I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
Question
scolt
My idea is simple, i believe for you, Professional developer will be more easy to do than all.
Put DUEL AURA EFFECT for party member, will bettering to do movimentations and strategys.
Have a little charm to.
If someone already had this, can share?
My Revision is jFrozen 1132.
A hug, thanks for all.
OBS: Sorry my bad english, im from BR.
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