junin00 Posted March 6, 2021 Posted March 6, 2021 (edited) Thank you again. I really liked the previous ones. I have a question, did you also include the covers? Edited March 6, 2021 by junin00 Quote
Xtellia Posted March 7, 2021 Author Posted March 7, 2021 3 hours ago, junin00 said: Thank you again. I really liked the previous ones. I have a question, did you also include the covers? Which covers? Quote
junin00 Posted March 7, 2021 Posted March 7, 2021 (edited) I say as cloak, example: Cloak Zaken The google translator has a moment when he inverts the words, and the implication is crooked. Edited March 7, 2021 by junin00 Quote
Xtellia Posted March 7, 2021 Author Posted March 7, 2021 (edited) 6 minutes ago, junin00 said: I say as cloak, example: Cloak Zaken The google translator has a moment when he inverts the words, and the implication is crooked. Original ones work(visible) only with S80 armor and higher so I didn't add them. Any custom cloaks should be no problem though. Edited March 7, 2021 by Xtellia Quote
junin00 Posted March 13, 2021 Posted March 13, 2021 On 3/6/2021 at 11:42 PM, Xtellia said: Original ones work(visible) only with S80 armor and higher so I didn't add them. Any custom cloaks should be no problem though. I got it, I tested it by placing the item on the bodypart as a cloak and there was an error on the console. I ended up being sad. Quote
Xtellia Posted March 13, 2021 Author Posted March 13, 2021 15 minutes ago, junin00 said: I got it, I tested it by placing the item on the bodypart as a cloak and there was an error on the console. I ended up being sad. not cloak but "back" if i remember correctly Quote
junin00 Posted March 13, 2021 Posted March 13, 2021 26 minutes ago, Xtellia said: not cloak but "back" if i remember correctly It worked with "back" Thx. Quote
junin00 Posted March 24, 2021 Posted March 24, 2021 (edited) Xtellia Do you have any idea what it might be, whenever I compile your source, this happens when I start the gameserver. ----------------------------------------------------=[ Geodata & Pathfinding ] Exception in thread "main" java.lang.NoSuchMethodError: java.nio.ByteBuffer.clear()Ljava/nio/ByteBuffer; at net.sf.l2j.gameserver.geoengine.geodata.BlockMultilayer.<init>(BlockMultilayer.java:89) at net.sf.l2j.gameserver.geoengine.GeoEngine.loadGeoBlocks(GeoEngine.java:279) at net.sf.l2j.gameserver.geoengine.GeoEngine.<init>(GeoEngine.java:92) at net.sf.l2j.gameserver.geoengine.GeoEngine$SingletonHolder.<clinit>(GeoEngine.java:1521) at net.sf.l2j.gameserver.geoengine.GeoEngine.getInstance(GeoEngine.java:1516) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:179) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:93) Edited March 24, 2021 by junin00 Quote
Xtellia Posted March 25, 2021 Author Posted March 25, 2021 5 hours ago, junin00 said: Xtellia Do you have any idea what it might be, whenever I compile your source, this happens when I start the gameserver. ----------------------------------------------------=[ Geodata & Pathfinding ] Exception in thread "main" java.lang.NoSuchMethodError: java.nio.ByteBuffer.clear()Ljava/nio/ByteBuffer; at net.sf.l2j.gameserver.geoengine.geodata.BlockMultilayer.<init>(BlockMultilayer.java:89) at net.sf.l2j.gameserver.geoengine.GeoEngine.loadGeoBlocks(GeoEngine.java:279) at net.sf.l2j.gameserver.geoengine.GeoEngine.<init>(GeoEngine.java:92) at net.sf.l2j.gameserver.geoengine.GeoEngine$SingletonHolder.<clinit>(GeoEngine.java:1521) at net.sf.l2j.gameserver.geoengine.GeoEngine.getInstance(GeoEngine.java:1516) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:179) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:93) Which java are u using? Should be 8. Quote
