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bravo!! para poli kalo to post s!! mono kane ligo modify to arxiko p les gia ta idi ton lifestone gt me ta gracia exoun au3i8i k ta lvl tn lifestone...!

bravo

nC share

stop spamming plz... :)

Posted

Dn diavasa oles tis siledes dn xerw an exoun ginei ta chance share.

 

Enjoy.

Chance Skills

 

Aggression Down - Decreases a target's urge to attack during a critical attack. Power 330.

Aggression Up - Increases a target's urge to attack during a critical attack. Power 659.

Aggression - Provokes a target to attack during an ordinary physical attack. Power 659.

Agility - Increases Evasion when under attack temporarily.

Bleed - Momentarily throws the target into a bleeding state during a critical attack. Effect 8.

Bleed - Momentarily throws the target into a bleeding state during a general physical attack. Effect 8.

Bleed - Momentarily throws the target into a bleeding state during magic use. Effect 8.

Bleed - Momentarily throws the target into a bleeding state when you are under attack. Effect 8.

Blessed Body - Increases maximum HP by using attack rate for a certain amount of time.

Blessed Soul - Increases maximum MP when under attack for a certain amount of time.

Charm - Decreases a target's urge to attack during a general physical attack. Power 330.

Charm - Decreases the enemy's urge to attack when you are under attack.

Cheer - Increases maximum CP when under attack for a certain amount of time.

Doom - Momentarily blocks all of the target's physical and magic skills during a critical attack.

Doom - Momentarily blocks all of the target's physical and magic skills during a general physical attack.

Doom - Momentarily blocks all of the target's physical and magic skills during magic use.

Doom - Momentarily blocks all of the target's physical and magic skills when you are under attack.

Duel Might - Increases PVP P. Atk. when under attack temporarily.

Duel Weakness - Decreases the opponent's PVP P. Atk. when you are under attack temporarily.

Empower - Increases M. Atk. when under attack temporarily.

Fear - Momentarily throws the target into a state of fear and causes him to flee during a critical attack.

Fear - Momentarily throws the target into a state of fear and causes him to flee during a general physical attack.

Fear - Momentarily throws the target into a state of fear and causes him to flee during magic use.

Fear - Momentarily throws the target into a state of fear and causes him to flee when you are under attack.

Focus - Increases the critical attack rate when under attack temporarily.

Guidance - Increases Accuracy when under attack temporarily.

Heal - Restores your HP by using attack rate.

Hold - Momentarily throws the target into a state of hold during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.

Hold - Momentarily throws the target into a state of hold during an ordinary physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.

Hold - Momentarily throws the target into a state of hold during magic use. The target cannot be affected by any additional hold attacks while the effect lasts.

Magic Barrier - Increases M. Def. when under attack temporarily.

Mana Burn - Burns up a target's MP during a critical attack. Power 88.

Mana Burn - Burns up a target's MP during an ordinary physical attack. Power 88.

Mana Burn - Burns up a target's MP during magic use. Power 88.

Mana Gain - Increases the recharge recovery rate of MP when under attack.

Medusa - Momentarily throws the target into a petrified state during a critical attack.

Medusa - Momentarily throws the target into a petrified state during a general physical attack.

Medusa - Momentarily throws the target into a petrified state during magic use.

Medusa - Momentarily throws the target into a petrified state when you are under attack.

Might - Increases P. Atk. when under attack temporarily.

Paralyze    - Momentarily throws the target into a state of paralysis during a critical attack.

Paralyze    - Momentarily throws the target into a state of paralysis during an ordinary physical attack.

Paralyze    - Momentarily throws the target into a state of paralysis during magic use.

Paralyze    - Momentarily throws the target into a state of paralysis when you are under attack.

Poison - Momentarily throws the target into a poisoned state during a critical attack. Effect 8.

Poison - Momentarily throws the target into a poisoned state during a general physical attack. Effect 8.

Poison - Momentarily throws the target into a poisoned state during magic use. Effect 8.

Poison - Momentarily throws the target into a poisoned state when you are under attack. Effect 8.

Prayer - Increases the effect of HP recovery magic by using attack rate for a certain amount of time.

Recharge - Restores your MP by using attack rate.

Ritual - Restores CP when under attack.

Shield - Increases P. Def. when under attack temporarily.

Silence - Momentarily blocks the target's magic skill during a critical attack.

Silence - Momentarily blocks the target's magic skill during a general physical attack.

Silence - Momentarily blocks the target's magic skill during magic use.

Silence - Momentarily blocks the target's magic skill when you are under attack.

Slow - Momentarily decreases a target's speed during an ordinary physical attack. Effect 3.

Slow - Momentarily decreases a target's speed when you are under attack.

Slow - Momentarily decreases the target's speed during a critical attack. Effect 3.

Slow - Momentarily decreases the target's speed during magic use. Effect 3.

