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Perv

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  1. someone test this? I can not connect to the server and I test all protocols gracia final , or maybe you have to buy the extended not cracked ?
  2. please, some l2npc.exe and l2npc.dll that works with these extenders?
  3. Ok man, I expected for future releases because the dll of sina20000 does not function for gracia final. xd
  4. View buff: none View debuff: here appear the buff, in game maybe this be the problem?
  5. thanks smeli I change PartyBuffs = 1 by PartyBuffs = 0, but does no effect, the buff continue appearing in game, :( Thanks by your replacement, I expect that can solve it, greetings
  6. The links of the first page, you would be able to rise them in rapidshare or similar? because the Russian page does not leave us downlodad. Please smeli, thanks
  7. Thanks, is true, I have tried of all but there is not case, terrible bug. Without doubt that the pack of 64 surpass for far away to this. I have utilized gracia final. Besides so that to continue denying if Smeli abandoned the project. Thanks by responding droid, greetings.
  8. If, it is an error of programacion, a repetitive loop done not close, sooner or later the server falls. it does not matter if is with 16gb, 8gb or 4gb of ram. this retards the moment of it fallen nomas. Bad programacion. Si, es un error de programacion, un bucle repetitivo no cerrado, tarde o temprano el server se cae. no importa si es con 16gb, 8gb o 4gb de ram. esto retarda el momento de la caida nomas. Mala programacion. sucede en party nomas.
  9. I not to be able lvlup in party, this error appears: Server Up Time Tue Sep 28 04:11:16 2010 Current Time : Tue Sep 28 04:20:44 2010 Elapsed Time : 0 days 0 hours 9 minutes 28 seconds IOBufferPool - 2990 [(2312) 2010/09/28 04:20:44]: ======================= an Access Violation in module L2EP[Elhaym].dll at 001b:203772bf. start at 2010/9/28 04:11:14 Write to location 00000000 caused an access violation. Registers: EAX=00000000 CS=001b EIP=203772bf EFLGS=00010293 EBX=00000000 SS=0023 ESP=7faefa48 EBP=7faefab0 ECX=00000001 DS=0023 ESI=00000053 FS=003b EDX=00000007 ES=0023 EDI=beb2f82c GS=0000 Bytes at CS:EIP: c6 00 f4 89 19 83 c1 04 89 5c 24 24 8b 44 24 10 Stack dump: 7faefa48: 00000000 beb2f82c ae776262 00000000 beb2f82c 00000000 00000000 beb2e024 7faefa68: 4810b255 beb2e024 2d133060 00000000 00000053 00000000 00000000 4810b0b7 7faefa88: 4810b255 00000000 00000000 00000000 00000000 00000000 00000000 00000000 7faefaa8: 00000000 beb2f82c beb2f82c 20378619 beb2f82c beb2e024 beb2f82c 7faefb1c 7faefac8: ae776262 ae776267 ae776263 beb2f82c 3e951028 beb2f82c beb2f82c 3e951028 7faefae8: beb2f82c 00000000 00000000 2037a892 2037a892 ae776262 beb2e024 ae776250 7faefb08: beb2e048 3e951028 00000001 3e951028 ae776263 7faefb70 2037a8ab b7b2f82c 7faefb28: beb2e024 beb2e024 ae776250 7faefb70 7faefb4c beb2e048 ae776250 beb2e024 7faefb48: 7faefbb0 0000004c beb2e040 beb2e048 34bbc22c 34c35360 0000000c 7faefbb0 7faefb68: 005ab790 ffffffff 7faefbbc 0043f75a ae776250 beb2e024 4810b0b7 ae776250 ver = Jun 8 2004____15:38:30 thread id=1 void IOThread_common(void *arglist) <-- void CIOObject::TimerDispatch(bool bRootLoop) <-- void CThreadLocalTimer::Dispath <-- void CIOObject::OnIOCallback(BOOL bSucess, DWORD dwTransferred, LPOVERLAPPED lpOverlapped) <-- User::TimerExpired() <-- CCreature::TimerExpired() <-- creature timer expired 15 - param changed <-- User::SendUserHPInfo() <-- void CParty::UpdateWindowPacket(User *pUser, int nUpdateType) <-- void CSocket::Send(const char* format, ...) <-- void CSocket::SendV(const char* format, va_list va) Thread[0] (good): Lock Stack : Thread[1] (ahehe): Lock Stack : some idea?
  10. Sorry , perhaps me explain not well, I test with another system patched and the skills appear in correct form but all it others does not function, I test with your system and all functions except the skills, That is to say the problem is of the client is not of the server ej: I believe 1 pj and level without skills, it tests your please
  11. thnx smeli With the files of the server there is not problem. I have problems with 1_ClientPatch_CT2F. when use this system in the epilogue the skilles do not appear or they appear incorrectly.
  12. thnx again smeli but I have problems with the client sum up, the system not this complete one, there are problems with the skills. you can rise them? xD
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