Jump to content

Question

Posted (edited)

First of all: if you don't want to help or if u would say: You can get it from me for money... then don't write anything and lock the topic immediately. I want to see if SOMEBODY  ( doesnt have to ) it's his free will, to help me with this....I don't want any drama.....
 
 
 
 
 
I am actually having a problem that i can't solve xD..... i wanna transforom 1 code into another but i am not successing it......it's about kamaels.... i created a npc with quest items for 1st class and 2 nd class, that ppl can buy it and use it.... so they can skip doing class quests ......... when other chars buy it and use it it works fine, but when kamaels do it they can't get the class, because they HAVE TO do the quest, the code requires that from them..... here is the code of the dwarf  and it success taking a item without completed quest ... I want to make some version of code for kamael .....  ( the code is under )
 
 

/*

 * Copyright © 2004-2016 L2J DataPack

 * 

 * This file is part of L2J DataPack.

 * 

 * L2J DataPack is free software: you can redistribute it and/or modify

 * it under the terms of the GNU General Public License as published by

 * the Free Software Foundation, either version 3 of the License, or

 * (at your option) any later version.

 * 

 * L2J DataPack is distributed in the hope that it will be useful,

 * but WITHOUT ANY WARRANTY; without even the implied warranty of

 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU

 * General Public License for more details.

 * 

 * You should have received a copy of the GNU General Public License

 * along with this program. If not, see <http://www.gnu.org/licenses/>.

 */

package village_master.DwarfWarehouseChange1;

 

import ai.npc.AbstractNpcAI;

 

import com.l2jserver.gameserver.enums.CategoryType;

import com.l2jserver.gameserver.model.actor.L2Npc;

import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

import com.l2jserver.gameserver.model.base.ClassId;

 

/**

 * Dwarf class transfer AI.

 * @author Adry_85

 */

public final class DwarfWarehouseChange1 extends AbstractNpcAI

{

// NPCs

private static int[] NPCS =

{

30498, // Moke

30503, // Rikadio

30594, // Ranspo

32092, // Alder

};

 

// Items

private static final int SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE = 8869;

private static final int RING_OF_RAVEN = 1642;

// Class

private static final int SCAVENGER = 54;

 

private DwarfWarehouseChange1()

{

super(DwarfWarehouseChange1.class.getSimpleName(), "village_master");

addStartNpc(NPCS);

addTalkId(NPCS);

}

 

@Override

public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)

{

String htmltext = null;

switch (event)

{

case "30498-01.htm": // warehouse_chief_moke003f

case "30498-02.htm": // warehouse_chief_moke006fa

case "30498-03.htm": // warehouse_chief_moke007fa

case "30498-04.htm": // warehouse_chief_moke006fb

case "30503-01.htm": // warehouse_chief_rikadio003f

case "30503-02.htm": // warehouse_chief_rikadio006fa

case "30503-03.htm": // warehouse_chief_rikadio007fa

case "30503-04.htm": // warehouse_chief_rikadio006fb

case "30594-01.htm": // warehouse_chief_ranspo003f

case "30594-02.htm": // warehouse_chief_ranspo006fa

case "30594-03.htm": // warehouse_chief_ranspo007fa

case "30594-04.htm": // warehouse_chief_ranspo006fb

case "32092-01.htm": // warehouse_chief_older003f

case "32092-02.htm": // warehouse_chief_older006fa

case "32092-03.htm": // warehouse_chief_older007fa

case "32092-04.htm": // warehouse_chief_older006fb

{

htmltext = event;

break;

}

case "54":

{

htmltext = ClassChangeRequested(player, npc, Integer.valueOf(event));

break;

}

}

return htmltext;

}

 

private String ClassChangeRequested(L2PcInstance player, L2Npc npc, int classId)

{

String htmltext = null;

if (player.isInCategory(CategoryType.SECOND_CLASS_GROUP))

{

htmltext = npc.getId() + "-06.htm"; // fnYouAreSecondClass

}

else if (player.isInCategory(CategoryType.THIRD_CLASS_GROUP))

{

htmltext = npc.getId() + "-07.htm"; // fnYouAreThirdClass

}

else if (player.isInCategory(CategoryType.FOURTH_CLASS_GROUP))

{

htmltext = "30498-12.htm"; // fnYouAreFourthClass

}

else if ((classId == SCAVENGER) && (player.getClassId() == ClassId.dwarvenFighter))

{

if (player.getLevel() < 20)

{

if (hasQuestItems(player, RING_OF_RAVEN))

