γεια σας!! οταν ενας dagger βαλει τα duals dagger wepon o char κοκαλονη επισις στο inventori μου λεει Cristalization καπως κανουμε remove τα πεναλτυ ειναι 3-4 γραμμες που τις κανουμε remove 2-3 φορες μερχι να σβισουν αλλα δεν θυμαμαι απο που τα book o char τα εχει ολλα sory για το spam crasia final pack ty!!
I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
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orcas
γεια σας!! οταν ενας dagger βαλει τα duals dagger wepon o char κοκαλονη επισις στο inventori μου λεει Cristalization καπως κανουμε remove τα πεναλτυ ειναι 3-4 γραμμες που τις κανουμε remove 2-3 φορες μερχι να σβισουν αλλα δεν θυμαμαι απο που τα book o char τα εχει ολλα sory για το spam crasia final pack ty!!
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