xRelic Posted June 8, 2020 Posted June 8, 2020 i just make my own logo , and loading screen. i follow steps from this video. img format DXT1 utx format DXT3 error. i think error its from photoshop but i try to save manual the picture with out edit and same error. i try photoshop cs5 and cc. Same error
NevesOma Posted June 8, 2020 Posted June 8, 2020 21 minutes ago, Ave™ said: i just make my own logo , and loading screen. i follow steps from this video. img format DXT1 utx format DXT3 error. i think error its from photoshop but i try to save manual the picture with out edit and same error. i try photoshop cs5 and cc. Same error Save your texture in DXT3 format, not in DXT1 ( exactly as l2tool writes to you ).
xRelic Posted June 8, 2020 Author Posted June 8, 2020 1 hour ago, NevesOma said: Save your texture in DXT3 format, not in DXT1 ( exactly as l2tool writes to you ). Thanks problem solved, i just update nvidia plugin. Another question,how can i cahnge wallpaper form iodranov interface about wallpaper in start?
NevesOma Posted June 8, 2020 Posted June 8, 2020 3 hours ago, Ave™ said: Thanks problem solved, i just update nvidia plugin. Another question,how can i cahnge wallpaper form iodranov interface about wallpaper in start? I believe that updating the plugin is not that helps you ... because l2tool always displays an error when different types of textures are installed. You most likely saved the texture in DXT3 ( as requested by l2tool ). About interface: check interface textures for background and change like textures in L2Font-*.utx Locked. Reason: solved.
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