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Posted

wraios re file gia to guide sou!!!

na se kala dinamonis to greek section etsi! :D

alla ena edit kane

auto einai mono gia interlude?gt gia interlude einai diaforetika kai gia gracia diaforetika pali...gt to lew auto?

epeidh as poume sto interlude einai akrivos etsi opws ta les alla sto gracia exei lige allages

dld oi life orbs ftanoun 76-80-82 lvl...:)an thes kane edit filos :D

Posted

To Diko einai kalitero :D

BASICS

You can augment weapons through the Blacksmith NPC of every village, except in the starting villages for each race and Gludin Village.

All C Grade through S Grade weapons can be augmented. C Grade and B Grade weapons require Gemstone D, and A Grade and S Grade weapons need Gemstone C. For each item to be augmented, a Life Stone and Gemstones are needed, along with the weapon the player wants to augment.

Life Stones can be acquired from hunting monsters. There is a higher chance of obtaining a high-level Life Stone from raid/boss monster rather than from an ordinary monster. A Life Stone shows the level of the character who can use it.

The augmented weapon cannot be exchanged, dropped, traded, sold, freighted, or deposited in the clan warehouse. However, private warehouse storage is possible. An item that has had its augmentation removed can be transferred normally. Weapons with special abilities or an enchantment can be augmented. It is also possible to add a special ability or to enchant augmented items. Even if you remove a weapon’s augmentation, the special ability or enchant status will not change. An augmented weapon cannot be used for crafting dual swords or to trade with the Blacksmith of Mammon.

SPECIFICS

Life stones exist in various grades and levels. A life stone's level effects what level of characters can use the stone, along with the overall strength of the augment itself. The grade effects the strength of the augment more so then its level, along with an additional animation applied to a weapon at certain grades. However, in the end the effects are still random. Life stone levels directly effect the level of active and passive skills on augmented weapons. Also in order to use a life stone you must be equal or higher level then the level of the stone.

 

Life Stone Level Skill Level

46 1

49 2

52 3

55 4

58 5

61 6

64 7

67 8

70 9

76 10

 

There are 4 grades of stones: Normal, Mid-Grade, High-Grade, and Top-Grade. High and top grade will add the additional animation to a weapon. High grade is a weaker effect, while top grade has a stronger effect.

 

There are also four qualitys of augments. The quality of the augment is determined by different types and number. Higher end qualities will also add the special animation effect to a weapon.

 

COLOR RARITY EFFECTS

Yellow Common Stat Modifiers

Blue Uncommon Stat Modifiers Chance Skills

Purple Rare Stat Modifiers Chance Skills Active Skills

 

Red Very Rare Stat Modifiers Chance Skills Active Skills Passive Skills

 

The following chart lists the costs for augmenting a weapon and the costs for removing an augment. Please note the removal price is subject to change do to castle taxes.

 

GRADE GEMSTONES REMOVAL FEE

C 20 D 95,000 Adena

B 30 D 270,000 Adena

A 20 C 330,000 Adena

S 25 C 480,000 Adena

 

POSSIBLE AUGMENTS

The total number of effects on a weapon varie but the range is 2 to 5 possible augments. Most augments consist of 2-4 stat modifiers. However when skills are involved generally there are less effects, but as stated earlier the effects are random so you can never really be sure what can happen.

 

POSSIBLE AUGMENTS

The total number of effects on a weapon varie but the range is 2 to 5 possible augments. Most augments consist of 2-4 stat modifiers. However when skills are involved generally there are less effects, but as stated earlier the effects are random so you can never really be sure what can happen.

 

Added (2008-06-08, 8:13 Am)

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STAT MODIFIERS

Accuracy: between +0.4 and +3.0

CP Recovery: between +0.1 and +0.8

Critical: between +4.9 and +32.7

Evasion: between +0.4 and +3.0

HP Recovery: between +0.1 and +0.8

M. Atk: between +2.5 and +28.2

Maximum CP: between +19.2 and +214.9

Maximum HP: between +12.7 and+155.9

Maximum MP: between +6.1 and +115.1

M. Def: between +4 and +30.8

MP Recovery: between +0.1 and 0.4

P. Atk: between +2.2 and +24.2

P. Def: between +5.1 and +38.2

CON +1

INT +1

MEN +1

STR +1 ACTIVE SKILLS

Active: Absorbs HP.

Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.

Active: Attacks by throwing a boulder.

Active: Burns up the enemy's MP.

Active: Decreases all skill MP consumption rates temporarily.

Active: Decreases all skill re-use times temporarily.

Active: Decreases a target's urge to attack.

Active: Decreases the magic MP consumption rate temporarily.

Active: Decreases the magic re-use time temporarily.

Active: Decreases the opponent's PVP P. Atk. temporarily.

Active: Decreases the skill MP consumption rate temporarily.

Active: Decreases the skill re-use time temporarily.

Active: Decreases the song/dance skill MP consumption rate temporarily.

Active: Decreases the song/dance skill re-use time temporarily.

Active: Decreases the target's urge to attack.

Active: Detonates a fireball by compressing the air around the caster.

Active: Ignites a firecracker.

Active: Ignites a large firecracker.

Active: Increases Accuracy temporarily.

Active: Increases Dodge temporarily.

Active: Increases M. Atk. temporarily.

Active: Increases M. Def. temporarily.

Active: Increases P. Atk. temporarily.

Active: Increases P. Def. temporarily.

Active: Increases PVP Damage temporarily.

Active: Increases resistance to damage from falling temporarily.

Active: Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.

Active: Increases the chance of a critical attack temporarily.

Active: Increases the critical attack rate of magic attacks temporarily.

Active: Increases the effectiveness of HP recovery magic temporarily.

Active: Increases the maximum CP temporarily.

Active: Increases the maximum HP temporarily.

Active: Increases the maximum HP temporarily and restores HP by the increased amount.

Active: Increases the maximum MP temporarily.

Active: Increases the power of HP recovery magic temporarily.

Active: Increases the recharge recover rate of MP.

Active: Increases the recharge recovery rate of MP.

Active: Increases the target's urge to attack.

Active: Inflicts a dark attack.

Active: Inflicts a dark attack in the shape of a parabola.

Active: Inflicts a elementally challenged attack.

Active: Inflicts a elementally challenged attack in the shape of a parabola.

 

Added (2008-06-08, 8:14 Am)

---------------------------------------------

Active: Inflicts a flaming attack.

Active: Inflicts a flaming attack in the shape of a parabola.

Active: Inflicts a gusting attack.

Active: Inflicts a gusting attack in the shape of a parabola.

Active: Inflicts an earthen attack attack.

Active: Inflicts an earthen attack attack in the shape of a parabola.

Active: Inflicts a sacred attack.

Active: Inflicts a sacred attack in the shape of a parabola.

Active: Inflicts a water-type attack.

Active: Inflicts a water-type attack in the shape of a parabola.

Active: Inflicts damage by throwing a boulder.

Active: Instantly restores your HP.

Active: Launches a dark attack.

Active: Launches a sacred attack.

Active: Momentarily becomes invincible.

Active: Momentarily frightens the target, causing him to flee.

Active: Opens doors and treasure chests with a certain probability. Requires Keys of a Thief.

Active: Play music for a short duration.

Active: Puts the opponent's mind at peace and erases the desire to attack.

Active: Regenerates MP.

Active: Removes the target.

Active: Restores CP.

Active: Restores your own CP.

Active: Resurrects a corpse.

Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.

Active: Teleports the caster to a village. Cannot be used in a specially designated place such as the GM Consultation Service.

Active: Teleports to a village regardless of time. Cannot be used in a specially designated place such as the GM Consultation Service.

Active: Temporarily blocks all of the target's physical/magic skills.

Active: Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.

Active: Temporarily blocks the target's magic skills.

Active: Temporarily causes a target to bleed heavily.

Active: Temporarily decreases a target's Atk. Spd.

Active: Temporarily decreases a target's speed.

Active: Temporarily holds the target. The target cannot be affected by any additional hold attacks while the effect lasts.

