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At Vanga did not work this quest, fixed spread. I hope not to forget anything.

 

ai

class 1 merc_cap_peace : citizen
handler 4 1570 //  TALK_SELECTED
variable_begin
"fhtml0"
"talker"
"myself"
"_choiceN"
"_code"
"_from_choice"
variable_end
 
push_event //  _from_choice
push_const 544
add
fetch_i4
push_const 0
equal
branch_false L2
L1
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
greater_equal
push_reg_sp
fetch_i
branch_false L5
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
and
L5
branch_false L4
L3
push_event //  _choiceN
push_const 540
add
push_reg_sp
fetch_i
push_event //  _choiceN
push_const 540
add
fetch_i4
push_const 1
add
assign4
shift_sp -1
push_event //  _code
push_const 536
add
push_reg_sp
fetch_i
push_const 0
assign4
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 0
S0. "Clean Up the Swamp of Screams"
push_string S0
func_call 184680640 //  func[AddChoice]
shift_sp -2
shift_sp -1
L4
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
less
push_reg_sp
fetch_i
branch_false L8
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
and
L8
branch_false L7
L6
push_event //  _choiceN
push_const 540
add
push_reg_sp
fetch_i
push_event //  _choiceN
push_const 540
add
fetch_i4
push_const 1
add
assign4
shift_sp -1
push_event //  _code
push_const 536
add
push_reg_sp
fetch_i
push_const 1
assign4
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 1
S1. "Clean Up the Swamp of Screams"
push_string S1
func_call 184680640 //  func[AddChoice]
shift_sp -2
shift_sp -1
L7
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 1
equal
push_reg_sp
fetch_i
branch_false L11
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680547 //  func[GetMemoState]
shift_sp -2
push_const 1
push_const 10
mul
push_const 1
add
equal
and
L11
branch_false L10
L9
push_event //  _choiceN
push_const 540
add
push_reg_sp
fetch_i
push_event //  _choiceN
push_const 540
add
fetch_i4
push_const 1
add
assign4
shift_sp -1
push_event //  _code
push_const 536
add
push_reg_sp
fetch_i
push_const 2
assign4
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 2
S2. "Clean Up the Swamp of Screams (Continue)"
push_string S2
func_call 184680640 //  func[AddChoice]
shift_sp -2
shift_sp -1
L10
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
greater_equal
push_reg_sp
fetch_i
branch_false L14
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
push_reg_sp
fetch_i
branch_false L15
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680554 //  func[GetOneTimeQuestFlag]
shift_sp -2
push_const 0
equal
and
L15
and
L14
branch_false L13
L12
push_event //  _choiceN
push_const 540
add
push_reg_sp
fetch_i
push_event //  _choiceN
push_const 540
add
fetch_i4
push_const 1
add
assign4
shift_sp -1
push_event //  _code
push_const 536
add
push_reg_sp
fetch_i
push_const 3
assign4
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 3
S3. "In Search of the Nest"
push_string S3
func_call 184680640 //  func[AddChoice]
shift_sp -2
shift_sp -1
L13
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
push_reg_sp
fetch_i
branch_false L18
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680554 //  func[GetOneTimeQuestFlag]
shift_sp -2
push_const 1
equal
and
L18
branch_false L17
L16
push_event //  _choiceN
push_const 540
add
push_reg_sp
fetch_i
push_event //  _choiceN
push_const 540
add
fetch_i4
push_const 1
add
assign4
shift_sp -1
push_event //  _code
push_const 536
add
push_reg_sp
fetch_i
push_const 4
assign4
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 4
S4. "In Search of the Nest - Complete"
push_string S4
func_call 184680640 //  func[AddChoice]
shift_sp -2
shift_sp -1
L17
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
greater_equal
push_reg_sp
fetch_i
branch_false L21
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 1
equal
push_reg_sp
fetch_i
branch_false L22
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680547 //  func[GetMemoState]
shift_sp -2
push_const 2
equal
push_reg_sp
fetch_i
branch_false L23
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 8083
func_call 184680579 //  func[OwnItemCount]
shift_sp -2
push_const 1
greater_equal
and
L23
and
L22
and
L21
branch_false L20
L19
push_event //  _choiceN
push_const 540
add
push_reg_sp
fetch_i
push_event //  _choiceN
push_const 540
add
fetch_i4
push_const 1
add
assign4
shift_sp -1
push_event //  _code
push_const 536
add
push_reg_sp
fetch_i
push_const 5
assign4
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 5
S5. "In Search of the Nest - In Progress"
push_string S5
func_call 184680640 //  func[AddChoice]
shift_sp -2
shift_sp -1
L20
push_event //  _choiceN
push_const 540
add
fetch_i4
push_const 1
greater
branch_false L25
L24
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1
func_call 184680641 //  func[ShowChoicePage]
shift_sp -2
shift_sp -1
exit_handler
L25
L2
push_event //  _from_choice
push_const 544
add
fetch_i4
push_reg_sp
fetch_i
branch_true L28
push_event //  _choiceN
push_const 540
add
fetch_i4
push_const 1
equal
or
L28
branch_false L27
L26
push_event //  _code
push_const 536
add
fetch_i4
push_reg_sp
fetch_i
push_const 0
equal
branch_false L31
L30
push_event //  _from_choice
push_const 544
add
fetch_i4
push_const 0
equal
push_reg_sp
fetch_i
branch_true L34
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
greater_equal
push_reg_sp
fetch_i
branch_false L35
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
and
L35
or
L34
branch_false L33
L32
push_event //  myself
push_const 704
add
fetch_i
push_const 629
func_call 184615017 //  func[SetCurrentQuestID]
shift_sp -1
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 0
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
push_reg_sp
fetch_i
branch_true L38
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 2
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 3
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
or
L38
branch_false L37
L36
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1118
func_call 184680517 //  func[ShowSystemMessage]
shift_sp -2
shift_sp -1
exit_handler
L37
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
func_call 184615006 //  func[GetMemoCount]
shift_sp -1
push_const 25
less
branch_false L40
L39
push_event //  myself
push_const 704
add
fetch_i
push_event //  fhtml0
push_const 520
add
fetch_i
S6. "merc_cap_peace_q0629_0101.htm"
push_string S6
func_call 184680582 //  func[FHTML_SetFileName]
shift_sp -2
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  fhtml0
push_const 520
add
fetch_i
S7. "quest_id"
push_string S7
push_const 629
func_call 184746119 //  func[FHTML_SetInt]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_event //  fhtml0
push_const 520
add
fetch_i
func_call 184680586 //  func[ShowFHTML]
shift_sp -2
shift_sp -1
jump L41
L40
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S8. "fullquest.htm"
push_string S8
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L41
L33
jump L29
jump L42
L31
push_reg_sp
fetch_i
push_const 1
equal
branch_false L43
L42
push_event //  _from_choice
push_const 544
add
fetch_i4
push_const 0
equal
push_reg_sp
fetch_i
branch_true L46
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
less
push_reg_sp
fetch_i
branch_false L47
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
and
L47
or
L46
branch_false L45
