και προσπαθώ να το κάνω σε hwid (χρησιμοποιώ catsguard )
οπότε το κομμάτι αυτό
+
+/** The _active_boxes. */
+public int _active_boxes = -1;
+
+/** The active_boxes_characters. */
+public List<String> active_boxes_characters = new ArrayList<>();
+
+/**
+* check if local player can make multibox and also refresh local boxes instances number.
+* @return true, if successful
+*/
+public boolean checkMultiBox()
+{
+
+boolean output = false;
+
+int boxes_number = 0; // this one
+final List<String> active_boxes = new ArrayList<>();
+
+if (getClient() != null && getClient().getConnection() != null && !getClient().getConnection().isClosed() && getClient().getConnection().getInetAddress() != null)
+{
+final String thisip = getClient().getConnection().getInetAddress().getHostAddress();
+final Collection<L2PcInstance> allPlayers = World.getInstance().getPlayers();
+for (final L2PcInstance player : allPlayers)
+{
+if (player != null)
+{
+if (player.isOnline() && player.getClient() != null && player.getClient().getConnection() != null && !player.getClient().getConnection().isClosed() && player.getClient().getConnection().getInetAddress() != null && !player.getName().equals(this.getName()))
+{
+final String ip = player.getClient().getConnection().getInetAddress().getHostAddress();
+if (thisip.equals(ip) && this != player)
+{
+if (!Config.ALLOW_DUALBOX)
+{
+output = false;
+break;
+}
+if (boxes_number + 1 > Config.ALLOWED_BOXES)
+{
+// actual count+actual player one
+output = true;
+break;
+}
+boxes_number++;
++active_boxes.add(player.getName());
+}
+}
+}
+}
+}
+
+if (output)
+{
+_active_boxes = boxes_number + 1; // current number of boxes+this one
+if (!active_boxes.contains(this.getName()))
+{
+active_boxes.add(this.getName());
+
+this.active_boxes_characters = active_boxes;
+}
+refreshOtherBoxes();
+}
+/**
+_log.info("Player "+getName()+" has this boxes"); for(String name:active_boxes_characters){ _log.info("*** "+name+" ***"); }
+*/
+return output;
+}
+
+/**
+* increase active boxes number for local player and other boxer for same ip.
+*/
+public void refreshOtherBoxes()
+{
+if (getClient() != null && getClient().getConnection() != null && !getClient().getConnection().isClosed() && getClient().getConnection().getInetAddress() != null)
+{
+final String thisip = getClient().getConnection().getInetAddress().getHostAddress();
+final Collection<L2PcInstance> allPlayers = World.getInstance().getPlayers();
++final L2PcInstance[] players = allPlayers.toArray(new L2PcInstance[allPlayers.size()]);
+for (final L2PcInstance player : players)
+{
+if (player != null && player.isOnline())
+{
+if (player.getClient() != null && player.getClient().getConnection() != null && !player.getClient().getConnection().isClosed() && +!player.getName().equals(this.getName()))
+{
+
+final String ip = player.getClient().getConnection().getInetAddress().getHostAddress();
+if (thisip.equals(ip) && this != player)
+{
+player._active_boxes = _active_boxes;
+player.active_boxes_characters = active_boxes_characters;
+/**
+_log.info("Player "+player.getName()+" has this boxes"); for(String name:player.active_boxes_characters){ _log.info("*** "+name+" ***"); }
+*/
+}
+}
+}
+}
+}
+}
+
+/**
+* descrease active boxes number for local player and other boxer for same ip.
+*/
+public void decreaseBoxes()
+{
+_active_boxes = _active_boxes - 1;
+active_boxes_characters.remove(this.getName());
+
+refreshOtherBoxes();
+}
το έχω κάνει έτσι
/** The _active_boxes. */
public int _active_boxes = -1;
/** The active_boxes_characters. */
public List<String> active_boxes_characters = new ArrayList<>();
/**
* check if local player can make multibox and also refresh local boxes instances number.
