Hi everyone I've recently embarqued in a new challenge. I'm trying to create a custom hunting quest. I've used Lector's quest (258_BringWolfPelt1) as my model.
So basicly what I'm trying to achieve is people getting rewarded for hunting "x" npc. Here's Lector's original script:
import sys
from l2jorion import Config
from l2jorion.game.model.quest import State
from l2jorion.game.model.quest import QuestState
from l2jorion.game.model.quest.jython import QuestJython as JQuest
import sys
from l2jorion import Config
from l2jorion.game.model.quest import State
from l2jorion.game.model.quest import QuestState
from l2jorion.game.model.quest.jython import QuestJython as JQuest
So what I've done is that I changed the new NPC ID and the level requiered to start this quest that's it, and the Monster ID that need to be hunted. Here's the deal the quest do not work I'm getting the infamous "You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements" before you ask, yes the character that i'm trying to start the quest is level 76+, also I'm using L2J Orion datapack changeset 20 created by Vilmis https://www.l2jorion.com/ if I'm asking for help is because I'm fairly new to this. Thank you for trying to help me !
Thank you! I really missed this option when was exploring bots and their features.
I tried to find L2Net for Interlude, but the official GitHub page has the only H5 compiled version. It doesn't work with my L2J IL. I tried to google a proper version, but nothing worked for me (different errors like DirectX not found etc.)
Do you know where can I get a working version of L2Net IL ?
📢 OBT Success – Get Ready for Launch: November 28!!
The Open Beta was an absolute blast!
Over 160+ Master Accounts successfully claimed their reward from The Judge, proving once again how strong and loyal this community truly is.
🔥 Missed the event?
Don’t worry — because so many players asked for another chance, we will host an additional Event very soon! Stay tuned for details.
Community Growth
We’ve already surpassed 500 Master Accounts registered on our forums — and the numbers keep rising every hour.
It feels like the old days… the same energy, the same hype, the same love for Lineage II.
Let’s rebuild L2Elixir the way we remember it:
No shortcuts, no nonsense — just pure old nostalgic gameplay, community spirit, and that classic adventure we all grew up with.
✨ The journey continues…
Launch: November 28, 21:00 UTC+2
Be there when the legend returns.
🔗 Website: https://l2elixir.org/
💬 Discord: https://discord.gg/5ydPHvhbxs
Question
KarlL2
Hi everyone I've recently embarqued in a new challenge. I'm trying to create a custom hunting quest. I've used Lector's quest (258_BringWolfPelt1) as my model.
So basicly what I'm trying to achieve is people getting rewarded for hunting "x" npc. Here's Lector's original script:
import sys
from l2jorion import Config
from l2jorion.game.model.quest import State
from l2jorion.game.model.quest import QuestState
from l2jorion.game.model.quest.jython import QuestJython as JQuest
qn = "258_BringWolfPelt1"
WOLF_PELT = 702
REWARDS={429:[1,6],42:[1,19],41:[1,19],462:[1,19],18:[1,20],426:[1,5],29:[1,2],22:[1,2],390:[1,3]}
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent (self,event,st) :
htmltext = event
if event == "30001-03.htm" :
st.set("cond","1")
st.setState(STARTED)
st.playSound("ItemSound.quest_accept")
return htmltext
def onTalk (self,npc,player):
htmltext = "<html><body>You are either not carrying out your quest or don't meet the criteria.</body></html>
st = player.getQuestState(qn)
if not st : return htmltext
npcId = npc.getNpcId()
id = st.getState()
if id == CREATED :
st.set("cond","0")
if st.getInt("cond")==0 :
if player.getLevel() >= 3 :
htmltext = "30001-02.htm"
else:
htmltext = "30001-01.htm"
st.exitQuest(1)
else :
if st.getQuestItemsCount(WOLF_PELT) < 40 :
htmltext = "30001-05.htm"
else :
st.takeItems(WOLF_PELT,-1)
count=0
while not count :
for item in REWARDS.keys() :