L44
push_event //  myself
push_const 704
add
fetch_i
push_const 629
func_call 184615017 //  func[SetCurrentQuestID]
shift_sp -1
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 0
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
push_reg_sp
fetch_i
branch_true L50
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 2
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 3
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
or
L50
branch_false L49
L48
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1118
func_call 184680517 //  func[ShowSystemMessage]
shift_sp -2
shift_sp -1
exit_handler
L49
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S9. "merc_cap_peace_q0629_0103.htm"
push_string S9
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L45
jump L29
jump L51
L43
push_reg_sp
fetch_i
push_const 2
equal
branch_false L52
L51
push_event //  _from_choice
push_const 544
add
fetch_i4
push_const 0
equal
push_reg_sp
fetch_i
branch_true L55
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 1
equal
push_reg_sp
fetch_i
branch_false L56
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680547 //  func[GetMemoState]
shift_sp -2
push_const 1
push_const 10
mul
push_const 1
add
equal
and
L56
or
L55
branch_false L54
L53
push_event //  myself
push_const 704
add
fetch_i
push_const 629
func_call 184615017 //  func[SetCurrentQuestID]
shift_sp -1
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 0
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
push_reg_sp
fetch_i
branch_true L59
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 2
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 3
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
or
L59
branch_false L58
L57
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1118
func_call 184680517 //  func[ShowSystemMessage]
shift_sp -2
shift_sp -1
exit_handler
L58
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 7250
func_call 184680579 //  func[OwnItemCount]
shift_sp -2
push_const 0
equal
branch_false L61
L60
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S10. "merc_cap_peace_q0629_0106.htm"
push_string S10
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
jump L62
L61
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
push_const 1
func_call 184746368 //  func[SetHTMLCookie]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S11. "merc_cap_peace_q0629_0105.htm"
push_string S11
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L62
L54
jump L29
jump L63
L52
push_reg_sp
fetch_i
push_const 3
equal
branch_false L64
L63
push_event //  _from_choice
push_const 544
add
fetch_i4
push_const 0
equal
push_reg_sp
fetch_i
branch_true L67
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
greater_equal
push_reg_sp
fetch_i
branch_false L68
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
push_reg_sp
fetch_i
branch_false L69
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680554 //  func[GetOneTimeQuestFlag]
shift_sp -2
push_const 0
equal
and
L69
and
L68
or
L67
branch_false L66
L65
push_event //  myself
push_const 704
add
fetch_i
push_const 109
func_call 184615017 //  func[SetCurrentQuestID]
shift_sp -1
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 0
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
push_reg_sp
fetch_i
branch_true L72
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 2
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 3
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
or
L72
branch_false L71
L70
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1118
func_call 184680517 //  func[ShowSystemMessage]
shift_sp -2
shift_sp -1
exit_handler
L71
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
func_call 184615006 //  func[GetMemoCount]
shift_sp -1
push_const 25
less
branch_false L74
L73
push_event //  myself
push_const 704
add
fetch_i
push_event //  fhtml0
push_const 520
add
fetch_i
S12. "merc_cap_peace_q109_001.htm"
push_string S12
func_call 184680582 //  func[FHTML_SetFileName]
shift_sp -2
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  fhtml0
push_const 520
add
fetch_i
S13. "quest_id"
push_string S13
push_const 109
func_call 184746119 //  func[FHTML_SetInt]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_event //  fhtml0
push_const 520
add
fetch_i
func_call 184680586 //  func[ShowFHTML]
shift_sp -2
shift_sp -1
jump L75
L74
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S14. "fullquest.htm"
push_string S14
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L75
L66
jump L29
jump L76
L64
push_reg_sp
fetch_i
push_const 4
equal
branch_false L77
L76
push_event //  _from_choice
push_const 544
add
fetch_i4
push_const 0
equal
push_reg_sp
fetch_i
branch_true L80
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
push_reg_sp
fetch_i
branch_false L81
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680554 //  func[GetOneTimeQuestFlag]
shift_sp -2
push_const 1
equal
and
L81
or
L80
branch_false L79
L78
push_event //  myself
push_const 704
add
fetch_i
push_const 109
func_call 184615017 //  func[SetCurrentQuestID]
shift_sp -1
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 0
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
push_reg_sp
fetch_i
branch_true L84
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 2
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 3
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
or
L84
branch_false L83
L82
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1118
func_call 184680517 //  func[ShowSystemMessage]
shift_sp -2
shift_sp -1
exit_handler
L83
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S15. "finishedquest.htm"
push_string S15
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L79
jump L29
jump L85
L77
push_reg_sp
fetch_i
push_const 5
equal
branch_false L86
L85
push_event //  _from_choice
push_const 544
add
fetch_i4
push_const 0
equal
push_reg_sp
fetch_i
branch_true L89
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
greater_equal
push_reg_sp
fetch_i
branch_false L90
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 1
equal
push_reg_sp
fetch_i
branch_false L91
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680547 //  func[GetMemoState]
shift_sp -2
push_const 2
equal
push_reg_sp
fetch_i
branch_false L92
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 8083
func_call 184680579 //  func[OwnItemCount]
shift_sp -2
push_const 1
greater_equal
and
L92
and
L91
and
L90
or
L89
branch_false L88
L87
push_event //  myself
push_const 704
add
fetch_i
push_const 109
func_call 184615017 //  func[SetCurrentQuestID]
shift_sp -1
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 0
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
push_reg_sp
fetch_i
branch_true L95
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 2
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 3
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
or
L95
branch_false L94
L93
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1118
func_call 184680517 //  func[ShowSystemMessage]
shift_sp -2
shift_sp -1
exit_handler
L94
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S16. "merc_cap_peace_q109_003.htm"
push_string S16
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L88
jump L29
jump L96
L86
L96
L29
shift_sp -1
exit_handler
L27
call_super
handler_end
 