Active: Temporarily Increases the distance you can jump without sustaining damage.

Active: Temporarily Increases your head size.

Active: Temporarily Increases your lung capacity.

Active: Temporarily paralyzes a target.

Active: Temporarily petrifies the target.

Active: Temporarily poisons the target.

Active: Temporarily puts the target to sleep. The target cannot be affected by any additional sleep attacks while the effect lasts.

Active: Temporarily resist damage from falls.

Active: Temporarily stuns the target.

Active: Unleashes a general attack and temporarily decreases your magic attack power during PvP. CHANCE

Chance: Blocks all of the physical/magic skills of the target that inflicts damage on you with a certain probability.

Chance: Blocks the magic skills of the target that inflicts damage on you with a certain probability.

Chance: Decreases the Atk. Spd. of the target that inflicts damage on you with a certain probability.

Chance: Decreases the PVP Damage of the target that inflicts damage on you with a certain probability.

Chance: Decreases the speed of the target that inflicts damage on you with a certain probability.

Chance: Decreases the urge to fight of the target that inflicts damage on you with a certain probability.

 

Added (2008-06-08, 8:14 Am)

---------------------------------------------

Chance: Has a chance to hold a target that damages you. The target cannot be affected by any additional hold attacks while the effect lasts.

Chance: Has a chance to paralyze a target that damages you.

Chance: Has a chance to petrify a target that damages you.

Chance: Has a chance to poison a target that damages you.

Chance: Has a chance to sleep a target that damages you.

Chance: Has a chance to sleep a target that damages you. The target cannot be affected by any additional sleep attacks while the effect lasts.

Chance: Has a chance to stun a target that damages you.

Chance: Increases accuracy with a certain probability when damage is incurred.

Chance: Increases critical attack rate of magic attacks with a certain probability when damage is incurred.

Chance: Increases critical attack rate with a certain probability when damage is incurred.

Chance: Increases evasion with a certain probability when damage is incurred.

Chance: Increases M. Atk. with a certain probability when damage is incurred.

Chance: Increases maximum CP with a certain probability when damage is incurred.

Chance: Increases maximum HP with a certain probability when damage is incurred.

Chance: Increases maximum MP with a certain probability when damage is incurred.

Chance: Increases M. Def. with a certain probability when damage is incurred.

Chance: Increases P. Atk. with a certain probability when damage is incurred.

Chance: Increases P. Def. with a certain probability when damage is incurred.

Chance: Increases PVP Damage with a certain probability when damage is incurred.

Chance: Increases recovery rate when receiving HP recovery magic with a certain probability after damage is incurred.

Chance: Increases recovery rate when receiving MP recovery magic with a certain probability after damage is incurred.

Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack.

Chance: Momentarily blocks all of the target's physical and magic skills during a magic attack.

Chance: Momentarily blocks all of the target's physical and magic skills during a physical attack.

Chance: Momentarily blocks the target's magic skill during a critical attack.

Chance: Momentarily blocks the target's magic skill during a magic attack.

Chance: Momentarily blocks the target's magic skill during a physical attack.

Chance: Momentarily burns up the target's MP during a critical attack.

Chance: Momentarily burns up the target's MP during a magic attack.

Chance: Momentarily burns up the target's MP during a physical attack.

Chance: Momentarily causes the target to bleed during a critical attack.

Chance: Momentarily causes the target to bleed during a magic attack.

Chance: Momentarily causes the target to bleed during a physical attack.

Chance: Momentarily decreases a target's Atk. Spd. during a critical attack.

Chance: Momentarily decreases a target's Atk. Spd. during a magic attack.

Chance: Momentarily decreases a target's Atk. Spd. during a physical attack.

Chance: Momentarily decreases a target's speed during a critical attack.

Chance: Momentarily decreases a target's speed during a physical attack.

Chance: Momentarily decreases the target's speed during a magic attack. Intensity 3.

Chance: Momentarily frightens the target, causing him to flee during a magic attack.

Chance: Momentarily frightens the target, causing him to flee during a physical attack.

