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Γεια σας :) Πως μπορώ να κάνω ένα item να μην μπορεί να πωλείται στο private store ωστόσο να μπορεί να γίνεται trade μεταξύ των players ? 

δηλαδή σαν τα adena ... 

? χρησιμοποιώ acis στα xml το έχω έτσι 

<list>
<item id="8235" type="EtcItem" name="Coin">
<set name="material" val="GOLD" />
<set name="price" val="1" /> <-- αυτό το πήρα από το adena αλλά δεν κάνει τίποτα... 
<set name="is_stackable" val="true" />
<set name="is_tradable" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" /> <--- το έχω false αλλά δεν δουλεύει στο  private store
<set name="is_depositable" val="false" />
</item>

15 answers to this question

Recommended Posts

  • 0
Posted (edited)

ta items pou epilegeis an ginoun sell einai items pou aforoun tradeList . Dld an to kaneis trade false den tha ginete sto private store..

Mporeis na valeis ena check sto trade list gia to sigkekrimeno item na mhn to vazei sthn lista . h na kaneis rework ta StatsSet (an eisai ligo kamenos :P)

 

OnTopic:

 

server packets PrivateStoreManageListSell

 

apo kato apo 

for (TradeItem item : _itemList)
{

(pou to exei 2 fores)

 

prosthesai 

if (item.getItem().getItemId() == to ID tou item)
	continue;
Edited by melron
  • 0
Posted (edited)

 

ta items pou epilegeis an ginoun sell einai items pou aforoun tradeList . Dld an to kaneis trade false den tha ginete sto private store..

Mporeis na valeis ena check sto trade list gia to sigkekrimeno item na mhn to vazei sthn lista . h na kaneis rework ta StatsSet (an eisai ligo kamenos :P)

 

OnTopic:

 

clientpackets PrivateStoreManageListSell

 

apo kato apo 

for (TradeItem item : _itemList)
{

(pou to exei 2 fores)

 

prosthesai 

if (item.getItem().getItemId() == to ID tou item)
	continue;

 

ευχαριστώ melron μα στο acis δεν έχει το συγκεκριμένο java που λες :/

ή το έχει με άλλο όνομα ; (setprivatestorelistsell.java) δεν ξέρω αν είναι το ίδιο ...

 

edit το βρήκα μέσα στο serverpackets θα δοκιμάσω αν δουλεύει ! πως μπορώ να το κάνω με config ? να μπορώ  δηλαδή να αλλάζω το item id ?

 

1 φορά έχει αυτό "for (TradeItem item : _itemList" 

στο από κάτω έχει (TradeItem item : _sellList)

έτσι δηλαδή 

writeD(_itemList.length);
for (TradeItem item : _itemList)
{
writeD(item.getItem().getType2());
writeD(item.getObjectId());
writeD(item.getItem().getItemId());
writeD(item.getCount());
writeH(0x00);
writeH(item.getEnchant());
writeH(0x00);
writeD(item.getItem().getBodyPart());
writeD(item.getPrice());
}


writeD(_sellList.size());
for (TradeItem item : _sellList)
{
writeD(item.getItem().getType2());
writeD(item.getObjectId());
writeD(item.getItem().getItemId());
writeD(item.getCount());
writeH(0x00);
writeH(item.getEnchant());
writeH(0x00);
writeD(item.getItem().getBodyPart());
writeD(item.getPrice());
writeD(item.getItem().getReferencePrice());
}
}
}

το βάζω μόνο κάτω από το πρώτο σωστά ; και μετά βάζω istradable=true σωστά ! ? 

απλά πως μπορώ να βάλω αντί για

 if (item.getItem().getItemId() == to ID tou item)    continue; 

τύπου config ώστε να μπορώ να το αλλάζω αν λάχει ; 

 

επίσης δεν πρέπει να αλλάξω τίποτα στο PrivatueStoreManageListBuy?

 

Edited by TEOGR_hItMaKeR
  • 0
Posted

Nai ekana lathos egw einai sto serverpackets. 

 

kai stis 2 for 

for (TradeItem item : _itemList)
for (TradeItem item : _sellList)

apo kato apla prosthesai 

if (item.getItem().getItemId() == to ID tou item)
	continue;

oso gia to config apla ftiakse 1 new config des paradigmata. 

 

(ti rev exeis?)

  • 0
Posted (edited)

Nai ekana lathos egw einai sto serverpackets. 

 

kai stis 2 for 

for (TradeItem item : _itemList)
for (TradeItem item : _sellList)

apo kato apla prosthesai 

if (item.getItem().getItemId() == to ID tou item)
	continue;

oso gia to config apla ftiakse 1 new config des paradigmata. 

 

(ti rev exeis?)

και μόνο στο πάνω που το έβαλα δούλεψε πρέπει και στο κάτω ; 

έχω δικό μου config απλά πως να το κάνω το συγκεκριμένο να το βγάζει στα config (σορρυ αν φαίνονται αστείες οι ερωτήσεις που κάνω ώρες ώρες) ... 

