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L2 dev mode

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Hello

someone knows any working L2 dev mode/dev tool, which works in Korean server too?

sorry if i posted it on bad type of topics :D
i used dev mode by Laby from L2 info central (website doesnt work at the moment) 
ty :)
 

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can you post the l2.ini of your korean client? atm dev mode works just fine in NA Salvation client, the changes you must make are really easy after you decrypt the config file.

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;OPENTEST

[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Entry.unr
Host=
Portal=
Port=
MapExt=unr
EXEName=l2.exe
SaveExt=usa
Class=LineageWarrior.MFighter
IsL2NetLogin=False
IsL2Console=False
IsL2Seamless=True
IsL2Projector=True
ISL2Mark=2
ForceAspectRatio=False
AspectRatio=1.334
IsDefaultShaodw=False
IsUnderWaterEffect=False
IsUseCommand=True
L2VersionCheck=false
IsL2MemLog=False
L2ThreadFilter=1
L2TestServer=true
EnablePurgeLevel=True
SharedSky=True
L2MaxPawnResourceLoad=1.0
L2UseKeyCrypt=true
L2UseReplayManager=true
EnableSecondWindow=true
EnablePremiumMultiWindow=true
IsUseXMLUI=True
L2ShaderPath=..\system\
bUse24Hz=true
ReplayFileVersion=13
UseNG=true
UseNewPetition=true
L2HomeURL=http://lineage2.plaync.com/main/game/weblink
L2ClassicHomeURL=http://lineage2.plaync.com/classic/
L224HzHomeURL=http://www.24hz.com/#/main/intro/player?from=l2
;GamePointURL=https://cp.4game.ru/add_balance.html
NetSendHardWare=true
L2InGameBrowserPetitionURL=https://gcsweblin2.plaync.com/home
L2InGameBrowserNoticeURL=http://lineage2.plaync.com/board/ingamenotice/view
UseWebPetition=true
NPLoginWebURL=https://mlogin.plaync.com/login

[Auth]
UseAuthUserData=true
ServerAddr=112.175.192.65
; NP( Next Platform ) E-Mail Account
CliGateAddr=112.175.209.119
UseEMailAccount=true
NPAppID=C387F81D-58E3-9097-940A-104BCBB06E55
PlayNCAppID=206A130F-BF96-667A-4E4B-FE1A62583117
NPProgramID=1103
; in-Game Secondary( Character ) Password
UseSecondaryAuth=true
BusyUserCnt=2000
NormalUserCnt=1500
; Russia External( Cmdline ) Login
ExternalLogin=false
CmdLineLogin=false
;
FreeUserTwoClient=True

[Collision]
UseCollisionCheckInSiege=false

[L2UI]
UseTopping=true
Minimap=L2WorldMap.Minimap.Worldmap

[L2WaterEffect]
ColorReference=(A=180,R=38,G=56,B=64,RR=150)
EffectResolution=512

[LanguageSet]
Language=0

[FontSet]
;Font=L2Font.Japan
;Glyph=Japan.gly
Font=L2Font.gulim
Glyph=gulim.gly

[CharacterDisplay]
Name=true
Dist=1000

[ClippingRange]
PawnMax=3.0
PawnMin=1.5
AntiPortal=1.5
Terrain=8.0
StaticMesh=4.0
Projector=0.2
StaticMeshLod=5.0
Pawn=2.0
Actor=4.0

[AutoLogOn]
IsL2AutoLogOn=Ture
L2ID=zodiac
L2Passwd=zodiac
L2Slot=7

[FirstRun]
FirstRun=2110

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
;AudioDevice=XboxAudio.XboxAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
GUIController=Engine.BaseGUIController
;DefaultGame=WarfareGame.WarfareTeamGame
;DefaultServerGame=WarfareGame.WarfareTeamGame
DefaultGame=Engine.GameInfo
DefaultServerGame=Engine.GameInfo
ViewportManager=WinDrv.WindowsClient
;ViewportManager=XboxDrv.XboxClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DefaultPlayerController=Engine.LineagePlayerController
L2NetHandler=Engine.NetHandler
L2Console=NWindow.ConsoleWnd
L2Font=NWindow.L2Font

