itemConsumeId" val="728" />
	<set name="magicLvl" val="1" />
	<set name="operateType" val="A1" />
	<set name="power" val="300" />		
	<set name="reuseDelay" val="100" />
	<set name="targetType" val="SELF" />
	<for>
	  <effect name="ManaHeal" val="5000" noicon="1"/>
	</for>
</skill>



Any ideas? Thanks a lot in advanced for anyone that comes with the will for help.
 

Edited by Aaron_Shinta
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