{

htmltext = npc.getId() + "-08.htm"; // fnLowLevel11

}

else

{

htmltext = npc.getId() + "-09.htm"; // fnLowLevelNoProof11

}

}

else if (hasQuestItems(player, RING_OF_RAVEN))

{

takeItems(player, RING_OF_RAVEN, -1);

player.setClassId(SCAVENGER);

player.setBaseClass(SCAVENGER);

// SystemMessage and cast skill is done by setClassId

player.broadcastUserInfo();

giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15);

htmltext = npc.getId() + "-10.htm"; // fnAfterClassChange11

}

else

{

htmltext = npc.getId() + "-11.htm"; // fnNoProof11

}

}

return htmltext;

}

 

@Override

public String onTalk(L2Npc npc, L2PcInstance player)

{

String htmltext = null;

if (player.isInCategory(CategoryType.BOUNTY_HUNTER_GROUP))

{

htmltext = npc.getId() + "-01.htm"; // fnClassList1

}

else

{

htmltext = npc.getId() + "-05.htm"; // fnClassMismatch

}

return htmltext;

}

 

public static void main(String[] args)

{

new DwarfWarehouseChange1();

}

}

 
 
 
_____________________________________________________________________________________________________________________________________________________
 
 
and then here is the Kamael code that doesn't work, I  wanna make it that it doesn't require to take make the quest..... i want to make it ifplayerhasitems to take them and give him the class by it's id.....not that he ' has to do ' the quest.....  :( .... heres the code of stupid kamael....
 
 
 
 

/*
 * Copyright © 2004-2016 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package village_master.KamaelChange1;
 
import quests.Q00062_PathOfTheTrooper.Q00062_PathOfTheTrooper;
import quests.Q00063_PathOfTheWarder.Q00063_PathOfTheWarder;
import ai.npc.AbstractNpcAI;
 
import com.l2jserver.gameserver.data.xml.impl.CategoryData;
import com.l2jserver.gameserver.enums.CategoryType;
import com.l2jserver.gameserver.enums.Race;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.base.ClassId;
import com.l2jserver.gameserver.model.quest.QuestState;
 
/**
 * Kamael class transfer AI.
 * @author Adry_85
 */
public final class KamaelChange1 extends AbstractNpcAI
{
// NPCs
private static int[] NPCS =
{
32191, // Hanarin
32193, // Yeniche
32196, // Gershwin
32199, // Holst
32202, // Khadava
};
 
// Items
private static final int SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE = 8869;
private static final int GWAINS_RECOMMENDATION = 9753;
private static final int STEELRAZOR_EVALUATION = 9772;
 
private KamaelChange1()
{
super(KamaelChange1.class.getSimpleName(), "village_master");
addStartNpc(NPCS);
addTalkId(NPCS);
}
 
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
switch (event)
{
case "32191-02.htm": // master_all_kamael003m
case "32191-03.htm": // master_all_kamael006ma
case "32191-04.htm": // master_all_kamael007ma
case "32191-05.htm": // master_all_kamael007mait
case "32191-06.htm": // master_all_kamael003f
case "32191-07.htm": // master_all_kamael006fa
case "32191-08.htm": // master_all_kamael007fa
case "32191-09.htm": // master_all_kamael007fa
{
htmltext = event;
break;
}
case "125":
case "126":
{
htmltext = ClassChangeRequested(player, Integer.valueOf(event));
break;
}
}
return htmltext;
}
 
