eddyteh Posted October 15, 2017 Posted October 15, 2017 Basicaly wat i was wondering is it possible to remove several part of animations in animation ? Ive shown picture above 1 = i wanna keep it , 2 and 3 i want it to be removed , Halp ! Quote
GLO Posted October 15, 2017 Posted October 15, 2017 you would need to edit the emitter im assuming its dance of medusa Quote
eddyteh Posted October 15, 2017 Author Posted October 15, 2017 12 minutes ago, big man bear said: you would need to edit the emitter im assuming its dance of medusa Emiter ? Quote
GLO Posted October 15, 2017 Posted October 15, 2017 original class ph_dance_of_medusa_ta extends Emitter; defaultproperties{ Begin Object Class=MeshEmitter Name=MeshEmitter152 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Skill_Power.skill_power04' UseMeshBlendMode=false RenderTwoSided=true UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.496429,Color=(B=195,G=195,R=195,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=30.000000 ColorMultiplierRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.500000 FadeOutStartTime=0.800000 FadeOut=true FadeInEndTime=0.220000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="b_ring_edge" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.300000,Max=0.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false SizeScale(0)=(RelativeTime=1.000000,RelativeSize=9.000000) StartSizeRange=(X=(Min=0.030000,Max=0.030000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(0)="MeshEmitter152" Begin Object Class=SpriteEmitter Name=SpriteEmitter205 UseDirectionAs=PTDU_Normal ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.471429,Color=(B=32,G=123,R=223,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=0,G=0,R=102,A=255)) ColorMultiplierRange=(X=(Min=0.650000,Max=0.650000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.200000 FadeOutStartTime=1.800000 FadeOut=true FadeInEndTime=0.090000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="b_ring" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=1.000000,RelativeSize=9.000000) StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0069' TextureUSubdivisions=2 TextureVSubdivisions=4 SubdivisionStart=2 SubdivisionEnd=3 LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(1)="SpriteEmitter205" Begin Object Class=MeshEmitter Name=MeshEmitter153 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.etc_levelup00' UseMeshBlendMode=false RenderTwoSided=true UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.314286,Color=(B=194,G=194,R=194,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=70.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) Opacity=0.050000 FadeOutStartTime=7.395000 FadeOut=true FadeInEndTime=0.595000 FadeIn=true MaxParticles=2 WeatherSoundCheck=true RespawnDeadParticles=false Name="Beam" StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.600000,Max=0.600000)) InitialParticlesPerSecond=1000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Brighten LifetimeRange=(Min=10.000000,Max=10.000000) End Object Emitters(2)="MeshEmitter153" Begin Object Class=MeshEmitter Name=MeshEmitter154 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Monster.spark00' UseMeshBlendMode=false ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=1.875000 FadeOut=true FadeInEndTime=0.425000 FadeIn=true MaxParticles=16 RespawnDeadParticles=false Disabled=true Name="dreg" StartLocationOffset=(X=0.000000,Y=0.000000,Z=50.000000) SpinParticles=true SpinsPerSecondRange=(X=(Min=0.000000,Max=0.250000),Y=(Min=0.000000,Max=0.250000),Z=(Min=0.000000,Max=0.250000)) StartSpinRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) InitialParticlesPerSecond=2.000000 AutomaticInitialSpawning=false LifetimeRange=(Min=2.500000,Max=2.500000) InitialDelayRange=(Min=0.500000,Max=0.500000) StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=40.000000,Max=40.000000)) VelocityLossRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.500000,Max=1.500000)) End Object Emitters(3)="MeshEmitter154" Begin Object Class=MeshEmitter Name=MeshEmitter155 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Monster.wispray01' UseMeshBlendMode=false UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=128,G=128,R=128,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=10.000000 ColorMultiplierRange=(X=(Min=0.377000,Max=0.377000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.300000 FadeOutStartTime=5.280000 FadeOut=true FadeInEndTime=1.120000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="lightining" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinsPerSecondRange=(X=(Min=0.000000,Max=0.050000),Y=(Min=0.000000,Max=0.050000),Z=(Min=0.000000,Max=0.050000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000)) StartSizeRange=(X=(Min=0.350000,Max=0.350000),Y=(Min=0.350000,Max=0.350000),Z=(Min=0.350000,Max=0.350000)) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken LifetimeRange=(Min=8.000000,Max=8.000000) InitialDelayRange=(Min=1.700000,Max=1.700000) End Object Emitters(4)="MeshEmitter155" Begin Object Class=SpriteEmitter Name=SpriteEmitter206 ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorMultiplierRange=(X=(Min=0.260000,Max=0.260000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.900000 FadeOutStartTime=5.035000 FadeOut=true FadeInEndTime=1.330000 FadeIn=true MaxParticles=1 RespawnDeadParticles=false Name="center" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinsPerSecondRange=(X=(Min=0.000000,Max=0.025000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UniformSize=true StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000),Z=(Min=30.000000,Max=30.000000)) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0105' LifetimeRange=(Min=9.500000,Max=9.500000) InitialDelayRange=(Min=1.730000,Max=1.730000) End Object Emitters(5)="SpriteEmitter206" Begin Object Class=SpriteEmitter Name=SpriteEmitter207 Acceleration=(X=0.000000,Y=0.000000,Z=0.500000) UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=179,G=179,R=179,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=120.000000 ColorMultiplierRange=(X=(Min=0.860000,Max=1.000000),Y=(Min=0.765000,Max=0.765000),Z=(Min=0.607000,Max=0.607000)) FadeOutStartTime=6.400000 FadeOut=true FadeInEndTime=0.700000 FadeIn=true MaxParticles=15 RespawnDeadParticles=false Disabled=true Name="Particle" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) StartLocationShape=PTLS_Polar SphereRadiusRange=(Min=2.000000,Max=10.000000) StartLocationPolarRange=(X=(Min=0.000000,Max=360.000000),Y=(Min=90.000000,Max=90.000000),Z=(Min=5.000000,Max=15.000000)) UseRevolution=true UseRevolutionScale=true RevolutionsPerSecondRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.200000,Max=0.200000)) RevolutionScale(0)=(RelativeTime=0.000000,RelativeRevolution=(X=0.000000,Y=0.000000,Z=-0.700000)) RevolutionScale(1)=(RelativeTime=0.500000,RelativeRevolution=(X=0.000000,Y=0.000000,Z=-2.000000)) UseRotationFrom=PTRS_Actor SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.000000,Max=0.125000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.200000) SizeScale(1)=(RelativeTime=0.400000,RelativeSize=1.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.500000) StartSizeRange=(X=(Min=3.000000,Max=6.000000),Y=(Min=3.000000,Max=6.000000),Z=(Min=3.000000,Max=6.000000)) InitialParticlesPerSecond=1000.000000 AutomaticInitialSpawning=false Texture=Texture'LineageEffectsTextures.Particles2.fx_m_t2033' TextureUSubdivisions=2 TextureVSubdivisions=2 BlendBetweenSubdivisions=true SubdivisionEnd=3 LifetimeRange=(Min=10.000000,Max=10.000000) InitialDelayRange=(Min=2.000000,Max=2.000000) StartVelocityRange=(X=(Min=0.000000,Max=15.000000),Y=(Min=0.000000,Max=15.000000),Z=(Min=-0.200000,Max=0.200000)) VelocityLossRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.000000,Max=2.000000)) GetVelocityDirectionFrom=PTVD_OwnerAndStartPosition End Object Emitters(6)="SpriteEmitter207" Begin Object Class=MeshEmitter Name=MeshEmitter156 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.twist_m01' UseMeshBlendMode=false UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.521429,Color=(B=178,G=178,R=178,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=30.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.725000,Max=0.725000),Z=(Min=0.350000,Max=0.350000)) Opacity=0.800000 FadeOutStartTime=0.870000 FadeOut=true FadeInEndTime=0.090000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="M_ring" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000) SpinsPerSecondRange=(X=(Min=-0.500000,Max=-0.200000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.500000) StartSizeRange=(X=(Min=0.040000,Max=0.050000),Y=(Min=0.040000,Max=0.050000),Z=(Min=0.040000,Max=0.050000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Brighten LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(7)="MeshEmitter156" Begin Object Class=MeshEmitter Name=MeshEmitter157 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.twist_m00' UseMeshBlendMode=false RenderTwoSided=true Acceleration=(X=0.000000,Y=0.000000,Z=-0.200000) UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.521429,Color=(B=194,G=194,R=194,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=160.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.719000,Max=0.719000),Z=(Min=0.320000,Max=0.320000)) Opacity=0.250000 FadeOutStartTime=7.590000 FadeOut=true FadeInEndTime=1.870000 FadeIn=true MaxParticles=5 RespawnDeadParticles=false Name="twist" StartLocationOffset=(X=0.000000,Y=0.000000,Z=40.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=-2.500000,Max=-1.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.200000) SizeScale(1)=(RelativeTime=0.290000,RelativeSize=0.600000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.800000) StartSizeRange=(X=(Min=0.070000,Max=0.090000),Y=(Min=0.070000,Max=0.090000),Z=(Min=0.080000,Max=0.100000)) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false LifetimeRange=(Min=11.000000,Max=11.000000) StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=40.000000,Max=40.000000)) VelocityLossRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.500000,Max=1.500000)) End Object Emitters(8)="MeshEmitter157" Begin Object Class=SpriteEmitter Name=SpriteEmitter208 UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=212,G=212,R=212,A=200)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=6.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.400000,Max=0.400000)) FadeOutStartTime=4.550000 FadeOut=true MaxParticles=7 RespawnDeadParticles=false Name="star" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.070000,RelativeSize=8.000000) SizeScale(1)=(RelativeTime=0.200000,RelativeSize=4.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.200000) StartSizeRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0063' TextureUSubdivisions=4 TextureVSubdivisions=4 SubdivisionStart=8 SubdivisionEnd=9 LifetimeRange=(Min=1.000000,Max=1.000000) InitialDelayRange=(Min=1.400000,Max=1.400000) End Object Emitters(9)="SpriteEmitter208" Begin Object Class=MeshEmitter Name=MeshEmitter184 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Elf.sword_mesh00' UseMeshBlendMode=false ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorMultiplierRange=(X=(Min=0.300000,Max=0.300000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) Opacity=0.600000 FadeOutStartTime=10.340000 FadeOut=true FadeInEndTime=0.440000 FadeIn=true MaxParticles=1 RespawnDeadParticles=false Name="sword" StartLocationOffset=(X=0.000000,Y=0.000000,Z=43.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.070000,RelativeSize=2.000000) SizeScale(1)=(RelativeTime=0.180000,RelativeSize=1.000000) SizeScale(2)=(RelativeTime=0.760000,RelativeSize=0.800000) SizeScale(3)=(RelativeTime=1.000000,RelativeSize=0.500000) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_AlphaBlend LifetimeRange=(Min=11.000000,Max=11.000000) StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=40.000000,Max=40.000000)) VelocityLossRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.500000,Max=1.500000)) End Object Emitters(10)="MeshEmitter184" bNoDelete=false } modified class ph_dance_of_medusa_ta extends Emitter; defaultproperties{ Begin Object Class=MeshEmitter Name=MeshEmitter152 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Skill_Power.skill_power04' UseMeshBlendMode=false RenderTwoSided=true UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.496429,Color=(B=195,G=195,R=195,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=30.000000 ColorMultiplierRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.500000 FadeOutStartTime=0.800000 FadeOut=true FadeInEndTime=0.220000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="b_ring_edge" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.300000,Max=0.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false SizeScale(0)=(RelativeTime=1.000000,RelativeSize=9.000000) StartSizeRange=(X=(Min=0.030000,Max=0.030000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(0)="MeshEmitter152" Begin Object Class=SpriteEmitter Name=SpriteEmitter205 UseDirectionAs=PTDU_Normal ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.471429,Color=(B=32,G=123,R=223,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=0,G=0,R=102,A=255)) ColorMultiplierRange=(X=(Min=0.650000,Max=0.650000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.200000 FadeOutStartTime=1.800000 FadeOut=true FadeInEndTime=0.090000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="b_ring" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=1.000000,RelativeSize=9.000000) StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0069' TextureUSubdivisions=2 TextureVSubdivisions=4 SubdivisionStart=2 SubdivisionEnd=3 LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(1)="SpriteEmitter205" Begin Object Class=MeshEmitter Name=MeshEmitter153 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.etc_levelup00' UseMeshBlendMode=false RenderTwoSided=true UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.314286,Color=(B=194,G=194,R=194,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=70.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) Opacity=0.050000 FadeOutStartTime=7.395000 FadeOut=true FadeInEndTime=0.595000 FadeIn=true MaxParticles=2 WeatherSoundCheck=true RespawnDeadParticles=false Name="Beam" StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.600000,Max=0.600000)) InitialParticlesPerSecond=1000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Brighten LifetimeRange=(Min=10.000000,Max=10.000000) End Object Emitters(2)="MeshEmitter153" Begin Object Class=SpriteEmitter Name=SpriteEmitter206 ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorMultiplierRange=(X=(Min=0.260000,Max=0.260000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.900000 FadeOutStartTime=5.035000 FadeOut=true FadeInEndTime=1.330000 FadeIn=true MaxParticles=1 RespawnDeadParticles=false Name="center" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinsPerSecondRange=(X=(Min=0.000000,Max=0.025000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UniformSize=true StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000),Z=(Min=30.000000,Max=30.000000)) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0105' LifetimeRange=(Min=9.500000,Max=9.500000) InitialDelayRange=(Min=1.730000,Max=1.730000) End Object Emitters(3)="SpriteEmitter206" Begin Object Class=SpriteEmitter Name=SpriteEmitter207 Acceleration=(X=0.000000,Y=0.000000,Z=0.500000) UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=179,G=179,R=179,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=120.000000 ColorMultiplierRange=(X=(Min=0.860000,Max=1.000000),Y=(Min=0.765000,Max=0.765000),Z=(Min=0.607000,Max=0.607000)) FadeOutStartTime=6.400000 FadeOut=true FadeInEndTime=0.700000 FadeIn=true MaxParticles=15 RespawnDeadParticles=false Disabled=true Name="Particle" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) StartLocationShape=PTLS_Polar SphereRadiusRange=(Min=2.000000,Max=10.000000) StartLocationPolarRange=(X=(Min=0.000000,Max=360.000000),Y=(Min=90.000000,Max=90.000000),Z=(Min=5.000000,Max=15.000000)) UseRevolution=true UseRevolutionScale=true RevolutionsPerSecondRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.200000,Max=0.200000)) RevolutionScale(0)=(RelativeTime=0.000000,RelativeRevolution=(X=0.000000,Y=0.000000,Z=-0.700000)) RevolutionScale(1)=(RelativeTime=0.500000,RelativeRevolution=(X=0.000000,Y=0.000000,Z=-2.000000)) UseRotationFrom=PTRS_Actor SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.000000,Max=0.125000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.200000) SizeScale(1)=(RelativeTime=0.400000,RelativeSize=1.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.500000) StartSizeRange=(X=(Min=3.000000,Max=6.000000),Y=(Min=3.000000,Max=6.000000),Z=(Min=3.000000,Max=6.000000)) InitialParticlesPerSecond=1000.000000 AutomaticInitialSpawning=false Texture=Texture'LineageEffectsTextures.Particles2.fx_m_t2033' TextureUSubdivisions=2 TextureVSubdivisions=2 BlendBetweenSubdivisions=true SubdivisionEnd=3 LifetimeRange=(Min=10.000000,Max=10.000000) InitialDelayRange=(Min=2.000000,Max=2.000000) StartVelocityRange=(X=(Min=0.000000,Max=15.000000),Y=(Min=0.000000,Max=15.000000),Z=(Min=-0.200000,Max=0.200000)) VelocityLossRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.000000,Max=2.000000)) GetVelocityDirectionFrom=PTVD_OwnerAndStartPosition End Object Emitters(4)="SpriteEmitter207" Begin Object Class=SpriteEmitter Name=SpriteEmitter208 UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=212,G=212,R=212,A=200)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=6.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.400000,Max=0.400000)) FadeOutStartTime=4.550000 FadeOut=true MaxParticles=7 RespawnDeadParticles=false Name="star" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.070000,RelativeSize=8.000000) SizeScale(1)=(RelativeTime=0.200000,RelativeSize=4.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.200000) StartSizeRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0063' TextureUSubdivisions=4 TextureVSubdivisions=4 SubdivisionStart=8 SubdivisionEnd=9 LifetimeRange=(Min=1.000000,Max=1.000000) InitialDelayRange=(Min=1.400000,Max=1.400000) End Object Emitters(5)="SpriteEmitter208" bNoDelete=false } it SHOULD remove that red thing but i didnt try it Quote
eddyteh Posted October 15, 2017 Author Posted October 15, 2017 50 minutes ago, big man bear said: original class ph_dance_of_medusa_ta extends Emitter; defaultproperties{ Begin Object Class=MeshEmitter Name=MeshEmitter152 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Skill_Power.skill_power04' UseMeshBlendMode=false RenderTwoSided=true UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.496429,Color=(B=195,G=195,R=195,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=30.000000 ColorMultiplierRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.500000 FadeOutStartTime=0.800000 FadeOut=true FadeInEndTime=0.220000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="b_ring_edge" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.300000,Max=0.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false SizeScale(0)=(RelativeTime=1.000000,RelativeSize=9.000000) StartSizeRange=(X=(Min=0.030000,Max=0.030000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(0)="MeshEmitter152" Begin Object Class=SpriteEmitter Name=SpriteEmitter205 UseDirectionAs=PTDU_Normal ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.471429,Color=(B=32,G=123,R=223,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=0,G=0,R=102,A=255)) ColorMultiplierRange=(X=(Min=0.650000,Max=0.650000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.200000 FadeOutStartTime=1.800000 FadeOut=true FadeInEndTime=0.090000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="b_ring" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=1.000000,RelativeSize=9.000000) StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0069' TextureUSubdivisions=2 TextureVSubdivisions=4 SubdivisionStart=2 SubdivisionEnd=3 LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(1)="SpriteEmitter205" Begin Object Class=MeshEmitter Name=MeshEmitter153 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.etc_levelup00' UseMeshBlendMode=false RenderTwoSided=true UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.314286,Color=(B=194,G=194,R=194,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=70.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) Opacity=0.050000 FadeOutStartTime=7.395000 FadeOut=true FadeInEndTime=0.595000 FadeIn=true MaxParticles=2 WeatherSoundCheck=true RespawnDeadParticles=false Name="Beam" StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.600000,Max=0.600000)) InitialParticlesPerSecond=1000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Brighten LifetimeRange=(Min=10.000000,Max=10.000000) End Object Emitters(2)="MeshEmitter153" Begin Object Class=MeshEmitter Name=MeshEmitter154 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Monster.spark00' UseMeshBlendMode=false ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=1.875000 FadeOut=true FadeInEndTime=0.425000 FadeIn=true MaxParticles=16 RespawnDeadParticles=false Disabled=true Name="dreg" StartLocationOffset=(X=0.000000,Y=0.000000,Z=50.000000) SpinParticles=true SpinsPerSecondRange=(X=(Min=0.000000,Max=0.250000),Y=(Min=0.000000,Max=0.250000),Z=(Min=0.000000,Max=0.250000)) StartSpinRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) InitialParticlesPerSecond=2.000000 AutomaticInitialSpawning=false LifetimeRange=(Min=2.500000,Max=2.500000) InitialDelayRange=(Min=0.500000,Max=0.500000) StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=40.000000,Max=40.000000)) VelocityLossRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.500000,Max=1.500000)) End Object Emitters(3)="MeshEmitter154" Begin Object Class=MeshEmitter Name=MeshEmitter155 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Monster.wispray01' UseMeshBlendMode=false UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=128,G=128,R=128,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=10.000000 ColorMultiplierRange=(X=(Min=0.377000,Max=0.377000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.300000 FadeOutStartTime=5.280000 FadeOut=true FadeInEndTime=1.120000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="lightining" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinsPerSecondRange=(X=(Min=0.000000,Max=0.050000),Y=(Min=0.000000,Max=0.050000),Z=(Min=0.000000,Max=0.050000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000)) StartSizeRange=(X=(Min=0.350000,Max=0.350000),Y=(Min=0.350000,Max=0.350000),Z=(Min=0.350000,Max=0.350000)) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken LifetimeRange=(Min=8.000000,Max=8.000000) InitialDelayRange=(Min=1.700000,Max=1.700000) End Object Emitters(4)="MeshEmitter155" Begin Object Class=SpriteEmitter Name=SpriteEmitter206 ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorMultiplierRange=(X=(Min=0.260000,Max=0.260000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.900000 FadeOutStartTime=5.035000 FadeOut=true FadeInEndTime=1.330000 FadeIn=true MaxParticles=1 RespawnDeadParticles=false Name="center" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinsPerSecondRange=(X=(Min=0.000000,Max=0.025000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UniformSize=true StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000),Z=(Min=30.000000,Max=30.000000)) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0105' LifetimeRange=(Min=9.500000,Max=9.500000) InitialDelayRange=(Min=1.730000,Max=1.730000) End Object Emitters(5)="SpriteEmitter206" Begin Object Class=SpriteEmitter Name=SpriteEmitter207 Acceleration=(X=0.000000,Y=0.000000,Z=0.500000) UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=179,G=179,R=179,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=120.000000 ColorMultiplierRange=(X=(Min=0.860000,Max=1.000000),Y=(Min=0.765000,Max=0.765000),Z=(Min=0.607000,Max=0.607000)) FadeOutStartTime=6.400000 FadeOut=true FadeInEndTime=0.700000 FadeIn=true MaxParticles=15 RespawnDeadParticles=false Disabled=true Name="Particle" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) StartLocationShape=PTLS_Polar SphereRadiusRange=(Min=2.000000,Max=10.000000) StartLocationPolarRange=(X=(Min=0.000000,Max=360.000000),Y=(Min=90.000000,Max=90.000000),Z=(Min=5.000000,Max=15.000000)) UseRevolution=true UseRevolutionScale=true RevolutionsPerSecondRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.200000,Max=0.200000)) RevolutionScale(0)=(RelativeTime=0.000000,RelativeRevolution=(X=0.000000,Y=0.000000,Z=-0.700000)) RevolutionScale(1)=(RelativeTime=0.500000,RelativeRevolution=(X=0.000000,Y=0.000000,Z=-2.000000)) UseRotationFrom=PTRS_Actor SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.000000,Max=0.125000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.200000) SizeScale(1)=(RelativeTime=0.400000,RelativeSize=1.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.500000) StartSizeRange=(X=(Min=3.000000,Max=6.000000),Y=(Min=3.000000,Max=6.000000),Z=(Min=3.000000,Max=6.000000)) InitialParticlesPerSecond=1000.000000 AutomaticInitialSpawning=false Texture=Texture'LineageEffectsTextures.Particles2.fx_m_t2033' TextureUSubdivisions=2 TextureVSubdivisions=2 BlendBetweenSubdivisions=true SubdivisionEnd=3 LifetimeRange=(Min=10.000000,Max=10.000000) InitialDelayRange=(Min=2.000000,Max=2.000000) StartVelocityRange=(X=(Min=0.000000,Max=15.000000),Y=(Min=0.000000,Max=15.000000),Z=(Min=-0.200000,Max=0.200000)) VelocityLossRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.000000,Max=2.000000)) GetVelocityDirectionFrom=PTVD_OwnerAndStartPosition End Object Emitters(6)="SpriteEmitter207" Begin Object Class=MeshEmitter Name=MeshEmitter156 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.twist_m01' UseMeshBlendMode=false UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.521429,Color=(B=178,G=178,R=178,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=30.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.725000,Max=0.725000),Z=(Min=0.350000,Max=0.350000)) Opacity=0.800000 FadeOutStartTime=0.870000 FadeOut=true FadeInEndTime=0.090000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="M_ring" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000) SpinsPerSecondRange=(X=(Min=-0.500000,Max=-0.200000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.500000) StartSizeRange=(X=(Min=0.040000,Max=0.050000),Y=(Min=0.040000,Max=0.050000),Z=(Min=0.040000,Max=0.050000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Brighten LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(7)="MeshEmitter156" Begin Object Class=MeshEmitter Name=MeshEmitter157 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.twist_m00' UseMeshBlendMode=false RenderTwoSided=true Acceleration=(X=0.000000,Y=0.000000,Z=-0.200000) UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.521429,Color=(B=194,G=194,R=194,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=160.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.719000,Max=0.719000),Z=(Min=0.320000,Max=0.320000)) Opacity=0.250000 FadeOutStartTime=7.590000 FadeOut=true FadeInEndTime=1.870000 FadeIn=true MaxParticles=5 RespawnDeadParticles=false Name="twist" StartLocationOffset=(X=0.000000,Y=0.000000,Z=40.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=-2.500000,Max=-1.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.200000) SizeScale(1)=(RelativeTime=0.290000,RelativeSize=0.600000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.800000) StartSizeRange=(X=(Min=0.070000,Max=0.090000),Y=(Min=0.070000,Max=0.090000),Z=(Min=0.080000,Max=0.100000)) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false LifetimeRange=(Min=11.000000,Max=11.000000) StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=40.000000,Max=40.000000)) VelocityLossRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.500000,Max=1.500000)) End Object Emitters(8)="MeshEmitter157" Begin Object Class=SpriteEmitter Name=SpriteEmitter208 UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=212,G=212,R=212,A=200)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=6.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.400000,Max=0.400000)) FadeOutStartTime=4.550000 FadeOut=true MaxParticles=7 RespawnDeadParticles=false Name="star" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.070000,RelativeSize=8.000000) SizeScale(1)=(RelativeTime=0.200000,RelativeSize=4.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.200000) StartSizeRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0063' TextureUSubdivisions=4 TextureVSubdivisions=4 SubdivisionStart=8 SubdivisionEnd=9 LifetimeRange=(Min=1.000000,Max=1.000000) InitialDelayRange=(Min=1.400000,Max=1.400000) End Object Emitters(9)="SpriteEmitter208" Begin Object Class=MeshEmitter Name=MeshEmitter184 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Elf.sword_mesh00' UseMeshBlendMode=false ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorMultiplierRange=(X=(Min=0.300000,Max=0.300000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) Opacity=0.600000 FadeOutStartTime=10.340000 FadeOut=true FadeInEndTime=0.440000 FadeIn=true MaxParticles=1 RespawnDeadParticles=false Name="sword" StartLocationOffset=(X=0.000000,Y=0.000000,Z=43.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.070000,RelativeSize=2.000000) SizeScale(1)=(RelativeTime=0.180000,RelativeSize=1.000000) SizeScale(2)=(RelativeTime=0.760000,RelativeSize=0.800000) SizeScale(3)=(RelativeTime=1.000000,RelativeSize=0.500000) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_AlphaBlend LifetimeRange=(Min=11.000000,Max=11.000000) StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=40.000000,Max=40.000000)) VelocityLossRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.500000,Max=1.500000)) End Object Emitters(10)="MeshEmitter184" bNoDelete=false } modified class ph_dance_of_medusa_ta extends Emitter; defaultproperties{ Begin Object Class=MeshEmitter Name=MeshEmitter152 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Skill_Power.skill_power04' UseMeshBlendMode=false RenderTwoSided=true UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.496429,Color=(B=195,G=195,R=195,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=30.000000 ColorMultiplierRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.500000 FadeOutStartTime=0.800000 FadeOut=true FadeInEndTime=0.220000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="b_ring_edge" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.300000,Max=0.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false SizeScale(0)=(RelativeTime=1.000000,RelativeSize=9.000000) StartSizeRange=(X=(Min=0.030000,Max=0.030000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(0)="MeshEmitter152" Begin Object Class=SpriteEmitter Name=SpriteEmitter205 UseDirectionAs=PTDU_Normal ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.471429,Color=(B=32,G=123,R=223,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=0,G=0,R=102,A=255)) ColorMultiplierRange=(X=(Min=0.650000,Max=0.650000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.200000 FadeOutStartTime=1.800000 FadeOut=true FadeInEndTime=0.090000 FadeIn=true MaxParticles=7 RespawnDeadParticles=false Name="b_ring" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=1.000000,RelativeSize=9.000000) StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0069' TextureUSubdivisions=2 TextureVSubdivisions=4 SubdivisionStart=2 SubdivisionEnd=3 LifetimeRange=(Min=3.000000,Max=3.000000) InitialDelayRange=(Min=1.500000,Max=1.500000) End Object Emitters(1)="SpriteEmitter205" Begin Object Class=MeshEmitter Name=MeshEmitter153 StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.etc_levelup00' UseMeshBlendMode=false RenderTwoSided=true UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.314286,Color=(B=194,G=194,R=194,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=70.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) Opacity=0.050000 FadeOutStartTime=7.395000 FadeOut=true FadeInEndTime=0.595000 FadeIn=true MaxParticles=2 WeatherSoundCheck=true RespawnDeadParticles=false Name="Beam" StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.600000,Max=0.600000)) InitialParticlesPerSecond=1000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Brighten LifetimeRange=(Min=10.000000,Max=10.000000) End Object Emitters(2)="MeshEmitter153" Begin Object Class=SpriteEmitter Name=SpriteEmitter206 ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorMultiplierRange=(X=(Min=0.260000,Max=0.260000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) Opacity=0.900000 FadeOutStartTime=5.035000 FadeOut=true FadeInEndTime=1.330000 FadeIn=true MaxParticles=1 RespawnDeadParticles=false Name="center" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true SpinsPerSecondRange=(X=(Min=0.000000,Max=0.025000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UniformSize=true StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000),Z=(Min=30.000000,Max=30.000000)) InitialParticlesPerSecond=10000.000000 AutomaticInitialSpawning=false DrawStyle=PTDS_Darken Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0105' LifetimeRange=(Min=9.500000,Max=9.500000) InitialDelayRange=(Min=1.730000,Max=1.730000) End Object Emitters(3)="SpriteEmitter206" Begin Object Class=SpriteEmitter Name=SpriteEmitter207 Acceleration=(X=0.000000,Y=0.000000,Z=0.500000) UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=179,G=179,R=179,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=120.000000 ColorMultiplierRange=(X=(Min=0.860000,Max=1.000000),Y=(Min=0.765000,Max=0.765000),Z=(Min=0.607000,Max=0.607000)) FadeOutStartTime=6.400000 FadeOut=true FadeInEndTime=0.700000 FadeIn=true MaxParticles=15 RespawnDeadParticles=false Disabled=true Name="Particle" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) StartLocationShape=PTLS_Polar SphereRadiusRange=(Min=2.000000,Max=10.000000) StartLocationPolarRange=(X=(Min=0.000000,Max=360.000000),Y=(Min=90.000000,Max=90.000000),Z=(Min=5.000000,Max=15.000000)) UseRevolution=true UseRevolutionScale=true RevolutionsPerSecondRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.200000,Max=0.200000)) RevolutionScale(0)=(RelativeTime=0.000000,RelativeRevolution=(X=0.000000,Y=0.000000,Z=-0.700000)) RevolutionScale(1)=(RelativeTime=0.500000,RelativeRevolution=(X=0.000000,Y=0.000000,Z=-2.000000)) UseRotationFrom=PTRS_Actor SpinParticles=true SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000) SpinsPerSecondRange=(X=(Min=0.000000,Max=0.125000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.200000) SizeScale(1)=(RelativeTime=0.400000,RelativeSize=1.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.500000) StartSizeRange=(X=(Min=3.000000,Max=6.000000),Y=(Min=3.000000,Max=6.000000),Z=(Min=3.000000,Max=6.000000)) InitialParticlesPerSecond=1000.000000 AutomaticInitialSpawning=false Texture=Texture'LineageEffectsTextures.Particles2.fx_m_t2033' TextureUSubdivisions=2 TextureVSubdivisions=2 BlendBetweenSubdivisions=true SubdivisionEnd=3 LifetimeRange=(Min=10.000000,Max=10.000000) InitialDelayRange=(Min=2.000000,Max=2.000000) StartVelocityRange=(X=(Min=0.000000,Max=15.000000),Y=(Min=0.000000,Max=15.000000),Z=(Min=-0.200000,Max=0.200000)) VelocityLossRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.000000,Max=2.000000)) GetVelocityDirectionFrom=PTVD_OwnerAndStartPosition End Object Emitters(4)="SpriteEmitter207" Begin Object Class=SpriteEmitter Name=SpriteEmitter208 UseColorScale=true ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=212,G=212,R=212,A=200)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=6.000000 ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.400000,Max=0.400000)) FadeOutStartTime=4.550000 FadeOut=true MaxParticles=7 RespawnDeadParticles=false Name="star" StartLocationOffset=(X=0.000000,Y=0.000000,Z=70.000000) SpinParticles=true StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) UseSizeScale=true UseRegularSizeScale=false UniformSize=true SizeScale(0)=(RelativeTime=0.070000,RelativeSize=8.000000) SizeScale(1)=(RelativeTime=0.200000,RelativeSize=4.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.200000) StartSizeRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000)) InitialParticlesPerSecond=1.000000 AutomaticInitialSpawning=false Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0063' TextureUSubdivisions=4 TextureVSubdivisions=4 SubdivisionStart=8 SubdivisionEnd=9 LifetimeRange=(Min=1.000000,Max=1.000000) InitialDelayRange=(Min=1.400000,Max=1.400000) End Object Emitters(5)="SpriteEmitter208" bNoDelete=false } it SHOULD remove that red thing but i didnt try it holy shit dude , its just i wish i new wat to do with all this text xD Quote
Celestine Posted October 15, 2017 Posted October 15, 2017 3 hours ago, eddyteh said: holy shit dude , its just i wish i new wat to do with all this text xD i told u that u need edit whole skill anim :D it's not that easy Quote
eddyteh Posted October 16, 2017 Author Posted October 16, 2017 15 hours ago, Celestine said: i told u that u need edit whole skill anim :D it's not that easy ye :D Quote
DamShavervich Posted November 19, 2017 Posted November 19, 2017 What program did you use to open these files? I need to help myself Quote
big man bill Posted November 22, 2017 Posted November 22, 2017 On 11/19/2017 at 5:44 AM, DamShavervich said: What program did you use to open these files? I need to help myself notepad+ LOL Quote
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