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node_begin    name=[Ability]    type=5
    sub_node_begin    paramType=100    unk=0    nodeName=[Type]    int_params={1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[SkillID]    int_params={19233;19234;19235;19236;19237;19238;19239;19240;19241;19242;19243;19244;19245;19246;19247;19248;19249;19250;19251;19252;19253;19254;19255;19256;19257;19258;19259;19260;19261;19262;19263;19264;19265;19266;19267;19268;19269;19270;19271;19272;19273;19274;19275;19276;19277;19278;19279;19280;19281;19282;19283;19284;19285;19286;19287;19288;19289}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[SkillLev]    int_params={3;3;3;3;2;2;2;2;4;1;4;1;2;2;2;2;2;1;1;2;1;2;4;4;3;2;3;1;3;2;3;1;2;2;1;2;2;2;2;1;2;3;3;3;3;1;3;2;1;2;2;2;2;2;2;2;1}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[Depth]    int_params={1;1;1;1;2;2;2;2;3;3;3;3;4;4;4;4;5;5;5;5;6;1;1;1;2;2;2;2;3;3;3;3;4;4;4;4;5;5;5;6;1;1;1;2;2;2;3;3;3;4;4;4;4;5;5;5;6}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[Column]    int_params={1;2;3;4;1;2;3;4;1;2;3;4;1;2;3;4;1;2;3;4;2;1;2;4;1;2;3;4;1;2;3;4;1;2;3;4;1;2;4;2;1;2;4;1;3;4;1;2;4;1;2;3;4;1;2;4;2}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[RequireLev]    int_params={85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85;85}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[RequireSkillID]    int_params={0;0;0;0;0;0;0;19236;19237;0;19239;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;19257;0;19259;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;19276;0;0;0;0;0;0;0;0;0;0}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[RequireSkillLev]    int_params={0;0;0;0;0;0;0;3;2;0;2;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;3;0;3;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;3;0;0;0;0;0;0;0;0;0;0}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[RequireCount]    int_params={0;0;0;0;5;5;5;5;10;10;10;10;15;15;15;15;20;20;20;20;25;0;0;0;5;5;5;5;10;10;10;10;15;15;15;15;20;20;20;25;0;0;0;5;5;5;10;10;10;15;15;15;15;20;20;20;25}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[Name]    string_params={[Guardian's Shield];[Guardian's Magic Barrier];[Guardian's Body];[Guardian's Elemental Cover];[Guardian's Armor Defense];[Guardian's Leather Defense];[Guardian's Tunic Defense];[Guardian's Resistance];[Guardian's Life];[Guardian's Block];[Guardian's Armor];[Guardian's Guidance];[Guardian's Death Shield];[Guardian's Focus Shield];[Guardian's Mind Control];[Guardian's Blessing];[Guardian's Binding Cover];[Guardian's Spirit];[Guardian's Potential];[Guardian's Expert Potion];[Guardian's Defense Master];[Berserker's Haste];[Berserker's Might];[Berserker's Elemental Attack];[Berserker's Craft Focus];[Berserker's Backfire];[Berserker's Focus];[Berserker's Cost];[Berserker's Craft Death];[Berserker's Mortal];[Berserker's Death Whisper];[Berserker's Eagle];[Berserker's Battle];[Berserker's Fire];[Berserker's Skill Reduction];[Berserker's Blessing];[Berserker's Binding Attack];[Berserker's Divine Attack];[Berserker's Expert Potion];[Berserker's Combat Master];[Magician's Acumen];[Magician's Empower];[Magician's Elemental Shot];[Magician's Wild Magic];[Magician's Condition];[Magician's Eva];[Magician's Mystic];[Magician's Prominence];[Magician's Sight];[Magician's Protection];[Magician's Water];[Magician's Magic Reduction];[Magician's Blessing];[Magician's Binding Shot];[Magician's Divine Shot];[Magician's Expert Potion];[Magician's Spell Master]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[Icon]    