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Npc Save


everestbatka

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Hello guys!
Sry for the skilled dev maybe will be stupid question but im new so i want to ask you.When i spawn a new npc in my server how to save it permanently to dont be delleted after restart? 
Tnx  :okey:

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It depends on your pack, in mine it is //spawn NPC_ID which adds spawn to database.

No no for me the spawn comand is the same and all custom npcs that i add are saved after i spawn them and  restart the server. But for example Roy the cat [class master] was in the pack and its also in the custom_npc data and it works perfect but when i sapwn hem in the game and then restart the server he disappear. Im useing l2jFrozen pack.

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gameserver/config/head/altsettings.properties
# -----------------------
# Class Master -
# -----------------------
# Allow Change Class with ClassMaster
AllowClassMasters = False

# Allow Upgrade Strider with ClassMaster
AllowClassMastersStriderUpdate = False

 

to

 

# -----------------------
# Class Master -
# -----------------------
# Allow Change Class with ClassMaster
AllowClassMasters = true

# Allow Upgrade Strider with ClassMaster
AllowClassMastersStriderUpdate = False

 

gameserver/config/functions/l2jfrozen.properties

 

# --------------------------
# Custom Tables -
# --------------------------
# Enable / Disable custom tables.
# The rest of the custom tables are already activated.

# Custom Spawnlist Table
CustomSpawnlistTable = False

# Gm Spawn gets saved on custom_spawnlist Table?
SaveGmSpawnOnCustom = False

# Gm Spawn gets deleted on custom_spawnlist Table?
DeleteGmSpawnOnCustom = False

 

to

 

# --------------------------
# Custom Tables -
# --------------------------
# Enable / Disable custom tables.
# The rest of the custom tables are already activated.

# Custom Spawnlist Table
CustomSpawnlistTable = true

# Gm Spawn gets saved on custom_spawnlist Table?
SaveGmSpawnOnCustom = true

# Gm Spawn gets deleted on custom_spawnlist Table?
DeleteGmSpawnOnCustom = False

Edited by tazerman2
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gameserver/config/head/altsettings.properties

# -----------------------

# Class Master -

# -----------------------

# Allow Change Class with ClassMaster

AllowClassMasters = False

# Allow Upgrade Strider with ClassMaster

AllowClassMastersStriderUpdate = False

 

to

 

# -----------------------

# Class Master -

# -----------------------

# Allow Change Class with ClassMaster

AllowClassMasters = true

# Allow Upgrade Strider with ClassMaster

AllowClassMastersStriderUpdate = False

 

gameserver/config/functions/l2jfrozen.properties

 

# --------------------------

# Custom Tables -

# --------------------------

# Enable / Disable custom tables.

# The rest of the custom tables are already activated.

 

# Custom Spawnlist Table

CustomSpawnlistTable = False

 

# Gm Spawn gets saved on custom_spawnlist Table?

SaveGmSpawnOnCustom = False

 

# Gm Spawn gets deleted on custom_spawnlist Table?

DeleteGmSpawnOnCustom = False

 

to

 

# --------------------------

# Custom Tables -

# --------------------------

# Enable / Disable custom tables.

# The rest of the custom tables are already activated.

 

# Custom Spawnlist Table

CustomSpawnlistTable = true

 

# Gm Spawn gets saved on custom_spawnlist Table?

SaveGmSpawnOnCustom = true

 

# Gm Spawn gets deleted on custom_spawnlist Table?

DeleteGmSpawnOnCustom

Tnx fixed by tazerman2 can lock the topic :)

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