junin00 Posted March 25, 2021 Posted March 25, 2021 (edited) 1 hour ago, Xtellia said: Which java are u using? Should be 8. Yes, I use Java 8. If you use the build that comes ready, it loads normally. After compiling the source code, when I turn on the gameserver, when loading this error appears. Edited March 25, 2021 by junin00 Quote
Xtellia Posted March 25, 2021 Author Posted March 25, 2021 (edited) 1 hour ago, junin00 said: Yes, I use Java 8. If you use the build that comes ready, it loads normally. After compiling the source code, when I turn on the gameserver, when loading this error appears. I've recompiled it and it worked fine Did you build it with an IDE or directly with ant using "build.bat"? Try it with .bat file. A compilation log should appear In build.txt after u try it. Edited March 25, 2021 by Xtellia Quote
junin00 Posted March 25, 2021 Posted March 25, 2021 9 hours ago, Xtellia said: I've recompiled it and it worked fine Did you build it with an IDE or directly with ant using "build.bat"? Try it with .bat file. A compilation log should appear In build.txt after u try it. I compiled it with eclipse, it's the one I have the easiest. Was that why? Quote
Xtellia Posted March 25, 2021 Author Posted March 25, 2021 5 minutes ago, junin00 said: I compiled it with eclipse, it's the one I have the easiest. Was that why? Don't know. Does eclipse give any warnings? Quote
junin00 Posted March 25, 2021 Posted March 25, 2021 This appears on the console when I compile: Buildfile: D:\Workspace\Rhongominyad\build.xml clean: [delete] Deleting directory D:\Workspace\Rhongominyad\build checkRequirements: [echo] Verification of your JDK version. init: [mkdir] Created dir: D:\Workspace\Rhongominyad\build [mkdir] Created dir: D:\Workspace\Rhongominyad\build\classes [mkdir] Created dir: D:\Workspace\Rhongominyad\build\login [mkdir] Created dir: D:\Workspace\Rhongominyad\build\gameserver compile: [javac] Compiling 1762 source files to D:\Workspace\Rhongominyad\build\classes [javac] warning: [options] bootstrap class path not set in conjunction with -source 8 [javac] Note: D:\Workspace\Rhongominyad\java\net\sf\l2j\gameserver\scripting\ScriptManager.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [javac] 1 warning jar: [jar] Building jar: D:\Workspace\Rhongominyad\build\l2jserver.jar [copy] Copying 1 file to D:\Workspace\Rhongominyad\build\login\libs [copy] Copying 1 file to D:\Workspace\Rhongominyad\build\gameserver\libs dist: [copy] Copying 3 files to D:\Workspace\Rhongominyad\build\login\libs [copy] Copying 8 files to D:\Workspace\Rhongominyad\build\gameserver\libs [mkdir] Created dir: D:\Workspace\Rhongominyad\build\gameserver\log [mkdir] Created dir: D:\Workspace\Rhongominyad\build\login\log [mkdir] Created dir: D:\Workspace\Rhongominyad\build\gameserver\config [mkdir] Created dir: D:\Workspace\Rhongominyad\build\login\config [copy] Copying 8 files to D:\Workspace\Rhongominyad\build\gameserver\config [copy] Copying 3 files to D:\Workspace\Rhongominyad\build\login\config [mkdir] Created dir: D:\Workspace\Rhongominyad\build\gameserver\data BUILD SUCCESSFUL Total time: 34 seconds Quote
Xtellia Posted March 25, 2021 Author Posted March 25, 2021 (edited) " [javac] Compiling 1762 source files to D:\Workspace\Rhongominyad\build\classes [javac] warning: [options] bootstrap class path not set in conjunction with -source 8 [javac] Note: D:\Workspace\Rhongominyad\java\net\sf\l2j\gameserver\scripting\ScriptManager.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [javac] 1 warning " this one makes trouble I guess Edited March 25, 2021 by Xtellia Quote
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