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Posted

can you be more specific?

we have live server on these files, no such bugs were found

 

it was a joke =P bcz it happened in previous packs

 

nvrmind

 

btw  u got live server with last update ?

 

it is running well ?

 

 

 

Posted

yes, 11 months online

 

nice

well i think i will try it :P java suxxx

at least until i buy a new machine for make full dVamp

i will use this pack xd

 

 

shot00000gm.jpg

  • 3 weeks later...
  • 1 month later...
Posted

Great job!. Im trying it with a C2 client with C1 geodata (sever side) and *.unr packs + textures (client side) for C1 areas and it works like a charm, ¡just perfect!.

 

The only "bugs" i have found so far is some of the striders features. It seems that i can´t put in its inventory more than one bag of food. Also, character riding striders retains weapons and shileds equipped.

Posted

The only "bugs" i have found so far is some of the striders features. It seems that i can´t put in its inventory more than one bag of food. Also, character riding striders retains weapons and shileds equipped.

 

it is antiexploit

drop food on ground and commnd pet to pickup it :)

 

----

 

c1 striders were different from c2+ ones

http://www.lineage2.com/news/summon_taming.html

 

Posted

Thank you very much for the quick answer!.  I wasn't aware of how striders worked back in the old days.

 

 

After looking closely at some files, I have another question if it doesn´t bother you :

 

Could you please tell me what are the differences between Fyyre L2server.exe and Lhaim.exe? Fyyre´s weights less Kb´s than the original l2server.exe from sina/meifu packs but it seems to work fine too.

 

Many thanks in advance  ;) 

Posted

Could you please tell me what are the differences between Fyyre L2server.exe and Lhaim.exe? Fyyre´s weights less Kb´s than the original l2server.exe from sina/meifu packs but it seems to work fine too.

 

fyyre removed unused spaces and debug information from exe

if you do not need to debug, you can use fyyre version

  • 3 weeks later...
  • 2 weeks later...

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