Chance: Momentarily frightens the target during a critical attack.

Chance: Momentarily holds the target during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.

Chance: Momentarily holds the target during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts.

Chance: Momentarily holds the target during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.

Chance: Momentarily paralyzes the target during a critical attack.

Chance: Momentarily paralyzes the target during a magic attack.

Chance: Momentarily paralyzes the target during a physical attack.

Chance: Momentarily petrifies the target during a critical attack.

 

Added (2008-06-08, 8:14 Am)

---------------------------------------------

Chance: Momentarily petrifies the target during a magic attack.

Chance: Momentarily petrifies the target during a physical attack.

Chance: Momentarily poisons the target during a critical attack.

Chance: Momentarily poisons the target during a magic attack.

Chance: Momentarily poisons the target during a physical attack.

Chance: Momentarily puts the target to sleep during a critical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.

Chance: Momentarily puts the target to sleep during a magic attack. The target cannot be affected by any additional sleep attacks while the effect lasts.

Chance: Momentarily puts the target to sleep during a physical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.

Chance: Momentarily stuns the target during a critical attack.

Chance: Momentarily stuns the target during a magic attack.

Chance: Momentarily stuns the target during a physical attack.

Chance: Regenerates CP with a certain probability when damage is incurred.

Chance: Regenerates MP with a certain probability when damage is incurred.

Chance: Temporarily decreases a target's speed during a critical attack.

Chance: Temporarily decreases a target's speed during a physical attack.

Chance: Temporarily decreases a target's urge to attack during a critical attack.

Chance: Temporarily decreases a target's urge to attack during a physical attack.

Chance: Temporarily decreases the target's speed during a magic attack. Intensity 3.

Chance: Temporarily increases the target's urge to attack during a critical attack.

Chance: Temporarily increases the target's urge to attack during a physical attack.

Chance: Temporarily provokes a target to attack during a critical attack.

Chance: Temporarily provokes a target to attack during a physical attack.

Chance: Throw the target that inflicts damage on you into a state of fear and causes him to flee with a certain probability. PASSIVE

Passive: Decreases the magic MP consumption rate.

Passive: Decreases the MP consumption rate for all skills.

Passive: Decreases the skill MP consumption rate.

Passive: Decreases the song/dance skill MP consumption rate.

Passive: Increases accuracy.

Passive: Increases critical attack rate.

Passive: Increases evasion.

Passive: Increases lung capacity.

Passive: Increases Lung Capacity.

Passive: Increases M. Atk.

Passive: Increases M. Def.

Passive: Increases P. Atk.

Passive: Increases P. Def.

Passive: Increases PVP Damage.

Passive: Increases the ability to reflect some of the damage you incurred back to the enemy. Excludes damage by skill or long-range attacks.

Passive: Increases the critical attack rate of magic attacks.

Passive: Increases the effect of HP recovery magic.

Passive: Increases the height from which you can jump without sustaining damage.

Passive: Increases the power of HP recovery magic.

Passive: Increases the recharge recovery rate of MP.

Passive: Increases the weapon weight limit by 2 times.

Passive: Raises resistance to damage from falling.

 

Posted

###Lipon eftiaksa afto to guide gia na help to greek section..Ax ta xerakia mou ponane apo twra kai mono stin skepsi..dn pirazei xalali :) ALL CREDITS TO GriSom###

 

 

Ylika Beltiosis (Refinement)

To Oplo sas, H life orb sas kai ta gemstone

 

 

Oplo:

•Grade C ~ S Oplo x1

• I beltiosi den exei sxesi me ta soul crystal , ta blood sword kai ta paromia me afta den mporoun na ginoun augment

• Meta to Augmentation, to oplo den 8a mporeis na to kaneis trade, oute na to petakseis katw

• Meta to augmentation to oplo den tha mporeis na to valeis se ena guild warehouse oute 8a mporeis na to metafereis se allo pexth sou me to warehouse, mono sto prosopiko sou warehouse