private String ClassChangeRequested(L2PcInstance player, int classId)
{
String htmltext = null;
if (CategoryData.getInstance().isInCategory(CategoryType.KAMAEL_SECOND_CLASS_GROUP, classId))
{
if (player.isInCategory(CategoryType.KAMAEL_SECOND_CLASS_GROUP))
{
htmltext = "32191-10.htm"; // master_all_kamael004a
}
else if (player.isInCategory(CategoryType.KAMAEL_THIRD_CLASS_GROUP))
{
htmltext = "32191-11.htm"; // master_all_kamael005a
}
else if (player.isInCategory(CategoryType.KAMAEL_FOURTH_CLASS_GROUP))
{
htmltext = "32191-12.htm"; // master_all_kamael100a
}
else if ((classId == 125) && (player.getClassId() == ClassId.maleSoldier))
{
QuestState qs = player.getQuestState(Q00062_PathOfTheTrooper.class.getSimpleName());
if (player.getLevel() < 20)
{
if ((qs != null) && qs.isCompleted())
{
htmltext = "32191-13.htm"; // master_all_kamael009ma
}
else
{
htmltext = "32191-14.htm"; // master_all_kamael008ma
}
}
else if ((qs == null) || !qs.isCompleted())
{
htmltext = "32191-15.htm"; // master_all_kamael010ma
}
else
{
takeItems(player, GWAINS_RECOMMENDATION, -1);
player.setClassId(125);
player.setBaseClass(125);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15);
htmltext = "32191-16.htm"; // master_all_kamael011ma
}
}
else if ((classId == 126) && (player.getClassId() == ClassId.femaleSoldier))
{
QuestState qs = player.getQuestState(Q00063_PathOfTheWarder.class.getSimpleName());
if (player.getLevel() < 20)
{
if ((qs != null) && qs.isCompleted())
{
htmltext = "32191-17.htm"; // master_all_kamael008fa
}
else
{
htmltext = "32191-18.htm"; // master_all_kamael009fa
}
}
else if ((qs == null) || !qs.isCompleted())
{
htmltext = "32191-19.htm"; // master_all_kamael010fa
}
else
{
takeItems(player, STEELRAZOR_EVALUATION, -1);
player.setClassId(126);
player.setBaseClass(126);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15);
htmltext = "32191-20.htm"; // master_all_kamael011fa
}
}
}
return htmltext;
}
 
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = null;
if (player.getRace() != Race.KAMAEL)
{
htmltext = "32191-01.htm"; // master_all_kamael002a
}
else if (player.isInCategory(CategoryType.KAMAEL_FIRST_CLASS_GROUP))
{
if (player.getClassId() == ClassId.maleSoldier)
{
htmltext = "32191-02.htm"; // master_all_kamael003m
}
else if (player.getClassId() == ClassId.femaleSoldier)
{
htmltext = "32191-06.htm"; // master_all_kamael003f
}
}
else if (player.isInCategory(CategoryType.KAMAEL_SECOND_CLASS_GROUP))
{
htmltext = "32191-10.htm"; // master_all_kamael004a
}
else if (player.isInCategory(CategoryType.KAMAEL_THIRD_CLASS_GROUP))
{
htmltext = "32191-11.htm"; // master_all_kamael005a
}
else
{
htmltext = "32191-12.htm"; // master_all_kamael100a
}
return htmltext;
}
 
public static void main(String[] args)
{
new KamaelChange1();
}
}

 

 
 
 
 
 
Thanks in advance. Keep in mind i don't want any drama....
 If you want to help then help, if you don't want to help, ignore or lock the topic/delete... whatever..... thanks........
 
 
P.S. I am sorry, i am just tired of this kind of comments.... why to make it when you can simply avoid it.... 

 

Edited by Celestine

5 answers to this question

Recommended Posts

  • 0
Posted

Wrong section.. You should post it here. I will ask for move.

 

Edit your topic and add

 (without space) or use pastebin.com for your code to be more readable... 

 

 

  • 0
Posted

Wrong section.. You should post it here. I will ask for move.

 

Edit your topic and add

 (without space) or use pastebin.com for your code to be more readable... 

 

Done + edited the topic.

  • 0
Posted
		else if ((classId == 125) && (player.getClassId() == ClassId.maleSoldier))
		{
-			QuestState qs = player.getQuestState(Q00062_PathOfTheTrooper.class.getSimpleName());
-			if (player.getLevel() < 20)
-			{
-				if ((qs != null) && qs.isCompleted())
-				{
-					htmltext = "32191-13.htm"; // master_all_kamael009ma
-				}
-				else
-				{
-					htmltext = "32191-14.htm"; // master_all_kamael008ma
-				}
-			}
-			else if ((qs == null) || !qs.isCompleted())
-			{
-				htmltext = "32191-15.htm"; // master_all_kamael010ma
-			}
-			else
-			{
				takeItems(player, GWAINS_RECOMMENDATION, -1);
				player.setClassId(125);
				player.setBaseClass(125);
				// SystemMessage and cast skill is done by setClassId
				player.broadcastUserInfo();
				giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15);
				htmltext = "32191-16.htm"; // master_all_kamael011ma
-			}
		}
		else if ((classId == 126) && (player.getClassId() == ClassId.femaleSoldier))
		{
-			QuestState qs = player.getQuestState(Q00063_PathOfTheWarder.class.getSimpleName());
-			if (player.getLevel() < 20)
-			{
-				if ((qs != null) && qs.isCompleted())
-				{
-					htmltext = "32191-17.htm"; // master_all_kamael008fa
-				}
-				else
-				{
-				htmltext = "32191-18.htm"; // master_all_kamael009fa
-				}
-			}
-			else if ((qs == null) || !qs.isCompleted())
-			{
-				htmltext = "32191-19.htm"; // master_all_kamael010fa
-			}
-			else
-			{
				takeItems(player, STEELRAZOR_EVALUATION, -1);
				player.setClassId(126);
				player.setBaseClass(126);
				// SystemMessage and cast skill is done by setClassId
				player.broadcastUserInfo();
				giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15);
				htmltext = "32191-20.htm"; // master_all_kamael011fa
-			}
		}