handler 31 299 //  QUEST_ACCEPTED
variable_begin
"quest_id"
"talker"
"myself"
"_choiceN"
"_code"
"_from_choice"
variable_end
 
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 0
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
push_reg_sp
fetch_i
branch_true L99
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 2
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 3
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
or
L99
branch_false L98
L97
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1118
func_call 184680517 //  func[ShowSystemMessage]
shift_sp -2
shift_sp -1
exit_handler
L98
push_event //  quest_id
push_const 156
add
fetch_i4
push_const 629
equal
branch_false L101
L100
push_event //  myself
push_const 704
add
fetch_i
push_const 629
func_call 184615017 //  func[SetCurrentQuestID]
shift_sp -1
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
func_call 184549408 //  func[GetCurrentTick]
push_event //  talker
push_const 40
add
fetch_i //  quest_last_reward_time
push_const 772
add
fetch_i4
sub
push_const 1
greater
branch_false L103
L102
push_event //  talker
push_const 40
add
fetch_i //  quest_last_reward_time
push_const 772
add
push_reg_sp
fetch_i
push_event //  myself
push_const 704
add
fetch_i
func_call 184549408 //  func[GetCurrentTick]
assign4
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680544 //  func[SetMemo]
shift_sp -2
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
push_const 1
push_const 10
mul
push_const 1
add
func_call 184746081 //  func[SetMemoState]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 1
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184746363 //  func[AddLog]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
push_const 1
func_call 184746087 //  func[SetFlagJournal]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S17. "ItemSound.quest_accept"
push_string S17
func_call 184680685 //  func[SoundEffect]
shift_sp -2
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S18. "merc_cap_peace_q0629_0104.htm"
push_string S18
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L103
exit_handler
L101
push_event //  quest_id
push_const 156
add
fetch_i4
push_const 109
equal
branch_false L105
L104
push_event //  myself
push_const 704
add
fetch_i
push_const 109
func_call 184615017 //  func[SetCurrentQuestID]
shift_sp -1
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184680544 //  func[SetMemo]
shift_sp -2
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
push_const 1
func_call 184746081 //  func[SetMemoState]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 1
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184746363 //  func[AddLog]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
push_const 1
func_call 184746087 //  func[SetFlagJournal]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S19. "ItemSound.quest_accept"
push_string S19
func_call 184680685 //  func[SoundEffect]
shift_sp -2
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S20. "merc_cap_peace_q109_002.htm"
push_string S20
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
exit_handler
L105
call_super
handler_end
 
