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Multifunction zone


martuxas1

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Hello i use this mode multi function zone -> https://pastebin.com/7kf9eYTD
And i need 2 things
1. when ONLY in multi function zone works command .exit and teleport to town or custom location (better custom location) when player not in multi function zone this command don't works.
2. i need multi one more location pvp, when i add one more location on zone.xml it's all works, but respawning at first one zone,
SpawnLoc = 47422,185880,-3512;47706,185782,-3512
I need spawnloctwo = loc.

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57 minutes ago, martuxas1 said:

when ONLY in multi function zone works command .exit and teleport to town or custom location (better custom location) when player not in multi function zone this command don't works.

u want this command to work normal zones too?

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You must create a voicedcommand

And check if player is in multizone 

Teleport to xyz 

If not send msg

Like

If(command.startsWith("exit"))

{

If(player.isInsideZone(ZoneId.multi

))

{

Player.teleTolocation(x,y,z,offset);

}

else

player.sendMessage("you can use this command only in multifunction zone!");

}

 

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3 hours ago, martuxas1 said:

Only when player on multifunction zones.

As Reborn said..
        if (command.equals("exit") && player.isInsideZone(ZoneId.YOURZONE))
        {
            if (player.isInCombat())
                player.sendMessage("You cannot leave while you are in combat!"); //If you don't want players leave while hit others
            player.doCast(SkillTable.getInstance().getInfo(2100, 1)); //edit the hitTime for skill 2100. Default 1 sec(gm unstuck)
            player.sendPacket(new ExShowScreenMessage("You will be teleported in x seconds", 3000, 2, true));
        }
        return true;
    }

or just use player.teleToLocation(x,y,z)

(for gm unstuck, players will teleported to your custom location if you change the respawn loc, like soe/unstuck etc)

No need check/else for players outside of this zone. Command just do nothing in other zones.

 

Edit: https://pastebin.com/nJYWPHd0

 

Edited by 'Baggos'
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1 hour ago, Reborn12 said:

You must create a voicedcommand

And check if player is in multizone 

Teleport to xyz 

If not send msg

Like

If(command.startsWith("exit"))

{

If(player.isInsideZone(ZoneId.multi

))

{

Player.teleTolocation(x,y,z,offset);

}

else

player.sendMessage("you can use this command only in multifunction zone!");

}

 

 

46 minutes ago, 'Baggos' said:

As Reborn said..
        if (command.equals("exit") && player.isInsideZone(ZoneId.YOURZONE))
        {
            if (player.isInCombat())
                player.sendMessage("You cannot leave while you are in combat!"); //If you don't want players leave while hit others
            player.doCast(SkillTable.getInstance().getInfo(2100, 1)); //edit the hitTime for skill 2100. Default 1 sec(gm unstuck)
            player.sendPacket(new ExShowScreenMessage("You will be teleported in x seconds", 3000, 2, true));
        }
        return true;
    }

or just use player.teleToLocation(x,y,z)

(for gm unstuck, players will teleported to your custom location if you change the respawn loc, like soe/unstuck etc)

No need check/else for players outside of this zone. Command just do nothing in other zones.

 

Edit: https://pastebin.com/nJYWPHd0

 




Thanks, and how about 2nd zone?
i have 2 zones and one locations, i need for 2nd zone respawn locations. 

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7 hours ago, Reborn12 said:

You must create a voicedcommand

And check if player is in multizone 

Teleport to xyz 

If not send msg

Like

If(command.startsWith("exit"))

{

If(player.isInsideZone(ZoneId.multi

))

{

Player.teleTolocation(x,y,z,offset);

}

else

player.sendMessage("you can use this command only in multifunction zone!");

}

 

 

[javac] D:\workspaceECLIPSE\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\handler\voicedcommandhandlers\Info.java:26: error: ';' expected
    [javac]         If(command.startsWith("exit"))
    [javac]                                       ^
    [javac] D:\workspaceECLIPSE\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\handler\voicedcommandhandlers\Info.java:30: error: ';' expected
    [javac]         If(player.isInsideZone(ZoneId.multi))
    [javac]                                              ^
    [javac] D:\workspaceECLIPSE\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\handler\voicedcommandhandlers\Info.java:38: error: 'else' without 'if'
    [javac]         else
    [javac]         ^
    [javac] 3 errors
    [javac] 1 warning

 

package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;

import java.io.File;
import java.io.FileInputStream;
import java.util.ArrayList;
import java.util.List;
import java.util.Properties;
import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

 

public class Exit implements IVoicedCommandHandler
{
    private static String[] _voicedCommands =
    {
        "exit"
    };
    
    @Override
    public boolean useVoicedCommand(final String command, final L2PcInstance activeChar, final String target)
    {
        If(command.startsWith("exit"))

        {

        If(player.isInsideZone(ZoneId.multi))

        {

        Player.teleTolocation(x,y,z,offset);

        }

        else

        player.sendMessage("you can use this command only in multifunction zone!");

        }
    }
    
    @Override
    public String[] getVoicedCommandList()
    {
        return _voicedCommands;
    }
}

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