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Posted (edited)

Hello i have searched this forum as found the topic here:

And I have tried replicating this, heres my code: 
 

Quote

area_begin name=[shut_tunnel] map_no = {22;13} type=battle_zone range = {{81116;-111454;-1164;3352};{81132;-112152;-1688;3352};{73945;-112230;-3752;3352};{74012;-111106;-3752;3352}} area_end


However nothing happens in game?

My question is what is the significance of map_no=22;13

Ive taken the 22;13 from some other lines in this file relating to shuttgart. No idea what they mean?


Also I want this PvP zone to auto flag people and count toward PvPs not like a castle siege/arenas where names stay white. If you have any advice on the matter please share because the name only turns purple when leaving the zone

EDIT: changing from 13 to 14 makes it work because it was loading as out of zone, so my new question is , is how to see these zones and what where they are? They do not match up with the locs on the IG map.

Edited by Keeo

2 answers to this question

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Posted

If anyone else discovers this thread its 100x easier to make PvP zones using territory data script, and there you can assign color changes to nick.

Still no idea on the map data related to geodata #s tho

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