Hello i started to test Lineage 2 off server,and i noticed that then you casting a skill for example like Sorcerer prominence,first spell its castings fast but second one and later ones its slower,but then you starting a little bit moving casting normal agian,so my question, does this thing is a bug? or its feature from official and legit? because its a bit annoying,and if its legit why they done like this? ;D
Hi guys, I'm kinda new here. Was it ever discussed a way to expose an API that has values like objects around the player, player status, object status, quest log, etc? I mean, all info that a player would get by playing normally?
I wanna train an AI that uses it so I can create my personal local server with hundreds of independent AI players, but I'm having trouble with the java code.
Any tips? I have the L2J Mobius Interlude server.
Thanks!
⏳ Verifications take only minutes, but we build long-term cooperation.
We believe that one reliable service for years is better than constantly searching for something "one-time only."
📲 Vibe-SMS provides stable numbers, rentals, and activations for popular services
🤝 We focus on long-term relationships so you can work calmly without unnecessary worries.
WEBSITE: https://vibe-sms.net
📲 Our Telegram group: https://t.me/vibe_sms
I am preparing very big update. For more info https://l2evo.net/wiki
- New Farm Events
- New formulas for PVP/PVE
- Better balance
- New Quests
and much more ...
Question
faintlt
Hello i started to test Lineage 2 off server,and i noticed that then you casting a skill for example like Sorcerer prominence,first spell its castings fast but second one and later ones its slower,but then you starting a little bit moving casting normal agian,so my question, does this thing is a bug? or its feature from official and legit? because its a bit annoying,and if its legit why they done like this? ;D
Thanks for answer :)
4 answers to this question
Recommended Posts