handler 32 494 //  MENU_SELECTED
variable_begin
"ask"
"i0"
"i1"
"quest_id"
"reply"
"talker"
"myself"
"_choiceN"
"_code"
"_from_choice"
variable_end
 
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 0
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
push_reg_sp
fetch_i
branch_true L108
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 2
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 3
func_call 184680556 //  func[GetInventoryInfo]
shift_sp -2
push_const 0.800000
mul
greater_equal
or
L108
branch_false L107
L106
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 1118
func_call 184680517 //  func[ShowSystemMessage]
shift_sp -2
shift_sp -1
exit_handler
L107
push_event //  ask
push_const 160
add
fetch_i4
push_const 629
equal
branch_false L110
L109
push_event //  i0
push_const 260
add
push_reg_sp
fetch_i
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
push_const 2
push_const 1
sub
func_call 184746369 //  func[GetHTMLCookie]
shift_sp -3
assign4
shift_sp -1
push_event //  i0
push_const 260
add
fetch_i4
push_const 1
negate
not_equal
branch_false L112
L111
push_event //  reply
push_const 164
add
fetch_i4
push_const 1
equal
push_reg_sp
fetch_i
branch_false L115
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 1
equal
and
L115
branch_false L114
L113
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S21. "merc_cap_peace_q0629_0201.htm"
push_string S21
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L114
push_event //  reply
push_const 164
add
fetch_i4
push_const 3
equal
push_reg_sp
fetch_i
branch_false L118
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 1
equal
and
L118
branch_false L117
L116
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 7250
func_call 184680579 //  func[OwnItemCount]
shift_sp -2
push_const 100
greater_equal
branch_false L120
L119
push_event //  myself
push_const 704
add
fetch_i
func_call 184549408 //  func[GetCurrentTick]
push_event //  talker
push_const 40
add
fetch_i //  quest_last_reward_time
push_const 772
add
fetch_i4
sub
push_const 1
greater
branch_false L122
L121
push_event //  talker
push_const 40
add
fetch_i //  quest_last_reward_time
push_const 772
add
push_reg_sp
fetch_i
push_event //  myself
push_const 704
add
fetch_i
func_call 184549408 //  func[GetCurrentTick]
assign4
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 7250
push_const 100
func_call 184746114 //  func[DeleteItem1]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 7251
push_const 20
func_call 184746111 //  func[GiveItem1]
shift_sp -3
shift_sp -1
L122
push_event //  myself
push_const 704
add
fetch_i
push_const 3
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184746363 //  func[AddLog]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S22. "merc_cap_peace_q0629_0202.htm"
push_string S22
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
jump L123
L120
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S23. "merc_cap_peace_q0629_0203.htm"
push_string S23
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L123
L117
push_event //  reply
push_const 164
add
fetch_i4
push_const 4
equal
branch_false L125
L124
push_event //  myself
push_const 704
add
fetch_i
func_call 184549408 //  func[GetCurrentTick]
push_event //  talker
push_const 40
add
fetch_i //  quest_last_reward_time
push_const 772
add
fetch_i4
sub
push_const 1
greater
branch_false L127
L126
push_event //  talker
push_const 40
add
fetch_i //  quest_last_reward_time
push_const 772
add
push_reg_sp
fetch_i
push_event //  myself
push_const 704
add
fetch_i
func_call 184549408 //  func[GetCurrentTick]
assign4
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 7250
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 7250
func_call 184680579 //  func[OwnItemCount]
shift_sp -2
func_call 184746114 //  func[DeleteItem1]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 2
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184746363 //  func[AddLog]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680549 //  func[RemoveMemo]
shift_sp -2
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S24. "ItemSound.quest_finish"
push_string S24
func_call 184680685 //  func[SoundEffect]
shift_sp -2
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S25. "merc_cap_peace_q0629_0204.htm"
push_string S25
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
L127
L125
L112
L110
push_event //  ask
push_const 160
add
fetch_i4
push_const 109
equal
branch_false L129
L128
push_event //  reply
push_const 164
add
fetch_i4
push_const 1
equal
branch_false L131
L130
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
S26. "merc_cap_peace_q109_004.htm"
push_string S26
func_call 184680516 //  func[ShowPage]
shift_sp -2
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 8083
push_const 1
func_call 184746114 //  func[DeleteItem1]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
push_const 3
func_call 184746081 //  func[SetMemoState]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_const 3
push_event //  talker
push_const 40
add
fetch_i
push_const 109
func_call 184746363 //  func[AddLog]
shift_sp -3
shift_sp -1
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 109
push_const 3
func_call 184746087 //  func[SetFlagJournal]
shift_sp -3
shift_sp -1
L131
L129
call_super
handler_end
 