* @return true, if successful
*/
public boolean checkMultiBox()
{
boolean output = false;
int boxes_number = 0; // this one
final List<String> active_boxes = new ArrayList<>();
if (getClient() != null && getClient().getHWid() != null)
{
final String thisip = getClient().getHWid();
final Collection<Player> allPlayers = World.getInstance().getPlayers();
for (final Player player : allPlayers)
{
if (player != null)
{
if (player.isOnline() && player.getClient() != null && player.getClient().getHWid() != null && !player.getName().equals(this.getName()))
{
final String ip = player.getClient().getHWid();
if (thisip.equals(ip) && this != player)
{
if (!Config.ALLOW_DUALBOX)
{
output = false;
break;
}
if (boxes_number + 1 > Config.ALLOWED_BOXES)
{
// actual count+actual player one
output = true;
break;
}
boxes_number++;
active_boxes.add(player.getName());
}
}
}
}
}
if (output)
{
_active_boxes = boxes_number + 1; // current number of boxes+this one
if (!active_boxes.contains(this.getName()))
{
active_boxes.add(this.getName());
this.active_boxes_characters = active_boxes;
}
refreshOtherBoxes();
}
/**
_log.info("Player "+getName()+" has this boxes"); for(String name:active_boxes_characters){ _log.info("*** "+name+" ***"); }
*/
return output;
}
/**
* increase active boxes number for local player and other boxer for same ip.
*/
public void refreshOtherBoxes()
{
if (getClient() != null && getClient().getHWid() != null )
{
final String thisip = getClient().getHWid();
final Collection<Player> allPlayers = World.getInstance().getPlayers();
final Player[] players = allPlayers.toArray(new Player[allPlayers.size()]);
for (final Player player : players)
{
if (player != null && player.isOnline())
{
if (player.getClient() != null && player.getClient().getHWid() != null && !player.getName().equals(this.getName()))
{
final String ip = player.getClient().getHWid();
if (thisip.equals(ip) && this != player)
{
player._active_boxes = _active_boxes;
player.active_boxes_characters = active_boxes_characters;
/**
_log.info("Player "+player.getName()+" has this boxes"); for(String name:player.active_boxes_characters){ _log.info("*** "+name+" ***"); }
*/
}
}
}
}
}
}
/**
* descrease active boxes number for local player and other boxer for same ip.
*/
public void decreaseBoxes()
{
_active_boxes = _active_boxes - 1;
active_boxes_characters.remove(this.getName());
refreshOtherBoxes();
}
αλλά έβαλα πχ στο config max boxes 2 και μπορούσα να μπω με 3 παράθυρα ... για την Ολυμπιάδα δεν το δοκίμασα καν αλλά για να μην δουλεύει εκεί ούτε στην ολυμπιάδα θα δουλεύει ...
I would like to know if anyone has an interface for H5 that shows the debuff's in TargetStatusWnd or if they have the code for TargetStatusWnd.uc
and TargetStatusWnd in interface.xdat with that future.
I'm trying to implement this function in my interface, but I can't find any interface that has it to view the code.
Thank you very much to this excellent community.
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Question
TEOGR_hItMaKeR
Γειά σας παιδιά :) Βρήκα αυτόν εδώ τον κώδικα εδώ
http://www.maxcheaters.com/topic/213230-ant-dual-box-acis/
και προσπαθώ να το κάνω σε hwid (χρησιμοποιώ catsguard )
οπότε το κομμάτι αυτό
το έχω κάνει έτσι
αλλά έβαλα πχ στο config max boxes 2 και μπορούσα να μπω με 3 παράθυρα ... για την Ολυμπιάδα δεν το δοκίμασα καν αλλά για να μην δουλεύει εκεί ούτε στην ολυμπιάδα θα δουλεύει ...
Τι έχω κάνει λάθος ; Ευχαριστώ
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