Hello mxc , im new to java i have 2 months , i can't do nothing from scrath but is not that hard to edit , so i tought why not make elfocrash robots to go tvt ..
so first i tryed to make them register tvt , i found in voice command .register this:
public boolean useVoicedCommand(String command, Player activeChar)
{
if (command.equals("register"))
EventManager.getInstance().registerPlayer(activeChar);
else if (command.equals("leave"))
EventManager.getInstance().removePlayer(activeChar);
return true;
}
so i go to fakeplayers and searched where i can add this: "EventManager.getInstance().registerPlayer(activeChar);"
i found this:
if (isInsidePeaceZone(this, this.getTarget()))
{
return;
}
and made it look like this
if (isInsidePeaceZone(this, this.getTarget()))
{
EventManager.getInstance().registerPlayer(this);
return;
}
now if they are in town , they are registering to event (remember im not programmer , i never did something from scrath ) , so everything was fine until i was teleported to event location , but they were all invisible , i tryed alt+g to teleport to them , they were walking , but they are all invisible .. so i guess it didin't work well..
after this i checked to make //recall (charname) on fakeplayer to check if this works , so i tryed recall one from aden to giran , i had same problem , they were there but invisible somehow...
after this i check that when they die , they are teleporting to nearest village so i found this
protected void teleportToLocation(int x, int y, int z, int randomOffset) {
_fakePlayer.stopMove(null);
_fakePlayer.abortAttack();
_fakePlayer.abortCast();
_fakePlayer.setIsTeleporting(true);
_fakePlayer.setTarget(null);
_fakePlayer.getAI().setIntention(CtrlIntention.ACTIVE);
if (randomOffset > 0)
{
x += Rnd.get(-randomOffset, randomOffset);
y += Rnd.get(-randomOffset, randomOffset);
}
z += 5;
_fakePlayer.broadcastPacket(new TeleportToLocation(_fakePlayer, x, y, z));
_fakePlayer.decayMe();
_fakePlayer.setXYZ(x, y, z);
_fakePlayer.onTeleported();
_fakePlayer.revalidateZone(true);
}
and this :
public FakePlayer spawnPlayer(int x, int y, int z) {
FakePlayer activeChar = FakeHelpers.createRandomFakePlayer();
World.getInstance().addPlayer(activeChar);
handlePlayerClanOnSpawn(activeChar);
activeChar.spawnMe(x, y, z);
activeChar.onPlayerEnter();
if (!activeChar.isGM() && (!activeChar.isInSiege() || activeChar.getSiegeState() < 2)
&& activeChar.isInsideZone(ZoneId.SIEGE))
activeChar.teleToLocation(TeleportType.TOWN);
activeChar.heal();
return activeChar;
}
so i guess that solution is somewhere here:
_fakePlayer.broadcastPacket(new TeleportToLocation(_fakePlayer, x, y, z));
_fakePlayer.decayMe();
_fakePlayer.setXYZ(x, y, z);
_fakePlayer.onTeleported();
_fakePlayer.revalidateZone(true);
i go to eventmanager again i found this:
protected void start()
{
state = EventState.TELEPORTING;
announce("The registrations have closed. The event has started.", true);
announce("You will be teleported in 20 seconds. Get ready!", false);
preparePlayers();
schedule(() -> teleportPlayers(), 20);
}
and this :
protected void teleportPlayers()
{
state = EventState.RUNNING;
if (!teams.isEmpty())
for (EventTeam team : teams)
team.teleportTeam();
else
for (Player player : players)
player.teleToLocation(getRandomLocation(), 40);
paralizePlayers();
announce("You have been teleported to the event.", false);
announce("The event will begin in 20 seconds!", false);
schedule(() -> begin(), 20);
}
now , im far by knowing java programming , but my intuition tell me that i need to add something like "fakeplayer.revalidatezone" here but i really dont know how , that why i came here to ask you guys for help ?
Im not here for beg i can send you guys via paypal money for a beer if you know what i mean (10-20)E.
