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Hello I changed the INTERVAL event to String but it does not work, the event starts when the serve goes online.

 

by :

# Time Between TvT events (in minutes, 300 = 5 hours)
TvTEventInterval = 1

for :

 

# Times TvT will occur (24h format).
# Example: 20:00,21,00,22:00
TvTEventInterval = 23:16 <---- Do not start at this time begins before

 

code original :

 

package net.sf.l2j.gameserver.model.entity;
+
+import net.sf.l2j.commons.concurrent.ThreadPool;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.util.Broadcast;
+
+/**
+ * @author FBIagent
+ */
+public class TvTEventManager implements Runnable
+{
+	/**
+	 * The one and only instance of this class<br>
+	 */
+	private static TvTEventManager _instance = null;
+	
+	/**
+	 * New instance only by getInstance()<br>
+	 */
+	private TvTEventManager()
+	{
+		if (Config.TVT_EVENT_ENABLED)
+		{
+			ThreadPool.schedule(this, 0);
+			System.out.println("TvTEventEngine[TvTManager.TvTManager()]: Started.");
+		}
+		else
+			System.out.println("TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled.");
+	}
+	
+	/**
+	 * Initialize new/Returns the one and only instance<br>
+	 * <br>
+	 * @return TvTManager<br>
+	 */
+	public static TvTEventManager getInstance()
+	{
+		if (_instance == null)
+			_instance = new TvTEventManager();
+		
+		return _instance;
+	}
+	
+	/**
+	 * The task method to handle cycles of the event
+	 * @see java.lang.Runnable#run()
+	 */
+	@Override
+	public void run()
+	{
+		TvTEvent.init();
+		
+		for (;;)
+		{
+			waiter(Config.TVT_EVENT_INTERVAL * 60); // in config given as minutes
+			
+			if (!TvTEvent.startParticipation())
+			{
+				Broadcast.announceToOnlinePlayers("TvT: Event was canceled.", true);
+				System.out.println("TvTEventEngine[TvTManager.run()]: Error spawning event npc for participation.");
+				continue;
+			}
+			Broadcast.announceToOnlinePlayers("TvT: Registration opened for " + Config.TVT_EVENT_PARTICIPATION_TIME + " minute(s). Type .tvtjoin or .tvtleave", true);
+			
+			waiter(Config.TVT_EVENT_PARTICIPATION_TIME * 60); // in config given as minutes
+			
+			if (!TvTEvent.startFight())
+			{
+				Broadcast.announceToOnlinePlayers("TvT: Event canceled due to lack of Participation.", true);
+				System.out.println("TvTEventEngine[TvTManager.run()]: Lack of registration, abort event.");
+				continue;
+			}
+			Broadcast.announceToOnlinePlayers("TvT: Registration closed!", true);
+			TvTEvent.sysMsgToAllParticipants("TvT: Teleporting participants to an arena in " + Config.TVT_EVENT_START_LEAVE_TELEPORT_DELAY + " second(s).");
+			
+			waiter(Config.TVT_EVENT_RUNNING_TIME * 60); // in config given as minutes
+			Broadcast.announceToOnlinePlayers(TvTEvent.calculateRewards(), true);
+			TvTEvent.sysMsgToAllParticipants("TvT: Teleporting back to the registration npc in " + Config.TVT_EVENT_START_LEAVE_TELEPORT_DELAY + " second(s).");
+			TvTEvent.stopFight();
+		}
+	}
+	
+	/**
+	 * This method waits for a period time delay
+	 * @param seconds
+	 */
+	void waiter(int seconds)
+	{
+		while (seconds > 1)
+		{
+			seconds--; // here because we don't want to see two time announce at the same time
+			
+			if (TvTEvent.isParticipating() || TvTEvent.isStarted())
+			{
+				switch (seconds)
+				{
+					case 3600: // 1 hour left
+						if (TvTEvent.isParticipating())
+							Broadcast.announceToOnlinePlayers("TvT: " + seconds / 60 / 60 + " hour(s) umtil registration is closed!", true);
+						else if (TvTEvent.isStarted())
+							TvTEvent.sysMsgToAllParticipants("TvT: " + seconds / 60 / 60 + " hour(s) until event is finished!");
+						
+						break;
+					case 1800: // 30 minutes left
+					case 900: // 15 minutes left
+					case 600: // 10 minutes left
+					case 300: // 5 minutes left
+					case 240: // 4 minutes left
+					case 180: // 3 minutes left
+					case 120: // 2 minutes left
+					case 60: // 1 minute left
+						if (TvTEvent.isParticipating())
+							Broadcast.announceToOnlinePlayers("TvT: " + seconds / 60 + " minute(s) until registration is closed!", true);
+						else if (TvTEvent.isStarted())
+							TvTEvent.sysMsgToAllParticipants("TvT: " + seconds / 60 + " minute(s) until the event is finished!");
+						
+						break;
+					case 30: // 30 seconds left
+						/**
+						 * case 15: // 15 seconds left case 10: // 10 seconds left
+						 */
+					case 5: // 5 seconds left
+						
+						/**
+						 * case 4: // 4 seconds left case 3: // 3 seconds left case 2: // 2 seconds left case 1: // 1 seconds left
+						 */
+						if (TvTEvent.isParticipating())
+							Broadcast.announceToOnlinePlayers("TvT: " + seconds + " second(s) until registration is closed!", true);
+						else if (TvTEvent.isStarted())
+							TvTEvent.sysMsgToAllParticipants("TvT: " + seconds + " second(s) until the event is finished!");
+						
+						break;
+				}
+			}
+			TvTEvent.waiter(1);
+		}
+	}
+}