368

Edited by TEOGR_hItMaKeR
  • 0
Posted

valto kai sto kato gia secure... kai sto allo to file pou afora to buy tha to kaneis to idio exei kai ekei 2 tradelists.

 

sta configs (epidei den exw sources twra) des pws leitourgei ena config kai kane c/p kai allakse onomata den einai kati duskolo

  • 0
Posted

valto kai sto kato gia secure... kai sto allo to file pou afora to buy tha to kaneis to idio exei kai ekei 2 tradelists.

 

sta configs (epidei den exw sources twra) des pws leitourgei ena config kai kane c/p kai allakse onomata den einai kati duskolo

μαντάρα το χω κάνει 

 

εδώ βγάζει ερρορ

if (item.getItem().getItemId() == (Config.STORE_ITEM_SELL)
continue;

εδώ στο config java 

public static int STORE_ITEM_SELL;

STORE_ITEM_SELL = Integer.parseInt(custom.getProperty("PrivateStoreItemcantsell", "8753"));
 
  • 0
Posted

 

μαντάρα το χω κάνει 

 

εδώ βγάζει ερρορ

if (item.getItem().getItemId() == (Config.STORE_ITEM_SELL)
continue;

εδώ στο config java 

public static int STORE_ITEM_SELL;

STORE_ITEM_SELL = Integer.parseInt(custom.getProperty("PrivateStoreItemcantsell", "8753"));
 

 

if (item.getItem().getItemId() == (Config.STORE_ITEM_SELL)
continue;

to

if (item.getItem().getItemId() == Config.STORE_ITEM_SELL)
continue;
  • 0
Posted
if (item.getItem().getItemId() == (Config.STORE_ITEM_SELL)
continue;

to

if (item.getItem().getItemId() == Config.STORE_ITEM_SELL)
continue;

ευχαριστώ ! λές να δουλέψει ;

  • 0
Posted

2 πραγματα να πω...

1: Οτι τεστ και να κανεις με τα ιτεμς, παντα να τα κανεις με νορμαλ παικτη και οχι με GM Char. Δε ξερω πως ειναι στο πακ που δουλευεις αλλα σε high five που δουλευω εγω, οι GM Chars προσπερνουν τα restrictions.

2: Την επομενη φορα ρε φιλε αν μπορεις, βαλε ενα τιτλο στο τοπικ σου της προκοπης (εκανε και ριμα :P) Δεν ειναι δυσκολο να βαλεις ενα τιτλο της φασης "Sellable but not tradeable"....

  • 0
Posted (edited)

den nomizw na exeis provlhma... gt den to dokimazeis? :P fovasai kati?

yeapp όλα καλά ! ευχαριστώ !

 

 

 

 

2 πραγματα να πω...

1: Οτι τεστ και να κανεις με τα ιτεμς, παντα να τα κανεις με νορμαλ παικτη και οχι με GM Char. Δε ξερω πως ειναι στο πακ που δουλευεις αλλα σε high five που δουλευω εγω, οι GM Chars προσπερνουν τα restrictions.

2: Την επομενη φορα ρε φιλε αν μπορεις, βαλε ενα τιτλο στο τοπικ σου της προκοπης (εκανε και ριμα  :P) Δεν ειναι δυσκολο να βαλεις ενα τιτλο της φασης "Sellable but not tradeable"....

 

 

ευχαριστώ για την επισήμανση θα το δοκιμάσω και με απλό τώρα που το είπες ... 

Είμαστε στο ελληνικό τμήμα για αυτό και δεν το έκανα έτσι 

Edited by TEOGR_hItMaKeR
  • 0
Posted

yeapp όλα καλά ! ευχαριστώ !

 

 

 

 

 

 

ευχαριστώ για την επισήμανση θα το δοκιμάσω και με απλό τώρα που το είπες ... 

Είμαστε στο ελληνικό τμήμα για αυτό και δεν το έκανα έτσι 

Δε λεω κατι για τα ελληνικα. Απλα βαλε ενα περιεχομενο, κατι...Αν θελει καποιος να ψαξει μετα, να μπορει να το βρει χωρις να χρειαζεται να ανοιξει το τοπικ...

  • 0
Posted (edited)

Sto config dn to xreiazese to integer.

STORE_ITEM_SELL = Integer.parseInt(custom.getProperty("PrivateStoreItemcantsell", "8753"));

Se

STORE_ITEM_SELL = custom.getProperty("PrivateStoreItemcantsell", 8753);

Edited by Reborn12
  • 0
Posted

Sto config dn to xreiazese to integer.

STORE_ITEM_SELL = Integer.parseInt(custom.getProperty("PrivateStoreItemcantsell", "8753"));

Se

STORE_ITEM_SELL = custom.getProperty("PrivateStoreItemcantsell", 8753);

ok αν και δούλεψε κανονικά και έτσι 

  • 0
Posted

ok αν και δούλεψε κανονικά και έτσι 

Είναι πιο καθαρά έτσι στα config.

Locked αφού έλυσες το πρόβλημα σου..

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} public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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