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Mob Droplist Problem & Extractable Items.


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Posted

For example i use this droplist. But the problem is when i kill the mob i get different amount of the items. Like:
I get from 13003 875 items, from 13005 i get 43 items, and from 13004 i get 37 items. The chance is always 100%,

        <drops>
            <category id="1">
                <drop itemid="13003" min="125" max="250" chance="1000000"/>
            </category>
            <category id="2">
                <drop itemid="13005" min="1" max="4" chance="3000000"/>
            </category>
            <category id="0">
                <drop itemid="57" min="15000000" max="30000000" chance="1000000"/>
            </category>
            <category id="3">
                <drop itemid="13004" min="1" max="4" chance="100000"/>
            </category>
        </drops>

 

and i have second problem with extractable items

i have create a new extractable item >

 

  <item id="6498" type="EtcItem" name="Suprice Box">
    <set name="default_action" val="capsule" />
    <set name="material" val="PAPER" />
    <set name="weight" val="100" />
    <set name="price" val="395" />
    <set name="is_stackable" val="true" />
    <set name="is_oly_restricted" val="true" />
    <set name="handler" val="ItemSkills" />
    <set name="item_skill" val="17000-1" />
  </item>

 

and the skill
 

    <skill id="17000" levels="2" name="Red Bag Extractable">
        <table name="#extractableItems">
            13002,100,30
            13005,1,10
        </table>
        <set name="capsuled_items_skill" val="#extractableItems" />
        <set name="target" val="TARGET_SELF" />
        <set name="skillType" val="EXTRACTABLE_FISH" />
        <set name="operateType" val="OP_ACTIVE" />
        <cond msgId="129">
            <and>
                <player invSize="10" />
                <player weight="1" />
            </and>
        </cond>
    </skill>

 

and when i use the item i get message: Your Inventory is full.
Any suggestions what happen?
 

7 answers to this question

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Posted (edited)

max chance is "1000000" opote an thes na einai mikrotero toy 100% mikrine ta noumera ayto edw (3000000) einai 300%

 

exeis kani 4 katigories ( o server rixni ena apo kathe katigoria )

an thes na rixni ena apo ola balta ola se mia katigoria

<cond msgId="129">
    <and>
       <player invSize="10" />
       <player weight="1" />
   </and>
</cond>

sbise ayto

Edited by pirama
  • 0
Posted

max chance is "1000000" opote an thes na einai mikrotero toy 100% mikrine ta noumera ayto edw (3000000) einai 300%

 

exeis kani 4 katigories ( o server rixni ena apo kathe katigoria )

an thes na rixni ena apo ola balta ola se mia katigoria

<cond msgId="129">
    <and>
       <player invSize="10" />
       <player weight="1" />
   </and>
</cond>

sbise ayto

Can you explain in english?

  • 0
Posted (edited)

Can you explain in english?

next time create topic on reguest english ( if you don't understand greek ) :P

 

the max change is "1000000" so if you want lower to 100% .. low this (3000000) now is 300%

 
you have create 4 category  ( server drop 1 from every category ) as i remember
if you want to drop 1 of them create 1 category for all 
 
<cond msgId="129">
    <and>
       <player invSize="10" />
       <player weight="1" />
   </and>
</cond>

delete this for messege

Edited by pirama

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