• Meta to Augmentation den ginetai trade me kapion NPC oute ginetai trade me ton blacksmith gia ena ipsiloterou Grade Oplo oute mporei na ginei dual sword

• To Augmentation ginetai na akyrothei!!! apla xriazetai adena

 

 

Life Orb(diladi Sfaira...life stone klp)

• Xriazetai mono 1

• Iparxoun 4 eidh Orbs (normal,medium,high,special)

• Oi Life orb mporei na vrethoun se 10 level ( 46,49,52,55,58,62,68,70,76)

•Ta eida tis Life Orb exoun epidrash sto Weapon Glow(Xrwma)

•To Level tis Life Orb exei epidrash stis ikanothtes pou tha parete otan to kanete augment kai se pio epipedo tha parete tis ikanothtes aftes

•Oi Life Orb mporoun na apoktithoun skotonontas MOBS

 

 

Gemstones:

•S Grade Oplo - xriazetai 25 Gemstone C grade

•A grade Oplo- Xriazetai 20 Gemstone C grade

•B grade Oplo - Xriazetai 30 D grade Gemstones 

•C grade Oplo - Xriazetai  20 D grade Gemstones

 

 

Ta Apotelesmata tou augmentation :

•H Ikanotita pou to augmentation dinei sto oplo eksartatai apo to Level tis Life Orb kai to Grade tou oplou

•Ta Apotelesmata tou augmentation(me elleipsi tis Life Orb) se 4 diaforetika xromata(h pi8anothta eksartatai ston Korean Testing Server + Taiwan Testing server)

 

 

Blue : H pithanotita einai ipsili, sinithos afksanei tin ikanothta stin maxh, all den tha anevasei ta BASIKA STOIXEIA (CON/STR/WIT/INT/MEN/DEX)

 

Yellow: Pithanotita Mesea, sinithos exei ta idia apotelesmata me to Blue, kai isws afkisei ta basika stoixeia

 

Purple : Mikri pithanotita , ta opla pou beltiononte me afto to xroma tha exoun bonus se diafora statistika (Opws Con+1 , magic attk)

 

Red : Mikri Pithanotita, ta opla pou beltiononte me afto to xrwma tha exoun kai afta bonus se diafora statistika ( p.x  p. def +12)

 

Apo ta apotelesmata ston Taiwan Server to Red kai to Purple Miazoun , isws epeidh den iparxoun polla tetia. Apo ta apotelesmata tou Korean Test Server, to Red exei ligoteres pithanotites apo to Purple kai kaliteri epidrash apo to Purple.Parolafta to kalitero eksartatai apo ton kathe paixth

 

 

•Xamilou level Life Orbs, mporoun episis na xrisimopoiithoun gia augment dinontas Red/Purple Xrwma, parolafta to epipedo augmentation einai xamhlo

•Ipsilou Level Life Orbs, mporoun na xrisimopoiithoun gia augment dinontas kalitera apotelesmata kai megalitero epipedo beltiosis

•Xamilis pithanotitas Life Orbs, (High level,special level) den einai sigoura ta apotelesmata stin periptosi afth

•Xamilis pithanotitas Life Orbs , (High level,special level) den einai sigoura ta apotelesmata stin periptosi afth

 

 

Fwteinothta tou oplou meta to augmentation :

•Normal Grade Life Orb & Medium Grade Life Orb , sinithws  den dinoun kapia fwteinothta , ektos kai an egine augment se Red/Purple

•Normal Grade Life Orb & Medium Grade Life Orb,  simbenei to idio kai edw

•Special Grade Life Orb, dinei ena entono fws meta to augmentation

•An to oplo exei idi ginei enchant se anoixtotero mple xrwma tote 8a einai pio anoixto...san na petaei keravnous

•An Egine Augment Se Red(kokkino) to xrwma tha ginei kitrino/xryso.

 

Afairesh tou Augmentation :

•S grade=480k

•A grade=330k (low grade) , 420k(top grade)

•B grade=240k(low grade) , 270k(top grade)

•C grade=95k(low grade),150k ( mid grade),210k(top grade)

•to augmentation den exei epidrash sto SA tou oplou

•To Oplo den ginetai trade/poulima klp

 

Periorismoi :

•4 Refinement mporoun na ginoun to maximum!!