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../StaticMeshes/*.usx
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Voice/*.uax
Paths=../Maps/*.unr
;Paths=../Music/*.umx
Paths=../Animations/*.ukx
Paths=../Animations/*.uix
Paths=../SysTextures/*.utx
Paths=../Animations/*.usk
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
;ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
;ServerActors=UWeb.WebServer
ServerPackages=AmbientCreatures
;ServerPackages=WarEffects
;ServerPackages=Decorations
ServerPackages=GamePlay
ServerPackages=UnrealGame
;ServerPackages=WarfareGame
;ServerPackages=WarClassLight
;ServerPackages=WarClassHeavy
;ServerPackages=WarClassMisc
;ServerPackages=Pickups

[WinDrv.WindowsClient]
WindowedViewportX=1024
WindowedViewportY=768
FullscreenViewportX=1024
FullscreenViewportY=768
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=True
CaptureMouse=True
StartupFullscreen=False
UseWindowFrame=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Higher
TextureDetailTerrain=Higher
TextureDetailWeaponSkin=Higher
TextureDetailPlayerSkin=Higher
TextureDetailWorld=Higher
TextureDetailRenderMap=Higher
TextureDetailLightmap=Higher
NoFractalAnim=False
ScaleHUDX=0.0

[SDLDrv.SDLClient]
WindowedViewportX=1024
WindowedViewportY=768
FullscreenViewportX=1024
FullscreenViewportY=768
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=true
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False

[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=48
MusicVolume=0.1
AmbientVolume=1.0
SoundVolume=1.0
DopplerFactor=1.0
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
DemoSpectatorClass=Warriors.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.GameReplicationInfo]
ServerName=Another Unreal Server
ShortName=Unreal Server

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=ut

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut

[XboxDrv.XboxClient]
TextureDetail=Medium
SkinDetail=Medium
LightmapDetail=High
TextureMinLOD=6
TextureMaxLOD=9
Brightness=0.8
Contrast=0.7
Gamma=0.8
NoFractalAnim=True

[XBoxAudio.XBoxAudioSubsystem]
ReverseStereo=False
Channels=32
MusicVolume=1.0
SoundVolume=1.0
AmbientFactor=1.0
UsePrecache=True

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=True
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UWindow
EditPackages=UnrealEd
;EditPackages=IpDrv
EditPackages=GamePlay
EditPackages=CameraEffectInfo
EditPackages=LineageEffect
EditPackages=LineageEffect2
EditPackages=LineageEffect_Br
EditPackages=LineageWarrior
EditPackages=LineageNpc
EditPackages=LineageNpc2
EditPackages=LineageNpc3
EditPackages=LineageNpc4
EditPackages=LineageNpc5
EditPackages=LineageNpcEv
EditPackages=LineageNpc_br
EditPackages=LineageMonster
EditPackages=LineageMonster2
EditPackages=LineageMonster3
EditPackages=LineageMonster4
EditPackages=LineageMonster5
EditPackages=LineageMonster6
EditPackages=LineageMonster7
EditPackages=LineageMonster8
EditPackages=LineageMonster9
EditPackages=LineageMonster10
EditPackages=LineageMonster11
EditPackages=LineageMonster12
EditPackages=LineageMonster13
EditPackages=LineageMonster99
EditPackages=LineageVehicle
EditPackages=LineageDeco
EditPackages=LineageSceneInfo
EditPackages=LineageSkillEffect
EditPackages=LineageGameplay
EditPackages=UDebugMenu
EditPackages=NWindow
;EditPackages=LineageCreature
;EditPackages=WarEffects
;EditPackages=Decorations
;EditPackages=WarfareGame
;EditPackages=IHVDemoContent
;EditPackages=Pickups
;EditPackages=WarClassLight
;EditPackages=WarClassHeavy
;EditPackages=WarClassMisc
;EditPackages=AmbientCreatures
;EditPackages=Vehicles
;EditPackages=UPreview

[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True

[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False

[UWeb.WebServer]
;Applications[0]=UTServerAdmin.UTServerAdmin
;ApplicationPaths[0]=/ServerAdmin
;Applications[1]=UTServerAdmin.UTImageServer
;ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=False

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium

[Engine.Console]
ConsoleKey=9


[WindowPositions]
GameLog=(X=0,Y=0,XL=512,YL=256)