qty,chance=REWARDS[item]
if st.getRandom(100) < chance and count == 0 :
st.giveItems(item,st.getRandom(qty)+1)
count+=1
if chance < 7 :
st.playSound("ItemSound.quest_jackpot")
htmltext = "30001-06.htm"
st.exitQuest(1)
st.playSound("ItemSound.quest_finish")
return htmltext
def onKill(self,npc,player,isPet):
st = player.getQuestState(qn)
if not st : return
if st.getState() != STARTED : return
count = st.getQuestItemsCount(WOLF_PELT)
numItems, chance = divmod(100*Config.RATE_DROP_QUEST,100)
if st.getRandom(100) <chance :
numItems = numItems + 1
if count+numItems>=40 :
numItems = 40 - count
if numItems != 0 :
st.playSound("ItemSound.quest_middle")
st.set("cond","2")
else :
st.playSound("ItemSound.quest_itemget")
st.giveItems(WOLF_PELT,int(numItems))
return
QUEST = Quest(258,qn,"Bring Wolf Pelt1")
CREATED = State('Start', QUEST)
STARTING = State('Starting', QUEST)
STARTED = State('Started', QUEST)
COMPLETED = State('Completed', QUEST)
QUEST.setInitialState(CREATED)
QUEST.addStartNpc(30001)
QUEST.addTalkId(30001)
QUEST.addKillId(20120)
QUEST.addKillId(20442)
STARTED.addQuestDrop(20120,WOLF_PELT,1)
and here's my version of the script:
import sys
from l2jorion import Config
from l2jorion.game.model.quest import State
from l2jorion.game.model.quest import QuestState
from l2jorion.game.model.quest.jython import QuestJython as JQuest
qn = "1002_HuntTest"
WOLF_PELT = 702
REWARDS={429:[1,6],42:[1,19],41:[1,19],462:[1,19],18:[1,20],426:[1,5],29:[1,2],22:[1,2],390:[1,3]}
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent (self,event,st) :
htmltext = event
if event == "30001-03.htm" :
st.set("cond","1")
st.setState(STARTED)
st.playSound("ItemSound.quest_accept")
return htmltext
def onTalk (self,npc,player):
htmltext = "<html><body>You are either not carrying out your quest or don't meet the criteria.</body></html>
st = player.getQuestState(qn)
if not st : return htmltext
npcId = npc.getNpcId()
id = st.getState()
if id == CREATED :
st.set("cond","0")
if st.getInt("cond")==0 :
if player.getLevel() >= 76 :
htmltext = "30001-02.htm"
else:
htmltext = "30001-01.htm"
st.exitQuest(1)
else :
if st.getQuestItemsCount(WOLF_PELT) < 40 :
htmltext = "30001-05.htm"
else :
st.takeItems(WOLF_PELT,-1)
count=0
while not count :
for item in REWARDS.keys() :
qty,chance=REWARDS[item]
if st.getRandom(100) < chance and count == 0 :
st.giveItems(item,st.getRandom(qty)+1)
count+=1
if chance < 7 :
st.playSound("ItemSound.quest_jackpot")
htmltext = "30001-06.htm"
st.exitQuest(1)
st.playSound("ItemSound.quest_finish")
return htmltext
def onKill(self,npc,player,isPet):
st = player.getQuestState(qn)
if not st : return
if st.getState() != STARTED : return
count = st.getQuestItemsCount(WOLF_PELT)
numItems, chance = divmod(100*Config.RATE_DROP_QUEST,100)
if st.getRandom(100) <chance :
numItems = numItems + 1
if count+numItems>=40 :
numItems = 40 - count
if numItems != 0 :
st.playSound("ItemSound.quest_middle")
st.set("cond","2")
else :
st.playSound("ItemSound.quest_itemget")
st.giveItems(WOLF_PELT,int(numItems))
return
QUEST = Quest(1002,qn,"HuntTest")
CREATED = State('Start', QUEST)
STARTING = State('Starting', QUEST)
STARTED = State('Started', QUEST)
COMPLETED = State('Completed', QUEST)
QUEST.setInitialState(CREATED)
QUEST.addStartNpc(35098)
QUEST.addTalkId(35098)
QUEST.addKillId(20221)
STARTED.addQuestDrop(20221,WOLF_PELT,1)
So what I've done is that I changed the new NPC ID and the level requiered to start this quest that's it, and the Monster ID that need to be hunted. Here's the deal the quest do not work I'm getting the infamous "You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements" before you ask, yes the character that i'm trying to start the quest is level 76+, also I'm using L2J Orion datapack changeset 20 created by Vilmis https://www.l2jorion.com/ if I'm asking for help is because I'm fairly new to this. Thank you for trying to help me !
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now