και προσπαθώ να το κάνω σε hwid (χρησιμοποιώ catsguard )
οπότε το κομμάτι αυτό
+
+/** The _active_boxes. */
+public int _active_boxes = -1;
+
+/** The active_boxes_characters. */
+public List<String> active_boxes_characters = new ArrayList<>();
+
+/**
+* check if local player can make multibox and also refresh local boxes instances number.
+* @return true, if successful
+*/
+public boolean checkMultiBox()
+{
+
+boolean output = false;
+
+int boxes_number = 0; // this one
+final List<String> active_boxes = new ArrayList<>();
+
+if (getClient() != null && getClient().getConnection() != null && !getClient().getConnection().isClosed() && getClient().getConnection().getInetAddress() != null)
+{
+final String thisip = getClient().getConnection().getInetAddress().getHostAddress();
+final Collection<L2PcInstance> allPlayers = World.getInstance().getPlayers();
+for (final L2PcInstance player : allPlayers)
+{
+if (player != null)
+{
+if (player.isOnline() && player.getClient() != null && player.getClient().getConnection() != null && !player.getClient().getConnection().isClosed() && player.getClient().getConnection().getInetAddress() != null && !player.getName().equals(this.getName()))
+{
+final String ip = player.getClient().getConnection().getInetAddress().getHostAddress();
+if (thisip.equals(ip) && this != player)
+{
+if (!Config.ALLOW_DUALBOX)
+{
+output = false;
+break;
+}
+if (boxes_number + 1 > Config.ALLOWED_BOXES)
+{
+// actual count+actual player one
+output = true;
+break;
+}
+boxes_number++;
++active_boxes.add(player.getName());
+}
+}
+}
+}
+}
+
+if (output)
+{
+_active_boxes = boxes_number + 1; // current number of boxes+this one
+if (!active_boxes.contains(this.getName()))
+{
+active_boxes.add(this.getName());
+
+this.active_boxes_characters = active_boxes;
+}
+refreshOtherBoxes();
+}
+/**
+_log.info("Player "+getName()+" has this boxes"); for(String name:active_boxes_characters){ _log.info("*** "+name+" ***"); }
+*/
+return output;
+}
+
+/**
+* increase active boxes number for local player and other boxer for same ip.
+*/
+public void refreshOtherBoxes()
+{
+if (getClient() != null && getClient().getConnection() != null && !getClient().getConnection().isClosed() && getClient().getConnection().getInetAddress() != null)
+{
+final String thisip = getClient().getConnection().getInetAddress().getHostAddress();
+final Collection<L2PcInstance> allPlayers = World.getInstance().getPlayers();
++final L2PcInstance[] players = allPlayers.toArray(new L2PcInstance[allPlayers.size()]);
+for (final L2PcInstance player : players)
+{
+if (player != null && player.isOnline())
+{
+if (player.getClient() != null && player.getClient().getConnection() != null && !player.getClient().getConnection().isClosed() && +!player.getName().equals(this.getName()))
+{
+
+final String ip = player.getClient().getConnection().getInetAddress().getHostAddress();
+if (thisip.equals(ip) && this != player)
+{
+player._active_boxes = _active_boxes;
+player.active_boxes_characters = active_boxes_characters;
+/**
+_log.info("Player "+player.getName()+" has this boxes"); for(String name:player.active_boxes_characters){ _log.info("*** "+name+" ***"); }
+*/
+}
+}
+}
+}
+}
+}
+
+/**
+* descrease active boxes number for local player and other boxer for same ip.
+*/
+public void decreaseBoxes()
+{
+_active_boxes = _active_boxes - 1;
+active_boxes_characters.remove(this.getName());
+
+refreshOtherBoxes();
+}
το έχω κάνει έτσι
/** The _active_boxes. */
public int _active_boxes = -1;
/** The active_boxes_characters. */
public List<String> active_boxes_characters = new ArrayList<>();
/**
* check if local player can make multibox and also refresh local boxes instances number.