class_end
 
class 1 scout_s_corpse : citizen
handler 4 297    //  TALK_SELECTED
    variable_begin
        "fhtml0"
        "talker"
        "myself"
        "_choiceN"
        "_code"
        "_from_choice"
    variable_end
 
    push_event    //  _from_choice
    push_const 544
    add
    fetch_i4
    push_const 0
    equal
    branch_false L2
L1
    push_event    //  talker
    push_const 40
    add
    fetch_i    //  level
    push_const 1092
    add
    fetch_i4
    push_const 66
    greater_equal
    push_reg_sp
    fetch_i
    branch_false L5
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 109
    func_call 184680543    //  func[HaveMemo]
    shift_sp -2
    push_const 1
    equal
    push_reg_sp
    fetch_i
    branch_false L6
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 109
    func_call 184680547    //  func[GetMemoState]
    shift_sp -2
    push_const 1
    equal
    and
L6
    and
L5
    branch_false L4
L3
    push_event    //  _choiceN
    push_const 540
    add
    push_reg_sp
    fetch_i
    push_event    //  _choiceN
    push_const 540
    add
    fetch_i4
    push_const 1
    add
    assign4
    shift_sp -1
    push_event    //  _code
    push_const 536
    add
    push_reg_sp
    fetch_i
    push_const 0
    assign4
    shift_sp -1
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_const 0
S0.    "In Search of the Nest - In Progress"
    push_string S0
    func_call 184680640    //  func[AddChoice]
    shift_sp -2
    shift_sp -1
L4
    push_event    //  _choiceN
    push_const 540
    add
    fetch_i4
    push_const 1
    greater
    branch_false L8
L7
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 1
    func_call 184680641    //  func[ShowChoicePage]
    shift_sp -2
    shift_sp -1
    exit_handler
L8
L2
    push_event    //  _from_choice
    push_const 544
    add
    fetch_i4
    push_reg_sp
    fetch_i
    branch_true L11
    push_event    //  _choiceN
    push_const 540
    add
    fetch_i4
    push_const 1
    equal
    or
L11
    branch_false L10
L9
    push_event    //  _code
    push_const 536
    add
    fetch_i4
    push_reg_sp
    fetch_i
    push_const 0
    equal
    branch_false L14
L13
    push_event    //  _from_choice
    push_const 544
    add
    fetch_i4
    push_const 0
    equal
    push_reg_sp
    fetch_i
    branch_true L17
    push_event    //  talker
    push_const 40
    add
    fetch_i    //  level
    push_const 1092
    add
    fetch_i4
    push_const 66
    greater_equal
    push_reg_sp
    fetch_i
    branch_false L18
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 109
    func_call 184680543    //  func[HaveMemo]
    shift_sp -2
    push_const 1
    equal
    push_reg_sp
    fetch_i
    branch_false L19
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 109
    func_call 184680547    //  func[GetMemoState]
    shift_sp -2
    push_const 1
    equal
    and
L19
    and
L18
    or
L17
    branch_false L16
L15
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_const 109
    func_call 184615017    //  func[SetCurrentQuestID]
    shift_sp -1
    shift_sp -1
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 0
    func_call 184680556    //  func[GetInventoryInfo]
    shift_sp -2
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 1
    func_call 184680556    //  func[GetInventoryInfo]
    shift_sp -2
    push_const 0.800000
    mul
    greater_equal
    push_reg_sp
    fetch_i
    branch_true L22
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 2
    func_call 184680556    //  func[GetInventoryInfo]
    shift_sp -2
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 3
    func_call 184680556    //  func[GetInventoryInfo]
    shift_sp -2
    push_const 0.800000
    mul
    greater_equal
    or
L22
    branch_false L21
L20
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 1118
    func_call 184680517    //  func[ShowSystemMessage]
    shift_sp -2
    shift_sp -1
    exit_handler
L21
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
S1.    "scout_s_corpse_q109_001.htm"
    push_string S1
    func_call 184680516    //  func[ShowPage]
    shift_sp -2
    shift_sp -1
L16
    jump L12
    jump L23
L14
L23
L12
    shift_sp -1
    exit_handler
L10
    call_super
handler_end
 
handler 32 171    //  MENU_SELECTED
    variable_begin
        "ask"
        "reply"
        "talker"
        "myself"
        "_choiceN"
        "_code"
        "_from_choice"
    variable_end
 
