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mage mcrit, and hero wep


Question

Posted

Hi, i have few questions

 

1) how to make lower  chance to mage mcrit, this command is only for damage..  so its dont work

 

formulas.java          

 

else if (mcrit)
            damage *= 2;

 

 

2) How to make bigger chance from hero weapons skills, example :  Infinity Stinger have Silence skill, to mobs its 80% change to ppl is 5% how to increace chance to ppl?

i tryed no buffs no juvels no armor, still chance around 5%...

Skill : 

 

    <skill id="3590" levels="1" name="Silence">
      <!-- Infinity Stinger Skill -->
         <set name="target" val="TARGET_ONE" />
          <set name="skillType" val="MUTE" />
          <set name="operateType" val="OP_ACTIVE" />
          <set name="magicLvl" val="80" />
         <set name="power" val="80" />
          <set name="isDebuff" val="true" />
          <set name="lvlDepend" val="1" />
      <for>
           <effect count="1" name="Mute" time="30" val="0" stackOrder="1" stackType="silence"/>  
    </for>
    </skill>

6 answers to this question

Recommended Posts

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Posted (edited)

1)

take a look what calcMCrit method returns

return mRate > Rnd.get(1000);

 

2)

I will stick with your example.

 

The skill you should edit is 3589 (Special Ability: Infinity Stinger)

<set name="activationChance" val="5" />

this chance will call the other skill (3590)

 

 

Edited by melron
  • 0
Posted

use more power <set name="power" val="80" />  and ise this effectPower="80" after this stackOrder="1"

if here use  like 200

<set name="power" val="200" />

and here use like 100

effectPower="100"

the change -> to ppl maybe is up you can try

i have fix many debuff with this patenda :D

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