java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack (Unknown Source)
at l2f.gameserver.model.entity.olympiad.OlympiadGameTask.runImpl (Olympia
dGameTask.java:193)
at l2f.commons.threading.RunnableImpl.run (RunnableImpl.java:21)
at java.util.concurrent.Executors $ RunnableAdapter.call (Unknown Source)
at java.util.concurrent.FutureTask $ Sync.innerRun (Unknown Source)
at java.util.concurrent.FutureTask.run (Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor $ ScheduledFutureTask.
access $ 201 (Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor $ ScheduledFutureTask.
run (Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker (Unknown Source)
at java.util.concurrent.ThreadPoolExecutor $ Worker.run (Unknown Source)
at java.lang.Thread.run (Unknown Source)
Hello i have this problem when i register in olympiad the timer reach 7 seconds then console show this error
my files l2 tales old source .
this file OlympiadGameTask.java
package l2f.gameserver.model.entity.olympiad;
import l2f.commons.threading.RunnableImpl;
import l2f.gameserver.Config;
import l2f.gameserver.ThreadPoolManager;
import l2f.gameserver.cache.Msg;
import l2f.gameserver.network.serverpackets.SystemMessage;
import l2f.gameserver.utils.Log;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.concurrent.ScheduledFuture;
public class OlympiadGameTask extends RunnableImpl
{
private static final Logger _log = LoggerFactory.getLogger(OlympiadGameTask.class);
private OlympiadGame _game;
private BattleStatus _status;
private int _count;
private long _time;
private boolean _terminated = false;
public boolean isTerminated()
{
return _terminated;
}
public BattleStatus getStatus()
{
return _status;
}
public int getCount()
{
return _count;
}
public OlympiadGame getGame()
{
return _game;
}
public long getTime()
{
return _count;
}
public ScheduledFuture<?> shedule(){returnThreadPoolManager.getInstance().schedule(this, _time);}publicOlympiadGameTask(OlympiadGame game,BattleStatus status,int count,long time){
_game = game;
_status = status;
_count = count;
_time = time;}@Overridepublicvoid runImpl()throwsException{if(_game ==null|| _terminated)return;OlympiadGameTask task =null;int gameId = _game.getId();try{if(!Olympiad.inCompPeriod())return;// Прерываем игру, если один из игроков не онлайн, и игра еще не прерванаif(!_game.checkPlayersOnline()&& _status !=BattleStatus.ValidateWinner&& _status !=BattleStatus.Ending){Log.add("Player is offline for game "+ gameId +", status: "+ _status,"olympiad");
_game.endGame(1000,true);return;}switch(_status){caseBegining:{
_game.broadcastPacket(newSystemMessage(SystemMessage.YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S).addNumber(Config.OLYMPIAD_BEGIN_TIME),true,false);
task =newOlympiadGameTask(_game,BattleStatus.Begin_Countdown,Config.OLYMPIAD_BEGIN_TIME /2,(Config.OLYMPIAD_BEGIN_TIME /2)*1000);break;}caseBegin_Countdown:{
_game.broadcastPacket(newSystemMessage(SystemMessage.YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S).addNumber(_count),true,false);if(_count ==60)
task =newOlympiadGameTask(_game,BattleStatus.Begin_Countdown,30,30000);elseif(_count ==30)
task =newOlympiadGameTask(_game,BattleStatus.Begin_Countdown,15,15000);elseif(_count ==15)
task =newOlympiadGameTask(_game,BattleStatus.Begin_Countdown,5,10000);elseif(_count <6&& _count >1)
task =newOlympiadGameTask(_game,BattleStatus.Begin_Countdown, _count -1,1000);elseif(_count ==1)
task =newOlympiadGameTask(_game,BattleStatus.PortPlayers,0,1000);break;}casePortPlayers:{
_game.portPlayersToArena();
_game.managerShout();
task =newOlympiadGameTask(_game,BattleStatus.Started,60,1000);break;}caseStarted:{if(_count ==60){
_game.setState(1);
_game.preparePlayers();
_game.addBuffers();
_game.restorePreparePlayers();}
_game.broadcastPacket(newSystemMessage(SystemMessage.THE_GAME_WILL_START_IN_S1_SECOND_S).addNumber(_count),true,true);
_count -=10;if(_count >0){
task =newOlympiadGameTask(_game,BattleStatus.Started, _count,10000);break;}
_game.openDoors();
task =newOlympiadGameTask(_game,BattleStatus.CountDown,5,5000);break;}caseCountDown:{
_game.broadcastPacket(newSystemMessage(SystemMessage.THE_GAME_WILL_START_IN_S1_SECOND_S).addNumber(_count),true,true);
_count--;if(_count <=0)
task =newOlympiadGameTask(_game,BattleStatus.StartComp,36,1000);else
task =newOlympiadGameTask(_game,BattleStatus.CountDown, _count,1000);break;}caseStartComp:{
_game.deleteBuffers();if(_count ==36){
_game.setState(2);
_game.broadcastPacket(Msg.STARTS_THE_GAME,true,true);
_game.broadcastInfo(null,null,false);}// Wait 3 mins (Battle)
_count--;if(_count ==0)
task =newOlympiadGameTask(_game,BattleStatus.ValidateWinner,0,10000);else
task =newOlympiadGameTask(_game,BattleStatus.StartComp, _count,10000);break;}caseValidateWinner:{try{
_game.validateWinner(_count >0);}catch(RuntimeException e){
_log.error("Error on Olympiad Validate Winner", e);}
task =newOlympiadGameTask(_game,BattleStatus.Ending,0,20000);break;}caseEnding:{
_game.collapse();
_terminated =true;if(Olympiad._manager !=null)Olympiad._manager.freeOlympiadInstance(_game.getId());return;}}if(task ==null){Log.add("task == null for game "+ gameId,"olympiad");Thread.dumpStack();
_game.endGame(1000,true);return;}
_game.sheduleTask(task);}catch(RuntimeException e){
_log.error("Error on Olympiad Game Task", e);
_game.endGame(1000,true);}}}
this👆
you simply have to release a new patch with your updater and restart your server to force people closing their game client. Next time they try to get into the game, your patch will be applied eg. with your new map file.
我下載下來使用<Decrypt all>,解密出來得到.dat文件,但是.dat文件打開是亂碼無法更改
I downloaded it and used <Decrypt all>
to decrypt it to get the
.dat file, but the .dat file is
garbled and cannot be changed
Question
Mikel Alan
java.lang.Exception: Stack trace at java.lang.Thread.dumpStack (Unknown Source) at l2f.gameserver.model.entity.olympiad.OlympiadGameTask.runImpl (Olympia dGameTask.java:193) at l2f.commons.threading.RunnableImpl.run (RunnableImpl.java:21) at java.util.concurrent.Executors $ RunnableAdapter.call (Unknown Source) at java.util.concurrent.FutureTask $ Sync.innerRun (Unknown Source) at java.util.concurrent.FutureTask.run (Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor $ ScheduledFutureTask. access $ 201 (Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor $ ScheduledFutureTask. run (Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker (Unknown Source) at java.util.concurrent.ThreadPoolExecutor $ Worker.run (Unknown Source) at java.lang.Thread.run (Unknown Source)
Hello i have this problem when i register in olympiad the timer reach 7 seconds then console show this error
my files l2 tales old source .
this file OlympiadGameTask.java
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