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because you're not encrypting your files with l2encdec.
either encrypt the file or rename it, change it's extension to '.u' and put it in the system folder
Hello MxC community. have issue with Unreal trying to make add some stuff in to my communityboard but having problem with unreal, allways getting error: "Files are coruppted.." Maybe someone could help me to solve why it's like that?
Question
arm4729
Hello mxc , im new to java i have 2 months , i can't do nothing from scrath but is not that hard to edit , so i tought why not make elfocrash robots to go tvt ..
so first i tryed to make them register tvt , i found in voice command .register this:
public boolean useVoicedCommand(String command, Player activeChar) { if (command.equals("register")) EventManager.getInstance().registerPlayer(activeChar); else if (command.equals("leave")) EventManager.getInstance().removePlayer(activeChar); return true; }
so i go to fakeplayers and searched where i can add this: "EventManager.getInstance().registerPlayer(activeChar);"
i found this:
if (isInsidePeaceZone(this, this.getTarget())) { return; }
and made it look like this
if (isInsidePeaceZone(this, this.getTarget())) { EventManager.getInstance().registerPlayer(this); return; }
now if they are in town , they are registering to event (remember im not programmer , i never did something from scrath ) , so everything was fine until i was teleported to event location , but they were all invisible , i tryed alt+g to teleport to them , they were walking , but they are all invisible .. so i guess it didin't work well..
after this i checked to make //recall (charname) on fakeplayer to check if this works , so i tryed recall one from aden to giran , i had same problem , they were there but invisible somehow...
after this i check that when they die , they are teleporting to nearest village so i found this
protected void teleportToLocation(int x, int y, int z, int randomOffset) { _fakePlayer.stopMove(null); _fakePlayer.abortAttack(); _fakePlayer.abortCast(); _fakePlayer.setIsTeleporting(true); _fakePlayer.setTarget(null); _fakePlayer.getAI().setIntention(CtrlIntention.ACTIVE); if (randomOffset > 0) { x += Rnd.get(-randomOffset, randomOffset); y += Rnd.get(-randomOffset, randomOffset); } z += 5; _fakePlayer.broadcastPacket(new TeleportToLocation(_fakePlayer, x, y, z)); _fakePlayer.decayMe(); _fakePlayer.setXYZ(x, y, z); _fakePlayer.onTeleported(); _fakePlayer.revalidateZone(true); }
and this :
public FakePlayer spawnPlayer(int x, int y, int z) { FakePlayer activeChar = FakeHelpers.createRandomFakePlayer(); World.getInstance().addPlayer(activeChar); handlePlayerClanOnSpawn(activeChar); activeChar.spawnMe(x, y, z); activeChar.onPlayerEnter(); if (!activeChar.isGM() && (!activeChar.isInSiege() || activeChar.getSiegeState() < 2) && activeChar.isInsideZone(ZoneId.SIEGE)) activeChar.teleToLocation(TeleportType.TOWN); activeChar.heal(); return activeChar; }
so i guess that solution is somewhere here:
_fakePlayer.broadcastPacket(new TeleportToLocation(_fakePlayer, x, y, z)); _fakePlayer.decayMe(); _fakePlayer.setXYZ(x, y, z); _fakePlayer.onTeleported(); _fakePlayer.revalidateZone(true);
i go to eventmanager again i found this:
protected void start() { state = EventState.TELEPORTING; announce("The registrations have closed. The event has started.", true); announce("You will be teleported in 20 seconds. Get ready!", false); preparePlayers(); schedule(() -> teleportPlayers(), 20); }
and this :
protected void teleportPlayers() { state = EventState.RUNNING; if (!teams.isEmpty()) for (EventTeam team : teams) team.teleportTeam(); else for (Player player : players) player.teleToLocation(getRandomLocation(), 40); paralizePlayers(); announce("You have been teleported to the event.", false); announce("The event will begin in 20 seconds!", false); schedule(() -> begin(), 20); }
now , im far by knowing java programming , but my intuition tell me that i need to add something like "fakeplayer.revalidatezone" here but i really dont know how , that why i came here to ask you guys for help ?
Im not here for beg i can send you guys via paypal money for a beer if you know what i mean (10-20)E.
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