Since I stopped to play L2, around 5 years ago, now I'm trying to build a localhost L2 Classic 2.0 server. I have the files and all, and I ran it correctly.
But I didn't expect my problem would be the client! I downloaded the Helios L2 Classic 2.0 clean client but I can't find the way how to set the game to connect it to localhost.
As far I remember, I used to do it editing the L2.ini line "ServerAddr" but when I edit it, nothing happens. It connects me to another private server, no matter how many times I try to modify the l2.ini. Did this connection way changed? Anyone could tell me how to connect it to localhost with my client?
Sorry for my ignorance, it's like I've been sleeping for 5 years and now I feel really lost.
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Hello,iv got fafurion running localy just for fun and seems that files dont have geodata couse i can hit through walls so are mobs.Anyone can tell me how to activate geodata or where to insert geodata files?
You're talking complete nonsense. The source code of SphereAPI, which handles all requests, is closed and has never been published anywhere.
That return $this doesn't affect anything, PHP just ignores it. Why are you showing it?
Yes, of course I want that, and I’m asking you — go ahead and hack it, I’d even be thankful. The most you can probably do is launch a DDoS attack, but that’s not hacking. The IP you see is just a public one, used by default to handle requests. There are many other IPs involved, which aren’t disclosed for privacy reasons.
So, when should I expect your hacker attack?
If you fail, it means you talked big for nothing. I hope you're not all talk and can actually back up your words.
UPD: To make your task easier, I have disabled limits on incorrect and failed requests, so your site/IP won't get blocked.
Question
koolshen
Good morning people.
Since I stopped to play L2, around 5 years ago, now I'm trying to build a localhost L2 Classic 2.0 server. I have the files and all, and I ran it correctly.
But I didn't expect my problem would be the client! I downloaded the Helios L2 Classic 2.0 clean client but I can't find the way how to set the game to connect it to localhost.
As far I remember, I used to do it editing the L2.ini line "ServerAddr" but when I edit it, nothing happens. It connects me to another private server, no matter how many times I try to modify the l2.ini. Did this connection way changed? Anyone could tell me how to connect it to localhost with my client?
Sorry for my ignorance, it's like I've been sleeping for 5 years and now I feel really lost.
Thanks in advance for your answers.
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