Stun - Momentarily throws the target into a state of shock during a critical attack.

Stun - Momentarily throws the target into a state of shock during an ordinary physical attack.

Stun - Momentarily throws the target into a state of shock during magic use.

Stun - Momentarily throws the target into a state of shock when you are under attack.

Wild Magic - Increases the critical attack rate of magic attacks when under attack temporarily.

Winter - Momentarily decreases a target's Atk. Spd. during an ordinary physical attack. Effect 3.

Winter - Momentarily decreases a target's Atk. Spd. when you are under attack.

Winter - Momentarily decreases the target's Atk. Spd. during a critical attack. Effect 3.

Winter - Momentarily decreases the target's Atk. Spd. during magic use. Effect 3.

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} else if (command.startsWith("_bbsShop")) { shopBBSManager.getInstance().parsecmd(command, activeChar); } else if(command.startsWith("_bbsmultisell;")) { StringTokenizer st = new StringTokenizer(command, ";"); st.nextToken(); shopBBSManager.getInstance().parsecmd("_bbsShop;" + st.nextToken(), activeChar); L2Multisell.getInstance().SeparateAndSend(Integer.parseInt(st.nextToken()), activeChar, false, 0); } else { ShowBoard sb = new ShowBoard("<html><body><br><br><center>the command: " + command + " is not implemented yet</center><br><br></body></html>", "101"); activeChar.sendPacket(sb); sb = null; activeChar.sendPacket(new ShowBoard(null, "102")); activeChar.sendPacket(new ShowBoard(null, "103")); } } } else if (Config.COMMUNITY_TYPE.equals("old")) { RegionBBSManager.getInstance().parsecmd(command, activeChar); } else { activeChar.sendPacket(new SystemMessage(SystemMessageId.CB_OFFLINE)); } activeChar = null; } /** * @param client * @param url * @param arg1 * @param arg2 * @param arg3 * @param arg4 * @param arg5 */ public void handleWriteCommands(final L2GameClient client, final String url, final String arg1, final String arg2, final String arg3, final String arg4, final String arg5) { L2PcInstance activeChar = client.getActiveChar(); if (activeChar == null) return; if (Config.COMMUNITY_TYPE.equals("full")) { if (url.equals("Topic")) { TopicBBSManager.getInstance().parsewrite(arg1, arg2, arg3, arg4, arg5, activeChar); } else if (url.equals("Post")) { PostBBSManager.getInstance().parsewrite(arg1, arg2, arg3, arg4, arg5, activeChar); } else if (url.equals("Region")) { RegionBBSManager.getInstance().parsewrite(arg1, arg2, arg3, arg4, arg5, activeChar); } else if (url.equals("Notice")) { ClanBBSManager.getInstance().parsewrite(arg1, arg2, arg3, arg4, arg5, activeChar); } else { ShowBoard sb = new ShowBoard("<html><body><br><br><center>the command: " + url + " is not implemented yet</center><br><br></body></html>", "101"); activeChar.sendPacket(sb); sb = null; activeChar.sendPacket(new ShowBoard(null, "102")); activeChar.sendPacket(new ShowBoard(null, "103")); } } else if (Config.COMMUNITY_TYPE.equals("old")) { RegionBBSManager.getInstance().parsewrite(arg1, arg2, arg3, arg4, arg5, activeChar); } else { ShowBoard sb = new ShowBoard("<html><body><br><br><center>The Community board is currently disable</center><br><br></body></html>", "101"); activeChar.sendPacket(sb); sb = null; activeChar.sendPacket(new ShowBoard(null, "102")); activeChar.sendPacket(new ShowBoard(null, "103")); } activeChar = null; } }   And making it work in another l2jOrion project:   package l2jorion.game.community; import java.util.HashMap; import java.util.Map; import java.util.concurrent.ConcurrentHashMap; import l2jorion.Config; import l2jorion.game.community.manager.BaseBBSManager; import l2jorion.game.community.manager.ClanBBSManager; import l2jorion.game.community.manager.FavoriteBBSManager; import l2jorion.game.community.manager.FriendsBBSManager; import l2jorion.game.community.manager.MailBBSManager; import l2jorion.game.community.manager.PostBBSManager; import l2jorion.game.community.manager.RankBBSManager; import l2jorion.game.community.manager.RegionBBSManager; import l2jorion.game.community.manager.TopBBSManager; import l2jorion.game.community.manager.TopicBBSManager; import l2jorion.game.handler.ICommunityBoardHandler; import l2jorion.game.model.actor.instance.L2PcInstance; import l2jorion.game.network.L2GameClient; import l2jorion.game.network.SystemMessageId; import l2jorion.logger.Logger; import l2jorion.logger.LoggerFactory; public class CommunityBoardManager { protected static Logger LOG = LoggerFactory.getLogger(CommunityBoardManager.class); private Map<String, ICommunityBoardHandler> _handlers = new HashMap<>(); private final Map<Integer, String> _bypasses = new ConcurrentHashMap<>(); private static CommunityBoardManager _instance; public static CommunityBoardManager getInstance() { if (_instance == null) { _instance = new CommunityBoardManager(); } return _instance; } private CommunityBoardManager() { registerBBSHandler(new TopBBSManager()); registerBBSHandler(new FavoriteBBSManager()); registerBBSHandler(new RegionBBSManager()); registerBBSHandler(new ClanBBSManager()); registerBBSHandler(new TopicBBSManager()); registerBBSHandler(new MailBBSManager()); registerBBSHandler(new FriendsBBSManager()); registerBBSHandler(new TopicBBSManager()); registerBBSHandler(new PostBBSManager()); registerBBSHandler(new RankBBSManager()); LOG.info("CommunityBoardHandlers: Loaded " + _handlers.size() + " handlers"); } public void registerBBSHandler(ICommunityBoardHandler handler) { for (String bypass : handler.getBypassBbsCommands()) { if (_handlers.containsKey(bypass)) { continue; } _handlers.put(bypass, handler); } } public void onBypassCommand(L2GameClient client, String command) { final L2PcInstance player = client.getActiveChar(); if (player == null) { return; } if (Config.COMMUNITY_TYPE.equals("off")) { player.sendPacket(SystemMessageId.CB_OFFLINE); return; } /* * if (!AutoImageSenderManager.wereAllImagesSent(player)) { player.sendMessage("Community wasn't loaded yet, try again in few seconds."); player.sendPacket(new ExShowScreenMessage("Community wasn't loaded yet, try again in few seconds.", 2000, 2, false)); return; } */ String cmd = command.substring(4); String params = ""; final int iPos = cmd.indexOf(" "); if (iPos != -1) { params = cmd.substring(iPos + 1); cmd = cmd.substring(0, iPos); } ICommunityBoardHandler bypass = _handlers.get(cmd); if (bypass != null) { bypass.handleCommand(cmd, player, params); } else { if (command.startsWith("_bbshome")) { TopBBSManager.getInstance().parseCmd(command, player); } else if (command.startsWith("_bbsgetfav") || command.startsWith("bbs_add_fav") || command.startsWith("_bbsdelfav_")) { FavoriteBBSManager.getInstance().parseCmd(command, player); } else if (command.startsWith("_bbsloc")) { RegionBBSManager.getInstance().parseCmd(command, player); } else if (command.startsWith("_bbsclan")) { ClanBBSManager.getInstance().parseCmd(command, player); } else if (command.startsWith("_bbsmemo")) { TopicBBSManager.getInstance().parseCmd(command, player); } else if (command.startsWith("_bbsmail") || command.equals("_maillist_0_1_0_")) { MailBBSManager.getInstance().parseCmd(command, player); } else if (command.startsWith("_friend") || command.startsWith("_block")) { FriendsBBSManager.getInstance().parseCmd(command, player); } else if (command.startsWith("_bbstopics")) { TopicBBSManager.getInstance().parseCmd(command, player); } else if (command.startsWith("_bbsposts")) { PostBBSManager.getInstance().parseCmd(command, player); } else if (command.startsWith("_bbsshowrank")) { RankBBSManager.getInstance().parseCmd(command, player); } else { BaseBBSManager.separateAndSend("<html><body><br><br><center>The command: " + command + " isn't implemented.</center></body></html>", player); } } } public void handleWriteCommands(L2GameClient client, String url, String arg1, String arg2, String arg3, String arg4, String arg5) { final L2PcInstance player = client.getActiveChar(); if (player == null) { return; } if (Config.COMMUNITY_TYPE.equals("off")) { player.sendPacket(SystemMessageId.CB_OFFLINE); return; } if (url.equals("Topic")) { TopicBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, player); } else if (url.equals("Post")) { PostBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, player); } else if (url.equals("_bbsloc")) { RegionBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, player); } else if (url.equals("_bbsclan")) { ClanBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, player); } else if (url.equals("Mail")) { MailBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, player); } else if (url.equals("Clan")) { ClanBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, player); } else if (url.equals("_friend")) { FriendsBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, player); } else { BaseBBSManager.separateAndSend("<html><body><br><br><center>The command: " + url + " isn't implemented.</center></body></html>", player); } } public ICommunityBoardHandler getCommunityHandler(String bypass) { if (_handlers.isEmpty()) { return null; } for (Map.Entry<String, ICommunityBoardHandler> entry : _handlers.entrySet()) { if (bypass.contains(entry.getKey())) { return entry.getValue(); } } return null; } public void addBypass(L2PcInstance player, String title, String bypass) { _bypasses.put(player.getObjectId(), title + "&" + bypass); } public String removeBypass(L2PcInstance player) { return _bypasses.remove(player.getObjectId()); } public Map<Integer, String> getAllBypass() { return _bypasses; } }  
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