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The administrators and moderators can barely read and you think they can understand a source of such magnitude?
Besides as it has already been demonstrated moderators like UnklowSoldier are dedicated to resell the code of users who post here on the forum ... I doubt that anyone will share something important in this forum again 🙂
im sowwy guytis i forgot your 20iq makes it difficult for you to understand
i copypaste something for you:
irony
the expression of one's meaning by using language that normally signifies the opposite, typically for humorous or emphatic effect
Hello, I understand your concern, it is simply a lineage2 server, which can also run in a secure environment for example inside a Virtual Machine.
If you don't know how to make a VM, you could try VirtualBox, install Windows server and you can do your tests safely.
Best regards.
Question
EligiusSantori
Hi guys. I ran Storm's based C4x64 server the first time and everything looks fine except lack of NPC spawns.
I played on some private C3 server many years ago and as I remember NPC were twice or three times denser.
The //npccount command gives 34.7K spawns, but when I summed all npc_begin.total and npc_ex_begin.total from npspos.txt I got number about 50.6K.
Also when I start L2NPC.exe it doesn't create window but after 5-10 minutes NPCs show up in the game.
I also seen a few "failed to increase total npc because of npc quota" errors.
1. Do someone know valid count of NPC spawns?
2. Is it depends on server RAM amount (I set 8Gb on VM) or count of online players?
3. Is there config variables that affect this?
4. Do someone have really good npspos.txt script or improved version of L2NPC?
P.S.: NPC spawn info & NPC distribution from L2Server console:
2 answers to this question
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