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Help For High Five L2J


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Posted (edited)

RequestEnchantItem, edit

item.setEnchantLevel(item.getEnchantLevel() + 1);

PS : the luck for second enchant equals the one for +11 so I don't get what you want to do. Moreover, if you put huge % success, and get items like +20/+30, you will be screwed hard mode, giving the fact L2J formulas are screwed and > +10 begins to be really disbalanced notably on skill success proc.

Edited by Tryskell
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Posted

but what now if i alriedy edited some many stuff in this?

Compile a new project and transfer the edited stuff into the new.

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Posted (edited)

u meen make sql file of old l2j and put source on host and put my sql to new  l2j? or maybe can i copy my old l2j to new source?

Edited by kreis

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