string_params={[icon.skill19120];[icon.skill19121];[icon.skill1045];[icon.skill1352];[icon.skill0231];[icon.skill0233];[icon.skill0234];[icon.skill1354];[icon.skill1229];[icon.skill1304];[icon.skill19165];[icon.skill19127];[icon.skill1542];[icon.skill0986];[icon.skill19132];[icon.skill_exp_sp_up];[icon.skill0335];[icon.skill10044];[icon.skill1532];[icon.skill_potion_up];[icon.skill0528];[icon.skill1086];[icon.skill19139];[icon.skill19130];[icon.skill0193];[icon.skill0030];[icon.skill1077];[icon.skill19140];[icon.skill10655];[icon.skill0330];[icon.skill4278];[icon.skill19127];[icon.skill1388];[icon.skill1356];[icon.skill0758];[icon.skill_exp_sp_up];[icon.skill0983];[icon.skill11011];[icon.skill_potion_up];[icon.skill1499];[icon.skill1085];[icon.skill1059];[icon.skill19130];[icon.skill1303];[icon.skill1501];[icon.skill0214];[icon.skill19160];[icon.skill0330];[icon.skill19127];[icon.skill0046];[icon.skill1355];[icon.skill0945];[icon.skill_exp_sp_up];[icon.skill0983];[icon.skill11011];[icon.skill_potion_up];[icon.skill1500]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[IconPanel]    string_params={[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2]}    sub_node_end
    sub_node_begin    paramType=109    unk=0    nodeName=[LevelDesc]    array_params={{[P. Def. + 2%];[P. Def. + 4%];[P. Def. + 7%]};{[M. Def. + 2%];[M. Def. + 4%];[M. Def. + 7%]};{[Max HP + 3%];[Max HP + 6%];[Max HP + 9%]};{[All Attribute Defense + 15];[All Attribute Defense + 25];[All Attribute Defense + 40]};{[When equipping Heavy Armor <br>P./M. Def. + 3%];[When equipping Heavy Armor <br>P./M. Def. + 6%]};{[When equipping Light Armor <br>P./M. Def. + 3%];[When equipping Light Armor <br>P./M. Def. + 6%]};{[When equipping Robe <br>P./M. Def. + 3%];[When equipping Robe <br>P./M. Def. + 6%]};{[Debuff Resistance + 5%];[Debuff Resistance + 10%]};{[Max HP + 3%];[Max HP + 6%];[Max HP + 10%];[Max HP + 15%]};{[Shield Defense + 100%]};{[P. Def. + 2%];[P. Def. + 4%];[P. Def. + 8%];[P. Def. + 12%]};{[P. Accuracy, M. Accuracy,<br>servitor's P. Accuracy + 12.<br>Enchants Revelation skill]};{[Received P. Critical Damage - 10%];[Received P. Critical Damage - 20%]};{[Chance of receiving P. Critical Damage - 15%];[Chance of receiving P. Critical Damage - 30%]};{[Skill Cooldown  - 3%];[Skill Cooldown  - 5%]};{[EXP, SP + 5%];[EXP, SP + 10%]};{[Received damage when immobilized - 7%];[Received damage when immobilized - 15%]};{[All Attribute Defense + 50]};{[Skill Critical Rate + 10%]};{[Recovery Potion, Elixir Effect + 500];[Recovery Potion, Elixir Effect + 1000]};{[Received Damage - 10%]};{[Atk. Spd. + 1%];[Atk. Spd. + 3%]};{[P. Atk. + 1%];[P. Atk. + 2%];[P. Atk. + 3%];[P. Atk. + 4%]};{[Attack Attribute + 10];[Attack Attribute + 20];[Attack Attribute + 30];[Attack Attribute + 40]};{[P. Skill Critical Rate + 3%];[P. Skill Critical Rate + 6%];[P. Skill Critical Rate + 10%]};{[Rear Damage + 2%];[Rear Damage + 5%]};{[P. Critical Rate  + 10];[P. Critical Rate  + 20];[P. Critical Rate  + 40]};{[Skill MP Consumption - 5%]};{[P. Skill Critical Damage  + 2%];[P. Skill Critical Damage  + 4%];[P. Skill Critical Damage  + 7%]};{[Skill Mastery Rate + 30%];[Skill Mastery Rate + 60%]};{[P. Critical Damage  + 2%];[P. Critical Damage  + 4%];[P. Critical Damage  + 7%]};{[P. Accuracy, M. Accuracy,<br>servitor's P. Accuracy + 12.<br>Enchants Revelation skill]};{[P. Atk. + 3%];[P. Atk. + 6%]};{[P. Skill Power + 2%];[P. Skill Power + 5%]};{[Skill Cooldown  - 3%]};{[EXP, SP + 5%];[EXP, SP + 10%]};{[Damage to immobilized<br>targets + 5%];[Damage to immobilized<br>targets + 10%]};{[Attack Attribute + 25];[Attack Attribute + 50]};{[Recovery Potion, Elixir Effect + 500];[Recovery Potion, Elixir Effect + 1000]};{[Damage + 10%]};{[Casting Spd. + 2%];[Casting Spd. + 4%]};{[M. Atk. + 2%];[M. Atk. + 5%];[M. Atk. + 8%]};{[Attack Attribute + 10];[Attack Attribute + 20];[Attack Attribute + 40]};{[M. Critical Rate + 10];[M. Critical Rate + 20];[M. Critical Rate + 40]};{[Max HP, MP + 3%];[Max HP, MP + 6%];[Max HP, MP + 9%]};{[Skill MP Consumption - 5%]};{[M. Critical Damage + 3%];[M. Critical Damage + 6%];[M. Critical Damage + 10%]};{[Skill Mastery Rate + 30%];[Skill Mastery Rate + 60%]};{[P. Accuracy, M. Accuracy,<br>servitor's P. Accuracy + 12.<br>Enchants Revelation skill]};{[Mental, Stun, Aerial Yoke<br>Success Rate + 5%];[Mental, Stun, Aerial Yoke<br>Success Rate + 10%]};{[M. Skill Power + 2%];[M. Skill Power + 5%]};{[Skill Cooldown  - 3%];[Skill Cooldown  - 5%]};{[EXP, SP + 5%];[EXP, SP + 10%]};{[Damage to Immobile<br>Opponents + 5%];[Damage to Immobile<br>Opponents + 10%]};{[Attack Attribute + 25];[Attack Attribute + 50]};{[Recovery Potion, Elixir Effect + 500];[Recovery Potion, Elixir Effect + 1000]};{[Damage + 10%]}}    sub_node_end
node_end
node_begin    name=[MSAffectData]    type=5
    sub_node_begin    paramType=100    unk=0    nodeName=[skill_id]    int_params={455;1419;1420;1421;1422;1423;1424;8583;10522;10781;11058;11134;11135;11136;11137;11138;11241;11266;11359;19301;23396;23397}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[skill_level]    int_params={1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[affect_range]    int_params={900;900;900;900;900;900;900;900;900;1100;1100;800;1000;1200;1000;1000;1100;900;900;1100;900;900}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[decal]    string_params={[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal_orange];[LineageEffect.range_region_decal_darken];[LineageEffect.range_region_decal_blue];[LineageEffect.range_region_decal_blue];[LineageEffect.range_region_decal_purple];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal];[LineageEffect.range_region_decal]}    sub_node_end
node_end
node_begin    name=[MacroPreset]    type=7
    sub_node_begin    paramType=100    unk=1    nodeName=[id]    int_params={1;2;3;4;7}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[name]    string_params={[Assist];[Fish Market];[Useshortcut];[Follow];[Servitor assist]}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[icon]    int_params={104;104;104;104;104}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[desc]    string_params={[Attacks the target the first party member is attacking together.];[The target is marked with a token; the name of the target is displayed in the chat window, and the target is attacked.];[The command registered with the shortcut is executed.];[Follow the first party member.];[My servitor attacks the opponent that the first party member is attacking.]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[preset_html]    string_params={[macro_preset001.htm];[macro_preset002.htm];[macro_preset003.htm];[macro_preset004.htm];[macro_preset007.htm]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command1]    string_params={[/Target %Party1];[/Usetoken1];[/Shortcut 1 1];[/Target %Party1];[/Target %Party1]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command2]    string_params={[/Assist];[%Target ← Attack];[/Delay 5];[/Attack];[/Assist]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command3]    string_params={[/Attack];[/Attack];[/Force shortcut 2 1];[];[/Servitorattack]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command4]    string_params={[];[];[];[];[]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command5]    string_params={[];[];[];[];[]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command6]    string_params={[];[];[];[];[]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command7]    string_params={[];[];[];[];[]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command8]    string_params={[];[];[];[];[]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command9]    string_params={[];[];[];[];[]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command10]    string_params={[];[];[];[];[]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command11]    string_params={[];[];[];[];[]}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[command12]    string_params={[];[];[];[];[]}    sub_node_end
node_end
node_begin    name=[monsterbook_trophy]    type=17
    sub_node_begin    paramType=100    unk=1    nodeName=[id]    int_params={1;2;3;4;5;6;7;8;9}    sub_node_end
    sub_node_begin    paramType=115    unk=0    nodeName=[name]    string_params={[n_solo_a];[n_party_a];[b_inzone_a];[b_inzone_b];[b_field_a];[b_field_b];[b_world];[b_13th_event];[b_inzone_c]}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[level_1]    int_params={1;1;1;1;1;1;1;1;1}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[level_2]    int_params={10800;7200;15;5;15;5;2;9;30}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[level_3]    int_params={36000;24000;50;17;50;17;4;12;100}    sub_node_end
    sub_node_begin    paramType=100    unk=0    nodeName=[level_4]    int_params={82800;55200;115;38;115;38;7;18;130}    sub_node_end
node_end

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    • Website: https://l2aurum.com/  Discord: https://discord.gg/l2aurum   Hello Everyone,  finally, the moment has arrived: I'm launching my own server, L2Aurum!   L2Aurum x300 Closed Beta Test - Start: 17.02.2025  [20:00 GMT+2] Grand Opening 21.02.2025 [20:00 GMT+2]     Experience Rates: x300 Skill Points Rates: x300 Adena Drop: x300 Premium Accounts: x2 Drop Rates: x1 Spoil Rates: x1 Quest Rates: x1 Only one account per player, no dualboxing allowed. Everything is earned through gameplay, no pay-to-win mechanics. No server wipes—your progress is permanent. Fair play is a priority, with no room for corruption. All players are treated equally, no special favors.     Buffs slots: 26+4, all buffs in NPC and Scheme System. Custom Armors: Aurum Apella Armor Custom Weapons: Aurum Weapon Custom Accessories: +300 P.Def & M.Def Tattoos: Mage & Fighter & Custom Shirts Custom Jewels: New Grand Bosses Auto Farm is FREE for everyone. Status Noblesse: Barakiel. Player Spawn Protection: 10 seconds. Geodata e Panthodes: ENABLED. All Commands are visible in .menu. System 2 Bishop Per Party: ENABLED. Boss Protect - Anti-Zerg: ENABLED.     Siege Duration: 2 hours (120 minutes). Siege Period: Every 7 days. Castle Reward: 100E Per Castle. Available Castles: Rune Aden Giran Giran Siege: Every Friday 20:00 GMT +2. Aden Siege: Every Saturday 20:00 GMT +2. Rune Siege: Every Sunday 20:00 GMT +2. Main Clan: 40 Members max. Royal Clan: 12 Members max. Knight Clan: 7 Members max. Alliance: You can have only 1.     Epic Boss Valakas: Monday 22:30 (GMT+2) Zaken: Tuesday | Thursday 22:30 (GMT+2) Queen Ant: Monday | Wednesday 22:30 (GMT+2) Baium: Friday 22:30 (GMT+2) Antharas: Saturday 22:30 (GMT+2) Orfen: Tuesday | Thursday | Saturday 18:30 (GMT+2) Core: Monday | Wednesday | Friday | Sunday 18:30 (GMT+2)   Raid Boss  Flame Of Splendor Barakiel Last Hit: Every Day Respawn 3-4 hours Ember: Every Day Respawn 3-4 hours Lilith: Every Day Respawn 3-4 hours Anakim: Every Day Respawn 3-4 hours Queen Shyeed: Every Day Respawn 3-4 hours Golkonda: Every Day Respawn 3-4 hours Shuriel: Every Day Respawn 3-4 hours Varka's Hero Shadith: Every Day Respawn 3-4 hours Ketra's Hero Hekaton: Every Day Respawn 3-4 hours Varka's Mos: Every Day Respawn 3-4 hours Chief Horus: Every Day Respawn 3-4 hours Ketra's Tayer: Every Day Respawn 3-4 hours Chief Brakki: Every Day Respawn 3-4 hours Sailren: Every Day Respawn 02:00   🥳🥳🥳🥳 I would like to chat personally with all of you over on our Discord and discuss any suggestions or feedback you might have.      Website: https://l2aurum.com/  Discord: https://discord.gg/l2aurum
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