•To Refinement Ability xorizetai se 7 diaforetikes katigories

 

 

Epithetika Abilities :

•Emfanizetai se ola ta xrwmatika apotelesmata

•To Anotero 2 fores mporei na emfanistei to idio eidos ability, afta pou exoun megalous arithmous mporoun na emfanistoun polles fores

•Oriste kapia apotelesmata pou mporei na prokipsoun:

• M. Def , P. Def

•M. attk , P. Attk

•HP,MP,CP

•Regenaration sto CP,MP,HP

•Focus

•Pithanotites epitixias enos skill p.x

•Agility

 

 

O Typos twn basikwn stoixeiwn sto augmentation :

•Emfanizontai se  yellow,purple kai red

•Sto Episimo site emfanizontai allages mono se afta : STR, CON, MEN, INT

 

 

Augmentation pou parousiazei pithanotites epithesis otan ise se epithesi :

•Emfanizontai mono se apotelesmata purple/red

•Weakness: Mikri pithanotita epitixias

 

Augmentation pou parousiazei pithanotites epithesis otan dexesai epithesi :

•Emfanizetai mono se Purple/Red Apotelesmata

•Biggest Weakness(megaliterh adynamia) : mikri pithanotita na ginoun kai ama ginoun mikri pithanotita na epitixoun!!

 

 

Augmentation typou Antepithesis :

•Ta apotelesmata apo ton Taiwan Server, afto emfanizetai mono se Red apotelesmata

•Weakness(adynamia): mikri pithanotita na ginoun

 

 

Active Skills :

•Emfanizetai mono se Purple/Red Apotelesmata

•Dinei ena kainourgio skill ston pexth

•To Casting time tou skill,reuse k.l.p den eksartatai apo buffs klp

 

Prepei na prosthesw afto :

http://lineage.pmfun.com/?s=life+stone&x=0&y=0 Einai Xrisimo

 

Afta einai ta augment pou mporoun na sas tyxoun:

 

--------------------------------Active skills----------------------------------

~~~Den ta metafrazw gt pistevo dn xriazetai..ektos apo elaxista ola einai efkolo na katalaveis ti dinoun eksallou sto game mono sta agglika ta vlepeis~~~

 

Active: Absorbs HP.

Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.

Active: Attacks by throwing a boulder.

Active: Burns up the enemy's MP.

Active: Decreases all skill MP consumption rates temporarily.

Active: Decreases all skill re-use times temporarily.

Active: Decreases a target's urge to attack.

Active: Decreases the magic MP consumption rate temporarily.

Active: Decreases the magic re-use time temporarily.

Active: Decreases the opponent's PVP P.Atk. temporarily.

Active: Decreases the skill MP consumption rate temporarily.

Active: Decreases the skill re-use time temporarily.

Active: Decreases the song/dance skill MP consumption rate temporarily.

Active: Decreases the song/dance skill re-use time temporarily.

Active: Decreases the target's urge to attack.

Active: Detonates a fireball by compressing the air around the caster.

Active: Ignites a firecracker.

Active: Ignites a large firecracker.

Active: Increases Accuracy temporarily.

Active: Increases Evasion temporarily.

Active: Increases M.Atk. temporarily.

Active: Increases M.Def. temporarily.

Active: Increases P.Atk. temporarily.

Active: Increases P.Def.. temporarily.

Active: Increases PVP P.Atk. temporarily.

Active: Increases resistance to damage from falling temporarily.

Active: Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.

Active: Increases the chance of a critical attack temporarily.

Active: Increases the critical attack rate of magic attacks temporarily.

Active: Increases the effectiveness of HP Regen magic temporarily.

Active: Increases the maximum CP temporarily.

Active: Increases the maximum HP temporarily.

Active: Increases the maximum HP temporarily and restores HP by the increased amount.

Active: Increases the maximum MP temporarily.

Active: Increases the power of HP Regen magic temporarily.

Active: Increases the recharge recover rate of MP.

Active: Increases the recharge recovery rate of MP.

Active: Increases the target's urge to attack.

Active: Inflicts a dark attack.

Active: Inflicts a dark attack in the shape of a parabola.

Active: Inflicts a elementally challenged attack.

Active: Inflicts a elementally challenged attack in the shape of a parabola.

Active: Inflicts a flaming attack.

Active: Inflicts a flaming attack in the shape of a parabola.

Active: Inflicts a gusting attack.

Active: Inflicts a gusting attack in the shape of a parabola.

Active: Inflicts an earthen attack.

Active: Inflicts an earthen attack in the shape of a parabola.

Active: Inflicts a sacred attack.

Active: Inflicts a sacred attack in the shape of a parabola.

Active: Inflicts a water-type attack.

Active: Inflicts a water-type attack in the shape of a parabola.

Active: Inflicts damage by throwing a boulder.

Active: Instantly restores your HP.

Active: Launches a dark attack.

Active: Launches a sacred attack.

Active: Momentarily becomes invincible.

Active: Momentarily frightens the target, causing him to flee.

Active: Opens doors and treasure chests with a certain probability. Requires Keys of a Thief.

Active: Play music for a short duration.

Active: Puts the opponent's mind at peace and erases the desire to attack.

Active: Regenerates MP.

Active: Removes the target.

Active: Restores CP.

Active: Restores your own CP.

Active: Resurrects a corpse.

Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.

Active: Teleports the caster to a village. Cannot be used in a specially designated place such as the GM Consultation Service.

Active: Teleports to a village regardless of time. Cannot be used in a specially designated place such as the GM Consultation Service.

Active: Temporarily blocks all of the target's physical/magic skills.

Active: Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.

Active: Temporarily blocks the target's magic skills.

Active: Temporarily causes a target to bleed heavily.

Active: Temporarily decreases a target's Atk.Spd.

Active: Temporarily decreases a target's Speed.

Active: Temporarily holds the target. The target cannot be affected by any additional hold attacks while the effect lasts.

Active: Temporarily Increases the distance you can jump without sustaining damage.

Active: Temporarily Increases your head size.

Active: Temporarily Increases your lung capacity.

Active: Temporarily paralyzes a target.

Active: Temporarily petrifies the target.

Active: Temporarily poisons the target.

Active: Temporarily puts the target to sleep. The target cannot be affected by any additional sleep attacks while the effect lasts.

Active: Temporarily resist damage from falls.

Active: Temporarily stuns the target.

Active: Unleashes a general attack and temporarily decreases your magic attack power during PvP.

 

---------Passive Skills---------

Passive: Decreases the magic MP consumption rate.

Passive: Decreases the MP consumption rate for all skills.

Passive: Decreases the skill MP consumption rate.

Passive: Decreases the song/dance skill MP consumption rate.

Passive: Increases Accuracy.

Passive: Increases critical attack rate.

Passive: Increases Evasion.

Passive: Increases lung capacity.

Passive: Increases M.Atk.

Passive: Increases M.Def.

Passive: Increases P.Atk.

Passive: Increases P.Def..

Passive: Increases PVP P.Atk.

Passive: Increases the ability to reflect some of the damage you incurred back to the enemy. Excludes damage by skill or long-range attacks.

Passive: Increases the critical attack rate of magic attacks.

Passive: Increases the effect of HP Regen magic.

Passive: Increases the height from which you can jump without sustaining damage.

Passive: Increases the power of HP Regen magic.

Passive: Increases the recharge recovery rate of MP.

Passive: Increases the weapon weight limit by 2 times.

Passive: Raises resistance to damage from falling.

 

###Ola ta credits pane ston Grisom apo to English General Section..pane ta xerakia mou xD...gia opiadipote paralipsi/kaki metafrasi peite mou na to simpliroso... cya###

Ta agu einai mesa apo database...ektos an exeis kapoio programa p anebazei ta rate gia skill/passive...twra gia mesa bug...dn nwmizo na ginetai kt...aplws etuxe na s ginei...!!!!

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