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Posted

Hello

 

someone would be able to fix a recurring critical error:

History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterialXXX)

 

Where is Transient.ShadowBitmapMaterial file in client?

 

Thx for Help

Posted
4 hours ago, sacrifice said:

Hello

 

someone would be able to fix a recurring critical error:

History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterialXXX)

 

Where is Transient.ShadowBitmapMaterial file in client?

 

Thx for Help

when this error happened? more info plz.

Posted
2 hours ago, sacrifice said:

the critical error happens most often during a teleport

you have an idea how to correct this?

 

Thx for help

if you using custom NPC from share. unspawn all of them. and problem will be solved.

Posted

it is random the CE players that is using  for Teleport : NPC, either with SOE that it is by entering a zone. There are CE all the time or even when logging is when the disappearance or the appearance more often

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