    push_event    //  ask
    push_const 160
    add
    fetch_i4
    push_const 109
    equal
    branch_false L25
L24
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_const 109
    func_call 184615017    //  func[SetCurrentQuestID]
    shift_sp -1
    shift_sp -1
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 0
    func_call 184680556    //  func[GetInventoryInfo]
    shift_sp -2
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 1
    func_call 184680556    //  func[GetInventoryInfo]
    shift_sp -2
    push_const 0.800000
    mul
    greater_equal
    push_reg_sp
    fetch_i
    branch_true L28
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 2
    func_call 184680556    //  func[GetInventoryInfo]
    shift_sp -2
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 3
    func_call 184680556    //  func[GetInventoryInfo]
    shift_sp -2
    push_const 0.800000
    mul
    greater_equal
    or
L28
    branch_false L27
L26
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 1118
    func_call 184680517    //  func[ShowSystemMessage]
    shift_sp -2
    shift_sp -1
    exit_handler
L27
L25
    push_event    //  ask
    push_const 160
    add
    fetch_i4
    push_const 109
    equal
    branch_false L30
L29
    push_event    //  reply
    push_const 164
    add
    fetch_i4
    push_const 1
    equal
    branch_false L32
L31
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
S2.    "scout_s_corpse_q109_002.htm"
    push_string S2
    func_call 184680516    //  func[ShowPage]
    shift_sp -2
    shift_sp -1
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 8083
    push_const 1
    func_call 184746111    //  func[GiveItem1]
    shift_sp -3
    shift_sp -1
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 109
    push_const 2
    func_call 184746081    //  func[SetMemoState]
    shift_sp -3
    shift_sp -1
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_const 2
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 109
    func_call 184746363    //  func[AddLog]
    shift_sp -3
    shift_sp -1
    push_event    //  myself
    push_const 704
    add
    fetch_i
    push_event    //  talker
    push_const 40
    add
    fetch_i
    push_const 109
    push_const 2
    func_call 184746087    //  func[SetFlagJournal]
    shift_sp -3
    shift_sp -1
L32
L30
handler_end
 
class_end
Npc Data
npc_begin citizen 32015 [scout_s_corpse1] level=70 acquire_exp_rate=0 acquire_sp=0 unsowing=1 clan={} ignore_clan_list={} clan_help_range=300 slot_chest=[] slot_rhand=[] slot_lhand=[] shield_defense_rate=0 shield_defense=0 skill_list={@s_race_dwarves;@s_full_magic_defence} npc_ai={[scout_s_corpse];{[fnHi]=[scout_s_corpse001.htm]}} category={} race=etc sex=male undying=1 can_be_attacked=0 corpse_time=7 no_sleep_mode=0 agro_range=0 ground_high={118.8;0;0} ground_low={79.2;0;0} exp=429634528 org_hp=2444.46819 org_hp_regen=11.85 org_mp=1493 org_mp_regen=2.78 collision_radius={13;13} collision_height={19;19} str=40 int=21 dex=30 wit=20 con=43 men=10 base_attack_type=fist base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=50 base_physical_attack=919.8 base_critical=1 physical_hit_modify=9 base_attack_speed=278 base_reuse_delay=0 base_magic_attack=546 base_defend=329 base_magic_defend=267.4 physical_avoid_modify=0 soulshot_count=0 spiritshot_count=0 hit_time_factor=0.32 item_make_list={} corpse_make_list={} additional_make_list={} additional_make_multi_list={} hp_increase=0 mp_increase=0 safe_height=100 npc_end
 
 
Do not forget to leave your feedback
 
 
Posted

I want to learn some basics on l2off

Can you explain me please what is this piece of the code does?

S0. "Clean Up the Swamp of Screams"
push_string S0
func_call 184680640 //  func[AddChoice]
shift_sp -2
shift_sp -1
L4
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
less
push_reg_sp
fetch_i
branch_false L8
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
and
Posted (edited)

I want to learn some basics on l2off

Can you explain me please what is this piece of the code does?

S0. "Clean Up the Swamp of Screams"
push_string S0
func_call 184680640 //  func[AddChoice]
shift_sp -2
shift_sp -1
L4
push_event //  talker
push_const 40
add
fetch_i //  level
push_const 1092
add
fetch_i4
push_const 66
less
push_reg_sp
fetch_i
branch_false L8
push_event //  myself
push_const 704
add
fetch_i
push_event //  talker
push_const 40
add
fetch_i
push_const 629
func_call 184680543 //  func[HaveMemo]
shift_sp -2
push_const 0
equal
and

It's a part of the quest taken by captain of the Golden Ram Mercenary Force,i think npc name Pierce,it's a reworked fix.

As for learning i might create a script tutorial when find some time

Edited by Mr.Parker
  • 3 years later...
  • 2 years later...
Posted
On 1/24/2023 at 10:08 AM, scantraxx7777 said:

Why is this guy banned ? He has shared so much useful info..

 

Do not undig old posts.

Locked.

  • Vision locked this topic
Guest
This topic is now closed to further replies.