try this one

  • 0
Posted (edited)

can i use  if ((qs != null) && qs.isCompleted]())  and then  takeItems(player, STEELRAZOR_EVALUATION -1);

                player.setClassId(126);

               player.setBaseClass(126);

                // SystemMessage and cast skill is done by setClassId

               player.broadcastUserInfo();

                giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15);

            }

        }

Edited by milosvamp
Guest
This topic is now closed to further replies.


  • Posts

    • This post originally appeared on zupyak.   If you're diving into MLB The Show 25, you know how essential stubs are for building a powerhouse team. Whether you're aiming to snag elite players, upgrade your roster, or stock up on packs, stubs are the key to success. The good news? You don't need to spend real money to earn them. With a little strategy and effort, you can rake in stubs and dominate the diamond.  Here are the top five strategies to maximize your MLB The Show stub earnings and create the ultimate team without breaking the bank.    1. Earning Stubs with Diamond Quest Diamond Quest is a goldmine for stubs. By completing challenges in this mode, you can earn Diamond cards, which often have high sell values. Once you've earned these cards, sell them in the in-game Marketplace for a quick influx of stubs. Additionally, the packs you earn from Diamond Quest can be opened for more cards to sell or use in collections.   2. Completing Conquest Maps Conquest Maps are another excellent way to rack up stubs. Focus on capturing territories and completing map-specific goals. Many maps offer hidden rewards, including packs and stubs, which can significantly boost your earnings. You don't always need to conquer Strongholds—simply taking over territories can yield great rewards.   3. Flipping Cards in the Marketplace The Marketplace is your playground for flipping cards. Look for cards with a significant gap between their "Buy Now" and "Sell Now" prices. Place a Buy Order slightly above the current "Sell Now" price, then list the card for a "Sell Order" just below the "Buy Now" price. After the 10% Marketplace tax, you'll still make a profit. This strategy works best with high-value cards but requires patience and consistency.     4. Leveraging Player Exchanges Player Exchanges are an underrated method for earning stubs. Purchase cheap Silver cards near their quick-sell value, then exchange them for Gold players. These Gold players can either be used in your lineup or sold for a profit. This method is especially effective early in the game when Gold cards hold higher value.   5. Selling Things You Don't Need Don't let unused items clutter your inventory. Regularly check for duplicate cards, equipment, or other items you don't need. Sell these through the Marketplace to free up space and earn extra stubs. Even Bronze and Silver cards can add up over time, so don't overlook them. With these strategies, you'll be well on your way to building a dream team without spending real money. Let me know if you'd like to dive deeper into any of these methods!   Final Thoughts Building your dream team in MLB The Show 25 doesn't have to cost real money. With these five strategies—earning rewards through Diamond Quest, conquering Conquest Maps, flipping cards in the Marketplace, leveraging Player Exchanges, and selling unused items—you'll be well on your way to amassing stubs and creating a roster that rivals even the best in the game. Remember, consistency is key! Whether you're grinding through challenges or flipping cards daily, every little bit adds up over time. Stick with these methods, and soon enough, you'll have the stubs you need to dominate the diamond. Let us know which strategy works best for you—or if you've discovered any additional tips that deserve a spot on this list! Happy grinding!   
    • I don't see that ur account got unbanned https://maxcheaters.com/profile/80641-∽ave∽/  
    • Looking for gracia final/gracia epilogue server files including source.
    • Got banned for ALLEGED scamm. Unbaned because I never scammed anyone - I either deliver or refund. So You can cry as much as You like, post as much idiotic and chidlish emotes as You like, but I'm not a scammer. So...get a life kid, and fuck off Cuntw0lf. There is a reason You have "0" in Your nickname. You are a zero 😎
    • talk in the mirror 🖕  🤏 in some of those urls you are banned for scam     definition of scam for you is not include delivery we all know scammer once scammer always i cant understand why you talk to me only and ignore the others? why nobody else triggers you like that
  • Topics

×
×
  • Create New...