* @return true, if successful
*/
public boolean checkMultiBox()
{
boolean output = false;
int boxes_number = 0; // this one
final List<String> active_boxes = new ArrayList<>();
if (getClient() != null && getClient().getHWid() != null)
{
final String thisip = getClient().getHWid();
final Collection<Player> allPlayers = World.getInstance().getPlayers();
for (final Player player : allPlayers)
{
if (player != null)
{
if (player.isOnline() && player.getClient() != null && player.getClient().getHWid() != null && !player.getName().equals(this.getName()))
{
final String ip = player.getClient().getHWid();
if (thisip.equals(ip) && this != player)
{
if (!Config.ALLOW_DUALBOX)
{
output = false;
break;
}
if (boxes_number + 1 > Config.ALLOWED_BOXES)
{
// actual count+actual player one
output = true;
break;
}
boxes_number++;
active_boxes.add(player.getName());
}
}
}
}
}
if (output)
{
_active_boxes = boxes_number + 1; // current number of boxes+this one
if (!active_boxes.contains(this.getName()))
{
active_boxes.add(this.getName());
this.active_boxes_characters = active_boxes;
}
refreshOtherBoxes();
}
/**
_log.info("Player "+getName()+" has this boxes"); for(String name:active_boxes_characters){ _log.info("*** "+name+" ***"); }
*/
return output;
}
/**
* increase active boxes number for local player and other boxer for same ip.
*/
public void refreshOtherBoxes()
{
if (getClient() != null && getClient().getHWid() != null )
{
final String thisip = getClient().getHWid();
final Collection<Player> allPlayers = World.getInstance().getPlayers();
final Player[] players = allPlayers.toArray(new Player[allPlayers.size()]);
for (final Player player : players)
{
if (player != null && player.isOnline())
{
if (player.getClient() != null && player.getClient().getHWid() != null && !player.getName().equals(this.getName()))
{
final String ip = player.getClient().getHWid();
if (thisip.equals(ip) && this != player)
{
player._active_boxes = _active_boxes;
player.active_boxes_characters = active_boxes_characters;
/**
_log.info("Player "+player.getName()+" has this boxes"); for(String name:player.active_boxes_characters){ _log.info("*** "+name+" ***"); }
*/
}
}
}
}
}
}
/**
* descrease active boxes number for local player and other boxer for same ip.
*/
public void decreaseBoxes()
{
_active_boxes = _active_boxes - 1;
active_boxes_characters.remove(this.getName());
refreshOtherBoxes();
}
αλλά έβαλα πχ στο config max boxes 2 και μπορούσα να μπω με 3 παράθυρα ... για την Ολυμπιάδα δεν το δοκίμασα καν αλλά για να μην δουλεύει εκεί ούτε στην ολυμπιάδα θα δουλεύει ...
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While I respect every other admin who launches a server, including L2Gold, I can proudly say that we’ve built a community where each season brings significant changes and numerous updates. We had anywhere from a few hundred players to nearly one thousand unique players (season 2).
The server has already been rebuilt three times on different client protocols, each time introducing something fresh to the table. L2Gold Essence against most other servers; you’ll notice the difference immediately: no lag, no odd movement bugs, the best geodata (which we’ve continually improved), high FPS during mass PvP, and overall smooth gameplay. Just a single in-game click makes the contrast clear compared to servers that still feel stuck in 2007 in terms of innovation. There were times when things went very wrong due to major code reworks, refactors, and the lack of proper testing, but everything was eventually resolved.
Not only that, but we’ve also attracted CPs and clans that had never played L2Gold before. That’s one of the main reasons why we reached a higher player count than any gold-style server when compared to the original one back in the days.
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Question
TEOGR_hItMaKeR
Γειά σας παιδιά :) Βρήκα αυτόν εδώ τον κώδικα εδώ
http://www.maxcheaters.com/topic/213230-ant-dual-box-acis/
και προσπαθώ να το κάνω σε hwid (χρησιμοποιώ catsguard )
οπότε το κομμάτι αυτό
το έχω κάνει έτσι
αλλά έβαλα πχ στο config max boxes 2 και μπορούσα να μπω με 3 παράθυρα ... για την Ολυμπιάδα δεν το δοκίμασα καν αλλά για να μην δουλεύει εκεί ούτε στην ολυμπιάδα θα δουλεύει ...
Τι έχω κάνει λάθος ; Ευχαριστώ
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