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Posted (edited)

Does any 1 know how much dye of WIT gives u m crit rate ? Is it base m.crit or % , wanna know ur thougts

not so much

 

Mystic Muse 28 WIT = 1.18% Chance

SoulTaker/ArchMage 25 WIT = 1.02% Chance

Storm Screamer 24 WIT = 0.97% Chance

 

 

after gracia final

 

Mystic Muse 28 WIT = 11.80% Chance

SoulTaker/ArchMage 25 WIT = 10.20% Chance

Storm Screamer 24 WIT = 9.70% Chance

 

http://boards.lineage2.com/showthread.php?t=204547

Edited by AchYlek
Posted

not so much

 

Mystic Muse 28 WIT = 1.18% Chance

SoulTaker/ArchMage 25 WIT = 1.02% Chance

Storm Screamer 24 WIT = 0.97% Chance

 

 

after gracia final

 

Mystic Muse 28 WIT = 11.80% Chance

SoulTaker/ArchMage 25 WIT = 10.20% Chance

Storm Screamer 24 WIT = 9.70% Chance

Are u sure its % ? I have my own theory that wit gives base m.crit rate

Posted (edited)

As far as i know how it works:

Wild magic = 2 base mcrit.

Pow = 200 %

Siren = 100%

Item skill:Wild magic lvl10 = 4base mcrit.

So when you have default buffs that are from the npc buffer wm+pow+siren= 6% crit rate which looked kinda low .

Thats when after browersing forums ive found out if u have full WIT dyes u have 1 base m.crit rate.

So when we add up wm(2base mc) + Full WIT(1base mc)+pow(200%mc)+Siren(100%)=9-10 now that looks like more like it 10 % crit rate.

But when we add up Item skill: wild magic(4base mc) to other buffs and full WIT = we have 21% thats basicaly like a titan whielding a 2h sword now it seems pretty accurate, dont u think ? Ur thoughts on my theory ?

 

P.S if we add up Valakas(2base mc) to other buffs & statas we get= 27% its almost 30 % , which in my opinion is accurate

Edited by eddyteh
Posted (edited)

As far as i know how it works:

Wild magic = 2 base mcrit.

Pow = 200 %

Siren = 100%

Item skill:Wild magic lvl10 = 4base mcrit.

So when you have default buffs that are from the npc buffer wm+pow+siren= 6% crit rate which looked kinda low .

Thats when after browersing forums ive found out if u have full WIT dyes u have 1 base m.crit rate.

So when we add up wm(2base mc) + Full WIT(1base mc)+pow(200%mc)+Siren(100%)=9-10 now that looks like more like it 10 % crit rate.

But when we add up Item skill: wild magic(4base mc) to other buffs and full WIT = we have 21% thats basicaly like a titan whielding a 2h sword now it seems pretty accurate, dont u think ? Ur thoughts on my theory ?

 

P.S if we add up Valakas(2base mc) to other buffs & statas we get= 27% its almost 30 % , which in my opinion is accurate

after gracia final max crit rate was nerfed to 20% max

 

but if i remember good at interlude u should get arround 99%

 

https://youtu.be/mRYy74FJDOo?t=83

Edited by AchYlek
Posted

after gracia final max crit rate was nerfed to 20% max

 

but if i remember good at interlude u should get arround 99%

 

https://youtu.be/mRYy74FJDOo?t=83

Well that depends on the admin it self , he can make base m.crit rate 10,when we add everything up it will be 42% (w/o wild magic lvl 10 and valakas)

Posted (edited)

Both,actually It improves base mc rate by %

woot ? So u think my theory is legit ?

Edited by eddyteh
Posted

Well that depends on the admin it self , he can make base m.crit rate 10,when we add everything up it will be 42% (w/o wild magic lvl 10 and valakas)

as u can read coments at that video, its from offi 

 

but every server is now "balanced" so u wont see this 

Posted

as u can read coments at that video, its from offi

 

but every server is now "balanced" so u wont see this

I have more balance riding a motor and bike at the same time, than all these bullsh1t 2k10-2k17 private servers

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