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https://l2police.com/index.php/topic,17.0.html  test3.png

www.l2revolution.eu  Grand Opening 11-7-2020

Antibot protection added , i am online most of the times to assist players for testing! Join us on our beta 🙂

 

Edited by HowardStern
  • Like 1
Posted

I have to agree 100000% with FlySpy!! This is one of a very few  servers that doesn't not have a money hungry GM!! Howard is an awesome GM that goes out of his way to try to please everyone & tries to be fair! This is absolutely the BEST server I have played on since L2 revenge & L2 sublimity! Can't wait.....My noob clan FamilyOwned will be there!!  MsB1TCH & Shortstop will c-yall soon! 

Posted

- Big Changes, reconstructed all the custom items 

- Basicly  the whole customs giving some more hp to a bigger lasting pvp , something we miss on L2, you can try yourself the balance! 

-Underdevelopment, Siege Event Engine

-New way to show detailed drop on shift click!

Try us! we working non stop! We wait you all on the live server at 11-06-2020! 21:30 GMT +3 

Posted (edited)
On 6/13/2020 at 9:04 PM, HowardStern said:

- Big Changes, reconstructed all the custom items 

- Basicly  the whole customs giving some more hp to a bigger lasting pvp , something we miss on L2, you can try yourself the balance! 

You have bigger balls that most admins to do something like this.
There is something else we miss in L2, that being debuffs that land 100%.
I propose every admin with balls to make all active debuffs land 100% irrelevant of resists (special immunities such as celestial could still work) and then modify cooldown and duration (can be affected by resists) to balance the classes.
What is annoying is having 5 debuff skills on a class and having 10% chance to land it meaning game is a huge gamble.
Someone with bull balls should make this for lineage 2 to become a game of skill.
Imagine playing dota and casting stun/slow w/e knowing that it can fail 90% of time.
That's retarded.
Lineage 2 is retarded game by default.
Fix it.
I've started modifying acis formulas to make this on server I am developing time to time but the fact is I still enjoy more playing the game than spawning npc's and modifying loot tables and I just don't have enough free time to manage live server even if I had all the files I wanted.

p.s.
for noobs thinking anchor 100% would be op
read again please
anchor can be 100% but let's say duration is 2-3 seconds instead of 30 and cooldown can be increased

Edited by bistabil
  • Like 1
Posted
1 hour ago, bistabil said:

You have bigger balls that most admins to do something like this.
There is something else we miss in L2, that being debuffs that land 100%.
I propose every admin with balls to make all active debuffs land 100% irrelevant of resists (special immunities such as celestial could still work) and then modify cooldown and duration (can be affected by resists) to balance the classes.
What is annoying is having 5 debuff skills on a class and having 10% chance to land it meaning game is a huge gamble.
Someone with bull balls should make this for lineage 2 to become a game of skill.
Imagine playing dota and casting stun/slow w/e knowing that it can fail 90% of time.
That's retarded.
Lineage 2 is retarded game by default.
Fix it.
I've started modifying acis formulas to make this on server I am developing time to time but the fact is I still enjoy more playing the game than spawning npc's and modifying loot tables and I just don't have enough free time to manage live server even if I had all the files I wanted.

p.s.
for noobs thinking anchor 100% would be op
read again please
anchor can be 100% but let's say duration is 2-3 seconds instead of 30 and cooldown can be increased

Best answer I ever read here from 2007 

Posted
16 hours ago, bistabil said:

You have bigger balls that most admins to do something like this.
There is something else we miss in L2, that being debuffs that land 100%.
I propose every admin with balls to make all active debuffs land 100% irrelevant of resists (special immunities such as celestial could still work) and then modify cooldown and duration (can be affected by resists) to balance the classes.
What is annoying is having 5 debuff skills on a class and having 10% chance to land it meaning game is a huge gamble.
Someone with bull balls should make this for lineage 2 to become a game of skill.
Imagine playing dota and casting stun/slow w/e knowing that it can fail 90% of time.
That's retarded.
Lineage 2 is retarded game by default.
Fix it.
I've started modifying acis formulas to make this on server I am developing time to time but the fact is I still enjoy more playing the game than spawning npc's and modifying loot tables and I just don't have enough free time to manage live server even if I had all the files I wanted.

p.s.
for noobs thinking anchor 100% would be op
read again please
anchor can be 100% but let's say duration is 2-3 seconds instead of 30 and cooldown can be increased

you can try us! skill landing is touching retail values, and u not need to spam debuff to land like after 300 tries

Addition of AI of lindvior! He also now drops lindvior earring, same stats as zaken and does stuck with zaken

Addition of AI of lindvior! He also now drops lindvior earring, same stats as zaken and does stuck with zaken ////all level 80 raidbosses are dropping ancient armor recipe so aswell  now party mobs will drop materials with spoil so incase you get recipe for specific parts you can actually craft the parts with raid papyrus blood of gods adena credits / enria / warsmith mold / ancient adenas

 

 

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