/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.model.actor.instance;
import net.sf.l2j.gameserver.instancemanager.CastleManager;
import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
import net.sf.l2j.gameserver.model.entity.Castle;
import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.SiegeInfo;
/**
* @author SweeTs
*/
public class L2ClanManagerInstance extends L2NpcInstance
{
public L2ClanManagerInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if (player == null)
return;
ItemInstance item = player.getInventory().getItemByItemId(5575);
if (command.equalsIgnoreCase("castles"))
{
final NpcHtmlMessage html = new NpcHtmlMessage(0);
html.setFile(getHtmlPath(getNpcId(), 1));
html.replace("%objectId%", getObjectId());
player.sendPacket(html);
}
else if (command.startsWith("siege_"))
{
int castleId = 0;
if (command.startsWith("siege_gludio"))
castleId = 1;
else if (command.startsWith("siege_dion"))
castleId = 2;
else if (command.startsWith("siege_giran"))
castleId = 3;
else if (command.startsWith("siege_oren"))
castleId = 4;
else if (command.startsWith("siege_aden"))
castleId = 5;
else if (command.startsWith("siege_innadril"))
castleId = 6;
else if (command.startsWith("siege_goddard"))
castleId = 7;
else if (command.startsWith("siege_rune"))
castleId = 8;
else if (command.startsWith("siege_schuttgart"))
castleId = 9;
Castle castle = CastleManager.getInstance().getCastleById(castleId);
if (castle != null && castleId != 0)
player.sendPacket(new SiegeInfo(castle));
}
else if (command.equalsIgnoreCase("level_up"))
{
if (item == null || item.getCount() < 50)
{
player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS);
return;
}
else if (player.getClan() == null)
{
player.sendPacket(SystemMessageId.YOU_ARE_NOT_A_CLAN_MEMBER);
return;
}
else if (!player.isClanLeader())
{
player.sendPacket(SystemMessageId.NOT_AUTHORIZED_TO_BESTOW_RIGHTS);
return;
}
player.destroyItemByItemId("Consume", 6393, 50, null, true);
player.getClan().changeLevel(8);
player.getClan().broadcastClanStatus();
player.sendPacket(SystemMessageId.CLAN_LEVEL_INCREASED);
player.broadcastPacket(new MagicSkillUse(player, player, 5103, 1, 1000, 0));
}
else if (command.equalsIgnoreCase("clan_rep"))
{
if (item == null || item.getCount() < 5)
{
player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS);
return;
}
else if (player.getClan() == null)
{
player.sendPacket(SystemMessageId.YOU_ARE_NOT_A_CLAN_MEMBER);
return;
}
else if (!player.isClanLeader())
{
player.sendPacket(SystemMessageId.NOT_AUTHORIZED_TO_BESTOW_RIGHTS);
return;
}
player.destroyItemByItemId("Consume", 6393, 50, null, true);
player.getClan().addReputationScore(1000000);
player.getClan().broadcastClanStatus();
player.sendMessage("Your clan reputation score has been increased.");
}
else if (command.equalsIgnoreCase("learn_clan_skills"))
{
L2VillageMasterInstance.showPledgeSkillList(player);
}
}
@Override
public String getHtmlPath(int npcId, int val)
{
String filename = "";
if (val == 0)
filename = "" + npcId;
else
filename = npcId + "-" + val;
return "data/html/mods/clanManager/" + filename + ".htm";
}
}
What wrong in this code? I have item id 6393, but when i'm trying to buy something for me write Incorrect item count.
Hello!
Looking for a client developer for this feature. (paid work)
I want main armors B,A,S, DYNASTY, MOIRAI,VORPAL,ELEGIA show/give extra stats depending on the enchant level + highlight the current enchant level as the image shows below.
Chronicle H5
thank you in advance
Hello can someone help me to change the revision from engine.dll?
i wanna change it from 216 to 746
i tried to open it with HxD editor but nothing it seems crypted
https://www.mediafire.com/file/om5dlsy0od3tyk0/Engine.dll/file
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Question
Detroitas
What wrong in this code? I have item id 6393, but when i'm trying to buy something for me write Incorrect item count.
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