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Posted

hi today i have found this trick its not something special

i got 1 bow + 1 i can to this bow the glow of a bow +100 this is visual only

i dont change the patch or something like that

for this trick we need to use cheat engine

first we enchant the wepon to +1

then we search with cheat engine or what ever u want for 1

and then we increase the enchant by 1 and we search by one to till we find

to adresses

try to change both of them exmpl if u find the correct values at +4 small glow

u can change the memory value to 32 and u can see the enchant glow in +32 without

got ur item +32 its just for fun nothing more i dont think this is posted again here...

maybe its zer0 day lol:P im kiding

so bye

Posted

then we search with cheat engine or what ever u want for 1

and then we increase the enchant by 1 and we search by one to till we find

to adresses

try to change both of them exmpl if u find the correct values at +4 small glow

u can change the memory value to 32 and u can see the enchant glow in +32 without

got ur item +32

 

What is this? where to search for it?

 

i dont get the other part =/ Explain with steps or with a video if is it possible =)

 

Posted

use cheat engine to search for enchant values if u got a wep  +1 search for one do one more enchant search for 2 till u find 2 memory address

 

then change em both and see a different color

Posted

I'll explain better..

 

1) use cheat engine..attach it at l2. (google it if u dont have it)

2) search in the exact value the NUMBER OF UR ENCHANT+1 (example: if u have weap +5, search for 6; if u have weap +44, search for 45)

3) change it to anything u want..+65535 or anything, meh.

 

thats just a client side hack. nothing of important.

Posted

No , U can just edit a file and u will get the same effect .No need of hack cheat uber pwnzor engines. Anyway this wont affect your game,maybe it will just make look like star wars.

Posted

You can do it with env file, yes... but all players when weapons with same enchant value of you, will have there weapons glowing too... (only for you).

Search here in MxC.. there is a explained way to edit env file

Posted

cheat engine is just a memory editor... when youll use it only you will see your bow glow more...

and u need a UCE especially for the server you play in (undetected cheat engine)

there are tuts in the site who show how to make it... but this is kinda useless.

thanks anyways i didnt think it could be used that way

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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