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The human buffer gets its job back: advertise your own buffs, set the price, sell to whoever passes. Scheme Buffer — IMPROVED. Schemes saved per account, applied from the NPC and from the board, with a cost and skill list you control. AIO character — NEW. All-in-one character with its own buffs and saved macros, duration and type set by you. Level reward — NEW. Automatic prize on reaching each level, right where most new players give up. Rates per level bracket — NEW. Five independent brackets between 1 and 86 for XP, SP and currency, plus an exclusive rate inside instances. Subclass and skill stacking — EXPANDED. Configurable cap, switching anywhere, selective stacking across subclasses with a block list. Agathion — NEW. Companion pet that follows, talks and optionally heals by percentage. Restored at login. Pet and summon persistence — IMPROVED. Pet and servitor return after a reconnect with buffs and cooldown intact. A dropped connection stops costing ten minutes of rebuffing. Chat commands — NEW. A whole layer absent from stock Interlude: .menu .farm .acp .mission .vote .sell .register .instance .leader .crystal .recipe .aiomacro CONTENT AND WORLD — 8 systems Instanced territories — NEW. Private farm area per player or party, built from the map regions. Each region has its own monster list, respawn, entry policy and a trigger-released boss. No instance sees another, and the drop rate inside is exclusive. Spot fighting is over. Kamaloka — NEW. Instanced dungeon with its own scoring, a board ranking and an entry pass as an item. Simulated players — NEW. Server-controlled characters with combat, healing and potion AI, town walking routes and template clans. Visible in /who. A freshly opened server stops looking empty. Champion mobs — EXPANDED. Own HP, attack and speed, configurable aura, multiplied XP/SP/drop, exclusive drop list, optional guaranteed enchant. Boss info and reward — NEW. Schedule and status on the board, participation reward per raid, raid points to the clan, loot protection, grand boss death announce. Original Interlude content — IMPROVED. 343 quests, 9 castles with working sieges, 44 clan halls with auction and functions, Seven Signs, Festival of Darkness, manor, fishing. Grand boss AI revised — Antharas, Baium, Frintezza, Sailren. Polymorph — NEW. Visual transformation of players and NPCs from an open file. Seasonal events — NEW. Mammon Spawn and Master of Enchanting as calendar scripts. COMMUNITY BOARD — 22 panels Player panel — NEW. Board home with server info, rules, active promotions and a shortcut to every other panel. Server shop — NEW. A merchant inside the board, prices subject to the ruling clan's tax. Rankings — NEW. PvP, PK, level, clan raid points, Kamaloka score and event ranking — six lists updated live, with automatic weekly prizes. Donation panel — NEW. Balance, product and delivery on the character, integrated with the website system. Every delivery logged. Party matching — NEW. A party noticeboard by level, class and goal. Live information panels — NEW. Boss schedules, active events, open instances and territories, governor panel, channel videos with a watch reward, vote reward. All read from the real server state. Forum, mail and friends — IMPROVED. Internal forum, character mail, friend list, favourites and a personal memo. All panel HTML is open — change the visual identity with no recompile. ADMINISTRATION — 7 systems Operations panel — NEW. The desktop Control Center described above. Visual content editors — NEW. Items with icon preview, plus multisell, NPC, class and configuration editors. Item cloning, ID migration, item pack import, automatic backup before every save. Client file editor — NEW. itemgrp / npcgrp / skillgrp read, edit and repack, with ID migration synchronized between server and client. Adding a custom item stops being a manual process across three tools. In-game editors — NEW. Balance, event engine, function zones, territories and system config edited from a board panel, applied without restart, automatic backup of every changed file. GM commands — EXPANDED. 147 commands with per-command access level: zone creation by vertices in-game, spawns saved to the database, NPC route editor with preview, event / balance / enchant panels, HWID management. Persistent configuration — NEW. What the GM changes from the panel is stored and reapplied at next boot. Update package — NEW. The build ships only what changed, hash-verified per file, ready to publish to your players. SECURITY AND PROMOTION — 6 systems Guard and HWID — NEW. Validation at startup, machine identification, window limit per machine, configurable grace mode, access log per account, ban and lookup by GM command. Discord logging — NEW. 28 channels: enchant, drop, pickup, trade, warehouse, multisell, donation, Olympiad results, grand boss deaths, player and GM logins, suspicious IP alerts, chat keyword filter. When a player complains about a missing item, the answer is in the channel. Vote reward — NEW. 8 top lists, individual reward, per-site cooldown, global vote goal with a collective prize. YouTube integration — NEW. Turns your player base into your channel audience. Full section below. Announcements and promotions — NEW. Rotating in-game announces, time-boxed promotions with a board panel. Build protection — NEW. Obfuscation plus optional class encryption with its own loader. YOUTUBE — TURN YOUR PLAYERS INTO YOUR CHANNEL AUDIENCE Most packs call "YouTube integration" a button that opens a link. This one is a closed loop between your channel and the game, and the player never leaves the client. 1. Your channel, inside the game. The server queries the YouTube Data API and rewrites its own video list — title, description and publish date. You never maintain a list by hand: publish on YouTube and the panel updates itself. Players search it and pick what to watch. 2. The video plays inside the client. No alt-tab, no browser, nobody logs out to watch. The server reads the real duration of that video from YouTube and sets the timer to that exact length — the message on screen says how long is left. The player is held away for the duration, so watching is watching, not a tab left open in the background. 3. Watch time, not clicks. This is the part that matters for a channel. A click that bounces after three seconds does nothing for you. What reaches your channel here is a completed view, because the reward only exists if the video runs to the end. 4. The reward lands automatically. Items go straight to the character with an on-screen confirmation and a chat line naming the video. The reward items are yours to configure. Every upload reaches everyone online. A new video triggers an in-game announcement with a message you write. No ad spend, no posting the link in five Discords and hoping. It becomes a habit, not a one-off spike. The daily cap resets every day, so the same players come back tomorrow. Your back catalogue keeps earning views months after publication. Abuse controls built in. One reward per video per day, a configurable daily cap across all videos, one video in progress at a time, everything stored per character in the database — relogging resets nothing. Configurable: API key, channel, how many videos to pull, whether to announce, the announcement text, the reward items and the daily reward cap. A server with 300 players online is 300 completed views on every upload. That is the difference between a channel nobody sees and a channel that grows with the server. COMBAT AND BALANCE — 6 systems Balance per class — NEW. Damage dealt and taken per class, split by attack type, edited from the board, applied without restart, automatic backup so you can roll back. Balance per skill — NEW. Power, duration and behaviour per class, without touching the original skill XML. The broken skill of the month is fixed on the spot, not in the next release. Combat caps — NEW. Hard cap on attack and cast speed, no-cooldown skill list, skill duration overridden by ID, fixed cancel time, configurable expertise penalty. Extra effects and conditions — NEW. 9 effects from later chronicles ported to Interlude, 7 new skill conditions, weapon-swap skill, skill that teaches a skill, extra targets. Servitor share — NEW. The summoner passes a percentage of their stats to the servitor. Geoengine and movement — IMPROVED. Revised pathfinding with instance support. WHAT YOU GET The distribution, compiled and licensed for your project The complete datapack — 689 XML files and the Community Board HTML, open to edit Database scripts: install plus versioned migrations Desktop Control Center (EN / PT / ES) Continuous updates through the update system Direct support during setup Optional: the L2JOne Website System — player accounts, donations with automatic in-game delivery, admin dashboard, 4 payment methods, 4 languages. Sold separately, ask if you want both. HONEST NOTES Ships compiled and licensed per project. If you need full Java sources, ask up front — do not assume it is included. Guard/HWID and the build protection are real operational controls, not a promise of absolute protection. Anyone selling you "unhackable" is selling you a story. Two systems ship disabled and are still marked in-development in the config: Fake Farming and Timed Amulets. Everything else in this list is working. The game client itself is not distributed here. The item name and grp tables for the High Five content are included, and the Control Center edits itemgrp / npcgrp / skillgrp, but assembling and hosting the client is yours. CONTACT Full system catalogue: l2jone.com/fonte Website: l2jone.com Telegram: @Williams0ff E-mail: support@l2jone.com Pricing depends on the plan and on what you want bundled — message me and I will send the options. I am open to using the forum's middleman / escrow service. I have no reputation here yet, and I think asking for it is fair. Questions in the topic are welcome — I answer them here so the next person reading finds the answer too.    Scrolls Augments New Augment Acessories    
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    • Don't cry, it's a game. If it makes you cum on your monitor, of course, enjoy it. My business has been running for years and will continue to do so. No matter what happens here, the dogs bark, the caravan moves on. Start developing game engines - post them too - after all, I create them too) Salvation:Arena (MOBA) Unreal Engine RED-TEAM REVERSECODE Аліса займається розробкою ще з часів створення денді та сеги-діти які створюють шум для мене просто діти) За ці роки роботи я бачила багато різних людей у цій сфері все що я думаю про це не плачте та насолоджуйтесь життям слава ураїне - котись на свій бразильський форум)   If you'd simply asked me in a private message on the forum to be reinstated, you'd have been unblocked without a problem. I have no enemies—it's just business. I can make any product on the market, models and effects, copyrights—complex tools—at my age, people run large companies. I'm pleased that our beloved MXC* forum will now have a lot of free products. I earn a maximum of $200-$300 a year from this industry. If that excites you, well, have fun with us.       I moderate many gaming communities, here's one of them  if I hated you, you'd be out of here in a minute, brother  so don't get carried away with your wet dreams. On the topic of free work, start doing it yourself—the forum needs good free stuff. Someone will definitely like you here and throw a flower on your grave. Besides, you're forgetting that half the forum is involved in this interface development business and for many developers, it's a good income. So, you want to make life sweeter for them all, not just for me it's actually nice that you're such a noble young man.   Besides, I usually work from behind the scenes and don't move anywhere in the market but nothing stops me from doing what others do - working from the shadows  you won't even see that I'm doing it, it's so funny.   Start doing free work. You promised to do it well and post it to communities on time. Good luck! We'll have fun, that's great!🥰   завжди приємно поспілкуватися з веселими людьми              
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