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Hero Aura


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HI all, it is possible to make hero aura reflected on enchanted glows weapons? For exemple. If weapon it's +10, glow it's blue. Hero aura i want to be blue. +16 glow weapon it's red. Hero aura i want to be red.
Greetings

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Open env.int with file editor then find this

 

[EnchantEffect]
CubeTexName=LineageEffectsTextures.Etc.Enchant_Aura001_Shader01
HeroWeaponTex=LineageEffectsTextures.Hero.Hero_Aura001_Shader01
HeroAuraTex=LineageEffectsTextures.Hero.Hero_Aura000_Shader00
HeroAuraMesh=LineageWeapons.rangesample

 

and replace with this

 

[EnchantEffect]
CubeTexName=LineageEffectsTextures.Etc.Enchant_Aura001_Shader01
HeroWeaponTex=LineageEffectsTextures.Hero.Hero_Aura001_Shader01
HeroAuraTex=LineageWeapons.rangesample
HeroAuraMesh=LineageWeapons.rangesample

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I added, hero aura it is still white. Weapon it is red

[EnchantEffect]
CubeTexName=LineageEffectsTextures.Etc.Enchant_Aura001_Shader01
;HeroWeaponTex=LineageEffectsTextures.Hero.Hero_Aura001_Shader01
;HeroAuraTex=LineageWeapons.rangesample
;HeroAuraMesh=LineageWeapons.rangesample

 

i should delete that ; from start line?

Edited by 0flee
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  • 5 weeks later...

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