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Posted (edited)

When looked into high five version file named InventoryWnd.uc which is inside of interface.u, I could find scripts like following.

PlayConsoleSound(IFST_TRASH_BASKET)

 

I wonder what is the word IFST means and the location of TRASH_BASKET sound file?

Edited by flyfreedom87

2 answers to this question

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Posted (edited)

IFST_TRASH_BASKET is field in enum EInterfaceSoundType which can be found in UIEventManager.uc.

 

enum EInterfaceSoundType
{
   IFST_CLICK1,
   IFST_CLICK2,
   IFST_CLICK_FAILED,
   IFST_PICKUP,
   IFST_TRASH_BASKET,
   IFST_WINDOW_OPEN,
   IFST_WINDOW_CLOSE,
   IFST_QUEST_TUTORIAL,
   IFST_MINIMAP_OPEN_CLOSE,
   IFST_COOLTIME_END,
   IFST_PETITION,
   IFST_STATUSWND_OPEN,
   IFST_STATUSWND_CLOSE,
   IFST_INVENWND_OPEN,
   IFST_INVENWND_CLOSE,
   IFST_MAPWND_OPEN,
   IFST_MAPWND_CLOSE,
   IFST_SYSTEMWND_OPEN,
   IFST_SYSTEMWND_CLOSE,
   IFST_WORKSHOP_OPEN,
   IFST_WORKSHOP_CLOSE,
   IFST_SYSTEMWND_TELEAUTHFAIL
};

 

IFST means Inter Face Sound Type

Edited by vampir
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Posted (edited)

Thanks for your reply vampir. I see what IFST means. But since there is no script in UIEventManager.uc that indicates the location of the sound file, for example:

IFST_WORKSHOP_OPEN=InterfaceSound.workshop_open_01   [An example script that I imagine]

Where can I find these scripts? I wanna know this because I couldn't find the sound source file of IFST_TRASH_BASKET from InterfaceSound.uax.

Edited by flyfreedom87

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