 

code modified :

 

package net.sf.l2j.gameserver.model.entity.jdev.engine.manager;

import java.util.Calendar;
import java.util.logging.Logger;

import net.sf.l2j.commons.concurrent.ThreadPool;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.entity.jdev.engine.TeamVsTeam;
import net.sf.l2j.gameserver.util.Broadcast;

/**
 * @author FBIagent
 */
public class TvTManager implements Runnable
{
	protected static final Logger _log = Logger.getLogger(TvTManager.class.getName());
	
	public TvTManager()
	{
		if (Config.EVENTS_ENABLED)
		{
			ThreadPool.schedule(this, 0);
			_log.info("TeamVsTeam: Started.");
		}
		else
			_log.info("TeamVsTeam: Disabled.");
	}
	
	public static TvTManager getInstance()
	{
		return SingletonHolder._instance;
	}
	
	@Override
	public void run()
	{
		TeamVsTeam.init();
		try
		{
			Calendar currentTime = Calendar.getInstance();
			Calendar nextStartTime = null;
			Calendar testStartTime = null;
			
			for (String timeOfDay : Config.TVT_EVENT_INTERVAL)
			{
				testStartTime = Calendar.getInstance();
				testStartTime.setLenient(true);
				String[] splitTimeOfDay = timeOfDay.split(":");
				testStartTime.set(Calendar.HOUR_OF_DAY, Integer.parseInt(splitTimeOfDay[0]));
				testStartTime.set(Calendar.MINUTE, Integer.parseInt(splitTimeOfDay[1]));
				
				if (testStartTime.getTimeInMillis() < currentTime.getTimeInMillis())
					testStartTime.add(Calendar.DAY_OF_MONTH, 1);
				
				if (nextStartTime == null || testStartTime.getTimeInMillis() < nextStartTime.getTimeInMillis())
					nextStartTime = testStartTime;
				
				if (!TeamVsTeam.startParticipation())
				{
					Broadcast.announceToOnlinePlayers("TeamVsTeam: Event was cancelled.", true);
					System.out.println("TeamVsTeam: Error spawning event npc for participation.");
					continue;
				}
				
				Broadcast.announceToOnlinePlayers("TeamVsTeam: Registration opened for " + Config.TVT_EVENT_PARTICIPATION_TIME + " minute(s).", true);
				Broadcast.announceToOnlinePlayers("TeamVsTeam: Joinable in " + Config.EVENTS_JOIN_LOCATION + ".", true);
				Broadcast.announceToOnlinePlayers("TeamVsTeam:"+" Recruiting levels: " + Config.EVENTS_MIN_LVL + " to " + Config.EVENTS_MAX_LVL + ".", true);
				
				if (Config.TVT_VOICED_COMMAND)
					Broadcast.announceToOnlinePlayers("TeamVsTeam: Commands .TVTon .TVToff .TVTinfo.",true);
				
				waiter(Config.TVT_EVENT_PARTICIPATION_TIME * 60); // in config given as minutes
				
				if (!TeamVsTeam.startFight())
				{
					Broadcast.announceToOnlinePlayers("TeamVsTeam: Event cancelled due to lack of Participation.", true);
					System.out.println("TeamVsTeam: Lack of registration, abort event.");
					continue;
				}
				TeamVsTeam.sysMsgToAllParticipants("TeamVsTeam: Teleporting participants to an arena in "  + Config.EVENTS_START_LEAVE_TELEPORT_DELAY + " second(s).");
				
