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How to add gameclient to restored offliners traders shop


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Posted

Hello.  

I have a problem that I would like to ask for help: how to add gameClient to a restored offline shop character when the server is restarted?

I added offline traders shop/craft on my ACiS l2j but I have a situation: If I don't add a client for the char I won't be able to login again, since it can not be kicked when trying to login (it keeps sending the message account is in use). If I try to add, it gives an nullpointerexception and the char is not loaded with it's private store/craft to the game.

 

Here is the exception:

May 09, 2020 12:48:50 PM net.sf.l2j.gameserver.datatables.OfflineTradersTable <init>
WARNING: error loading trader 268487086.
java.lang.NullPointerException
        at net.sf.l2j.gameserver.network.gameserverpackets.PlayerAuthRequest.<init>(PlayerAuthRequest.java:11)
        at net.sf.l2j.gameserver.LoginServerThread.addClient(LoginServerThread.java:305)
        at net.sf.l2j.gameserver.datatables.OfflineTradersTable.<init>(OfflineTradersTable.java:470)
        at net.sf.l2j.gameserver.datatables.OfflineTradersTable$SingletonHolder.<clinit>(OfflineTradersTable.java:552)
        at net.sf.l2j.gameserver.datatables.OfflineTradersTable.getInstance(OfflineTradersTable.java:547)
        at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:270)
        at net.sf.l2j.gameserver.GameServer.main(GameServer.java:118)
 

This exception occurs when this line is called:

LoginServerThread.getInstance().addClient(player.getAccountName(), client);

 

 

The part of the code just before the exception is throwed:

....

                    player.setRunning();
                    player.sitDown(true);
                    player.setOnlineStatus(true, false);
                    
                    World.getInstance().addPlayer(player);
                    
                    final GameClient client = new GameClient(null);
                    client.setDetached(true);
                    player.setClient(client);
                    client.setPlayer(player);
                    client.setAccountName(player.getAccountNamePlayer());
                    player.setOnlineStatus(true, true);
                    client.setState(GameClientState.IN_GAME);
                    player.setOfflineStartTime(time);
                    player.spawnMe();
                    
here ->                    LoginServerThread.getInstance().addClient(player.getAccountName(), client);
 

Thanks in advance

2 answers to this question

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Posted (edited)

Set the timer for offline/storeMe the player.

Disconnect the offline trader at logout/exit.

You need to (if you want to) store the offline traders at server restart/shutdown and restore them back at server restart.

 

Please tell us what and how have you tried to do it and someone will try to assist you.

Edited by Trance
  • Like 1
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Posted (edited)

Thank you for answering.  How I made it? Well, I got a patch for Offline traders somewhere but when applying the patch in aCis, it usually comes some mismatches. I corrected those mismatches and it works fine in almost everything. Almost! When I mount a private store and exit the game the offline trade works. The char continues on the game with the private store. And it is also stored in the database. So when I restart the server, the private store comes back. So far so good... the problem is: when I try to reconnect to the game again with the same account it keeps telling account in use and does not disconnect the char, so I can enter in the game again. So the char will be locked until I delete the private store from the database and do the next restart. And I think what causes that is because I commented the following line when restoring the private stores from database:

LoginServerThread.getInstance().addClient(player.getAccountName(), client);

If I don't comment it, the private store is not loaded and the above exception is thrown.

 

Edited by Gryphon

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