Hi, so i got question maybe someone done it before,
I got few custom raids, and i need that ppl can't take them to town,
i got code in JAVA like this :
// If the boss is above drift range (or 200 minimum), teleport him on his spawn.
if (!isInsideRadius(spawn.getLocX(), spawn.getLocY(), spawn.getLocZ(), Math.max(Config.MAX_DRIFT_RANGE, 200), true, false))
teleToLocation(spawn.getLoc(),0);
}
}, 6000, 3000);
}
if i edit ( MARKED RED) numbers the range of raid take away is geting shorter, but, if player in combat mode he will not respawn until player will be not cambat.
can anyone give me advice what i need to add or remove next to this code that rb will make respawn even if player is attacking him?
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Getting into the parameters and editing the HTMLs of websites and claiming it's real used to be really cool among true friends.
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Question
remigas
Hi, so i got question maybe someone done it before,
I got few custom raids, and i need that ppl can't take them to town,
i got code in JAVA like this :
// If the boss is above drift range (or 200 minimum), teleport him on his spawn.
if (!isInsideRadius(spawn.getLocX(), spawn.getLocY(), spawn.getLocZ(), Math.max(Config.MAX_DRIFT_RANGE, 200), true, false))
teleToLocation(spawn.getLoc(),0);
}
}, 6000, 3000);
}
if i edit ( MARKED RED) numbers the range of raid take away is geting shorter, but, if player in combat mode he will not respawn until player will be not cambat.
can anyone give me advice what i need to add or remove next to this code that rb will make respawn even if player is attacking him?
Thanks.
3 answers to this question
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