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//setparam PVPs [C4]

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Hello guys, guys, i have a little question.


What code is used to change PVPs counter with the //setparam cmd?


For PKs code is PK_Counter but for PVPs i really dont know but i know that is possible, I googled hours and I didn't find anything.

 

//edit

I remembered something else that idk and I didn't find anything either:

What is the command to add items in the drop of X mob? and is there a way to see characters/accounts connected of a specific user/IP ingame?

 

Does anyone know? It's for a c4 off.

Thanks in advance.

Edited by surr0und

I think that has no command for that, test with setparam Duel. It can be done with lin2panel

These are the commands that can be used with setparam

 

      if ( wcsicmp(v4, L"level") )
      {
        if ( wcsicmp(v4, L"str") )
        {
          if ( wcsicmp(v4, L"dex") )
          {
            if ( wcsicmp(v4, L"con") )
            {
              if ( wcsicmp(v4, L"int") )
              {
                if ( wcsicmp(v4, L"men") )
                {
                  if ( wcsicmp(v4, L"wit") )
                  {
                    if ( wcsicmp(v4, L"undying") )
                    {
                      if ( wcsicmp(v4, L"exp") )
                      {
                        if ( wcsicmp(v4, L"sp") )
                        {
                          if ( wcsicmp(v4, L"org_hp") )
                          {
                            if ( wcsicmp(v4, L"org_mp") )
                            {
                              if ( wcsicmp(v4, L"org_hp_regen") )
                              {
                                if ( wcsicmp(v4, L"org_speed") )
                                {
                                  if ( wcsicmp(v4, L"noise") )
                                  {
                                    if ( wcsicmp(v4, L"base_physical_attack") )
                                    {
                                      if ( wcsicmp(v4, L"base_attack_speed") )
                                      {
                                        if ( wcsicmp(v4, L"base_critical") )
                                        {
                                          if ( wcsicmp(v4, L"magic_attack") )
                                          {
                                            if ( wcsicmp(v4, L"magic_defend") )
                                            {
                                              if ( wcsicmp(v4, L"pk_counter") )
                                              {
                                                v13 = v35;
                                                if ( !wcsicmp(v4, L"social") )
                                                  v13 = 25i64;
                                              }

 

  • Author

Oh well, that would demonstrate that it is not possible apparently. Although a guy just changed the pvps in my face without disconnecting the character and told me it was through the command.

 

Another thing, when giving hero with //set_hero to me does nothing but to someone else it works.
For myself I must use ///hero (with 3 slash) but it goes off when I change the weapon or do something. Is there any way i can get perma hero without touching the DB nor asking another GM to make me hero with //set_hero?

52 minutes ago, surr0und said:

Oh well, that would demonstrate that it is not possible apparently. Although a guy just changed the pvps in my face without disconnecting the character and told me it was through the command.

 

Another thing, when giving hero with //set_hero to me does nothing but to someone else it works.
For myself I must use ///hero (with 3 slash) but it goes off when I change the weapon or do something. Is there any way i can get perma hero without touching the DB nor asking another GM to make me hero with //set_hero?

that depends of the extender that the guy was using, not all are the same and commands work different

 

  • Author
On 9/26/2019 at 12:19 AM, Nevermind25 said:

that depends of the extender that the guy was using, not all are the same and commands work different

 

yeah that's why I asked maybe someone knows, btw I know it's the depmax extender

 

friend changed the pvps in my face without even relogin the char and told me it was through setparam but he won't tell me the code yet because thinks its funny when i can't figure out someting lol.. thats why i wanted to investigate on my own.

 

So, I don't know, maybe it's possible with this extender but I can't figure it out yet  :laughing:

then try with duel or PvP_counter/count pvp and other combinations ha ha

  • Author

yeah i tried with duel, pvp_counter, duel_counter and many more variables before posting here... nothing worked :D.

 

apparently I'll have to wait for him lmao, I'll post here if it was through the command or not

  • 2 weeks later...
On 9/25/2019 at 7:46 AM, surr0und said:

i

that parameter never work, only if added with extender

On 9/25/2019 at 6:19 PM, guytis said:

These are the commands that can be used with setparam

 


      if ( wcsicmp(v4, L"level") )
      {
        if ( wcsicmp(v4, L"str") )
        {
          if ( wcsicmp(v4, L"dex") )
          {
            if ( wcsicmp(v4, L"con") )
            {
              if ( wcsicmp(v4, L"int") )
              {
                if ( wcsicmp(v4, L"men") )
                {
                  if ( wcsicmp(v4, L"wit") )
                  {
                    if ( wcsicmp(v4, L"undying") )
                    {
                      if ( wcsicmp(v4, L"exp") )
                      {
                        if ( wcsicmp(v4, L"sp") )
                        {
                          if ( wcsicmp(v4, L"org_hp") )
                          {
                            if ( wcsicmp(v4, L"org_mp") )
                            {
                              if ( wcsicmp(v4, L"org_hp_regen") )
                              {
                                if ( wcsicmp(v4, L"org_speed") )
                                {
                                  if ( wcsicmp(v4, L"noise") )
                                  {
                                    if ( wcsicmp(v4, L"base_physical_attack") )
                                    {
                                      if ( wcsicmp(v4, L"base_attack_speed") )
                                      {
                                        if ( wcsicmp(v4, L"base_critical") )
                                        {
                                          if ( wcsicmp(v4, L"magic_attack") )
                                          {
                                            if ( wcsicmp(v4, L"magic_defend") )
                                            {
                                              if ( wcsicmp(v4, L"pk_counter") )
                                              {
                                                v13 = v35;
                                                if ( !wcsicmp(v4, L"social") )
                                                  v13 = 25i64;
                                              }

 

 

Thank you! There's anyway to change pledge crest with gm?

7 hours ago, RossoParl said:

 

Thank you! There's anyway to change pledge crest with gm?

 

only delete crest for cached 

    function deletePledgeCrest($pledgeId){
        $buf = pack("cV", 0x19, $pledgeId);
        return $this->Send($buf);
    }

  • Author

guys, so i dont create a new thread, someone know which is the command to add a drop to a mob ingame? same C4off

 

done, //giveitem

Edited by surr0und

  • 7 months later...
On 9/25/2019 at 11:25 PM, surr0und said:

Oh well, that would demonstrate that it is not possible apparently. Although a guy just changed the pvps in my face without disconnecting the character and told me it was through the command.

 

Another thing, when giving hero with //set_hero to me does nothing but to someone else it works.
For myself I must use ///hero (with 3 slash) but it goes off when I change the weapon or do something. Is there any way i can get perma hero without touching the DB nor asking another GM to make me hero with //set_hero?

pra funcionar hero //set_zzaga_hero

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