Jump to content

Recommended Posts

Posted

hello,

i would like to add a custom cubic model, as far as i can see i found cubics model in static meshes, textures in systextures, but there is no file where the cubic id's are defined, i found in engine dll a list of cubics, but how does the name know what cubic id what static mesh and texture to chose?

anyone knows this? 

  • 3 years later...
Posted
58 minutes ago, HaPKoTuK said:

up

Cubics are inside LineageEffect.u. You can use Notepad++ to search the name of the cubics' meshes inside the .uc scripts.
Unfortunately you can't add nor remove cubics, they're hardcoded.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock