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you didn't mentioned your pack or chronicle but anyway there is a client Packet called Say2 . inside you should find a switch statement which check for message type , in the TELL section [TELL is Private message] you should see before it ends something like 

if (!receiver.getMessageRefusal())
{
	receiver.sendPacket(cs);
	activeChar.sendPacket(new CreatureSay(activeChar.getObjectId(), _type, "->" + receiver.getName(), _text));
}

in this part you can check if activeChar is GM or receiver is GM like 

if(activeChar.isGM())
{
    receiver.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), true);
}

 

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