;;branch
[Frost]
FrostModule=false

[PrimeShop]
UsePrimeShop=false
UseGoodsInventory=true

[Localize]
UseLectureMark=false
UseJapanMinigame1=false
UseTeleportFlag=false
UsePCBangPoint=true
UsePremiumHennaSlot=false
UsePathToAwakening=false
UseVIPAttendanceClassic=false
UseVIPAttendanceLive=false
UseAttendanceAuthModify=true
UseClassicJewelEnchantBtn=true
UseToDoListClassic=true
UseToDoListArena=true
UseAutoSoulShotLive=true
UseAutoSoulShotClassic=true
UsePledgeBonusClassic=true
UsePledgePenaltyEventMsgClassic=true
UsePledgePenaltyEventMsgLive=false
UsePledgeV2Live=true
UsePledgeV2Classic=false
;;end of branch

[CrashReport]
L2CrashReportURL=http://erreport.lineage2.co.kr/L2ClientError/L2CrashReport.aspx
L2CRVersion=OT
WithCrashDump=True

[L2PawnViewer]
ST_HEAD=0
ST_RHAND=0
ST_LHAND=0
ST_GLOVES=0
ST_CHEST=0
ST_LEGS=0
ST_FEET=0
ST_BACK=13074
ST_RLHAND=14463

[IngameWeb_Classic]
main=http://g.lineage2.plaync.com/classic/home
notice=http://g.lineage2.plaync.com/classic/board/notice/list
update=http://g.lineage2.plaync.com/classic/board/update/list
ranking_exp=http://g.lineage2.plaync.com/classic/ranking/grow
ranking_monster_battlefield=http://g.lineage2.plaync.com/classic/ranking/monsterArena
ranking_pledge=http://g.lineage2.plaync.com/classic/ranking/pledge
ranking_world_olympiad=http://g.lineage2.plaync.com/classic/ranking/worldOlympiad
hero_status=http://g.lineage2.plaync.com/classic/ranking/worldOlympiad/heroStatusLayer
obs_remote=http://op.nctv.plaync.com:30052/twitch/index
nshop=http://g.lineage2nshop.plaync.com/lineage2/classic/

[IngameWeb_Live]
main=http://g.lineage2.plaync.com/live/home
notice=http://g.lineage2.plaync.com/live/board/notice/list
update=http://g.lineage2.plaync.com/live/board/update/list
ranking_exp=http://g.lineage2.plaync.com/live/ranking/grow
ranking_pledge=http://g.lineage2.plaync.com/live/ranking/pledge
ranking_world_olympiad=http://g.lineage2.plaync.com/live/ranking/worldOlympiad_live?menu=1
hero_status=http://g.lineage2.plaync.com/live/ranking/worldOlympiad/heroStatusLayer
obs_remote=http://op.nctv.plaync.com:30052/twitch/index
nshop=http://g.lineage2nshop.plaync.com/lineage2/

save this inside your system folder as l2_dev.ini

 

now create a batch file, for example l2.bat and put the following inside:

@echo off
ECHO Renaming l2.bin to l2.exe
ren l2.bin l2.exe>nul
IF ERRORLEVEL 1 goto TERMINATE
ECHO Done.
ECHO.
ECHO Backing up l2.ini to l2_backup.ini
copy l2.ini l2_backup.ini>nul
IF ERRORLEVEL 1 goto TERMINATE
ECHO Done.
ECHO.
ECHO Starting Lineage2
start l2.exe -INI=l2_dev.ini
ping 127.0.0.1 -n 15 >nul
ECHO.
ECHO Press any key to restore l2.ini and l2.bin after L2 terminates
PAUSE>nul
copy l2_backup.ini l2.ini>nul
IF ERRORLEVEL 1 goto TERMINATE
ECHO l2.ini restored
ren l2.exe l2.bin>nul
IF ERRORLEVEL 1 goto TERMINATE
ECHO l2.bin restored
ECHO.
ECHO Press any key to exit
PAUSE>nul
EXIT
:TERMINATE
ECHO.
ECHO Error occured, exiting...
pause>nul

 

when you want to use the developer mode, just run the batch file, and after you exit l2, just press any key while the batch is active to restore the files.

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Posted (edited)

Since the 2 lines that are responsible for enabling the dev mode are completely missing from your l2.ini (I had to add them manually)

 

IsL2NetLogin=False
IsL2Console=False

 

it's very possible that in the korean client the functionality has been removed, at least through the ini, maybe it can be done through an exe modification.

Edited by sepultribe

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but thank you you take your time and helped me :/ i hope someone will make any dev mode for korea server  :/

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Posted (edited)
17 minutes ago, sepultribe said:

 

17 minutes ago, sepultribe said:

you can download the NA client and use that for dev mode :P

 

ps: what's the current update in korea atm?

Shadow of the water dragon*

Edited by JohnBoy13

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