				waiter(Config.TVT_EVENT_RUNNING_TIME * 60); // in config given as minutes
				Broadcast.announceToOnlinePlayers(TeamVsTeam.calculateRewards(), true);
				TeamVsTeam.sysMsgToAllParticipants("TeamVsTeam: Teleporting back to the registration npc in " + Config.EVENTS_START_LEAVE_TELEPORT_DELAY + " second(s).");
				TeamVsTeam.stopFight();
			}
		}
		catch (Exception e)
		{
			_log.warning("TeamVsTeam: Error figuring out a start time. Check TVTEventInterval in config file.");
		}
	}
	
	void waiter(int seconds)
	{
		while (seconds > 1)
		{
			seconds--; // Here because we don't want to see two time announce at the same time
			
			if (TeamVsTeam.isParticipating() || TeamVsTeam.isStarted())
			{
				switch (seconds)
				{
					case 3600: // 1 hour left
						if (TeamVsTeam.isParticipating())
							Broadcast.announceToOnlinePlayers("TeamVsTeam: " + seconds / 60 / 60 + " hour(s) umtil registration is closed!", true);
						else if (TeamVsTeam.isStarted())
							TeamVsTeam.sysMsgToAllParticipants("TeamVsTeam: " + seconds / 60 / 60 + " hour(s) until event is finished!");
						break;
					case 1800: // 30 minutes left
					case 900: // 15 minutes left
					case 600: // 10 minutes left
					case 300: // 5 minutes left
					case 240: // 4 minutes left
					case 180: // 3 minutes left
					case 120: // 2 minutes left
					case 60: // 1 minute left
						
						if (TeamVsTeam.isParticipating())
							Broadcast.announceToOnlinePlayers("TeamVsTeam: " + seconds / 60 + " minute(s) until registration is closed!", true);
						else if (TeamVsTeam.isStarted())
							TeamVsTeam.sysMsgToAllParticipants("TeamVsTeam: " + seconds / 60 + " minute(s) until the event is finished!");
						break;
					case 30: // 30 seconds left
					case 15: // 15 seconds left
					case 10: // 10 seconds left
					case 3: // 3 seconds left
					case 2: // 2 seconds left
					case 1: // 1 seconds left
						
						if (TeamVsTeam.isParticipating())
							Broadcast.announceToOnlinePlayers("TeamVsTeam: " + seconds + " second(s) until registration is closed!", true);
						else if (TeamVsTeam.isStarted())
							TeamVsTeam.sysMsgToAllParticipants("TeamVsTeam: " + seconds + " second(s) until the event is finished!");
						
						break;
				}
			}
			
			long startOneSecondWaiterStartTime = System.currentTimeMillis();
			while (startOneSecondWaiterStartTime + 1000L > System.currentTimeMillis())
			{
				try
				{
					Thread.sleep(1);
				}
				catch (final InterruptedException ie)
				{
					ie.printStackTrace();
				}
			}
		}
	}
	
	private static class SingletonHolder
	{
		protected static final TvTManager _instance = new TvTManager();
	}
}

 

6 answers to this question

Recommended Posts

  • 0
Posted

search for an engine there are far better codes than this with more events and working with the timer you want, you lose time to fix that unless you try to learn

  • 0
Posted
On 06/04/2018 at 5:14 AM, Nightw0lf said:

search for an engine there are far better codes than this with more events and working with the timer you want, you lose time to fix that unless you try to learn

 

 

I removed half of the code and created the cases in run () and it worked was improving the whole event removing the rubbish

  • 0
Posted
7 hours ago, l2jkain said:

 

 

I removed half of the code and created the cases in run () and it worked was improving the whole event removing the rubbish

run is replaced with lamda in most of acis (that you're using) and what i already told you is far better without rubbish

  • 0
Posted
On 09/04/2018 at 6:32 AM, Nightw0lf said:

run é substituído por lamda na maioria dos acis (que você está usando) e o que eu já disse é bem melhor sem lixo

 

 

I'm doing my own engine sicronizei all the events I removed the methods of balancing of teams and I made the configs of all you left configs useful I made an afk system, all based on the system of the ATHENA engine.

 

YFPfWoY.png

 

Yeah, it might suck to many for now. I will make a manage for all events soon

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