I want to put if Human , Elf , Dwarf female setGood(true) and if Orc , delf, male dwarf setEvil(true) i made the code but doesnt work correctly , thinking to delete setevil and change the setGood retail code here:http://pastebin.com/0wdWBjT5
generally i deleted the setevil and changed the setgood to setdestiny i want just to press the button and check if race suits then go to the faction.. Goods : human , elf , female dwarf
evil : orc, d.elf , male dwarf
package net.sf.l2j;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.StringTokenizer;
import java.util.logging.Logger;
import net.sf.l2j.commons.random.Rnd;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.MyTargetSelected;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.SocialAction;
import net.sf.l2j.gameserver.network.serverpackets.ValidateLocation;
public class L2FactionInstance extends L2NpcInstance
{
public L2FactionInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
}
private final static Logger _log = Logger.getLogger(L2FactionInstance.class.getName());
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
StringTokenizer st = new StringTokenizer(command, " ");
String actualCommand = st.nextToken();
@SuppressWarnings("unused")
String val = "";
if (st.countTokens() >= 1)
{
val = st.nextToken();
}
else if (actualCommand.equalsIgnoreCase("setdestiny"))
{
setTarget(player);
if (player.isGood())
{
player.sendMessage("You already are in " + Config.FACTION_NAME_TEAM_GOOD + " faction ");
player.sendPacket(new ActionFailed());
}
if(player.getRace blabla bla
{
player.setGood(true);
Connection connection = null;
try
{
connection = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = connection.prepareStatement("SELECT obj_Id FROM characters where char_name=?");
statement.setString(1, player.getName());
ResultSet rset = statement.executeQuery();
int objId = 0;
if (rset.next())
{
objId = rset.getInt(1);
}
rset.close();
statement.close();
if (objId == 0)
{
connection.close();
return;
}
statement = connection.prepareStatement("UPDATE characters SET good=1 WHERE obj_Id=?");
statement.setInt(1, objId);
statement.execute();
statement.close();
connection.close();
}
catch (Exception e)
{
_log.info("could not set good status of char:");
}
finally
{
try
{
connection.close();
}
catch (Exception e)
{
}
}
if (player.isGood())
{
player.broadcastUserInfo();
player.sendMessage("You Are fighiting Now for" + Config.FACTION_NAME_TEAM_GOOD + " Faction ");
player.getAppearance().setNameColor(Config.FACTION_COLOR_NAME_GOOD);
player.teleToLocation(Config.GOODX, Config.GOODY, Config.GOODZ);
player.setTitle(Config.FACTION_NAME_TEAM_GOOD);
}
}
}
}
}
else if(player.getRace() == Race.Orc() bla bla bla
{
player.setEvil(true);
Connection connection = null;
try
{
connection = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = connection.prepareStatement("SELECT obj_Id FROM characters where char_name=?");
statement.setString(1, player.getName());
ResultSet rset = statement.executeQuery();
int objId = 0;
if (rset.next())
{
objId = rset.getInt(1);
}
rset.close();
statement.close();
if (objId == 0)
{
connection.close();
return;
}
statement = connection.prepareStatement("UPDATE characters SET evil=1 WHERE obj_Id=?");
statement.setInt(1, objId);
statement.execute();
statement.close();
connection.close();
}
catch (Exception e)
{
_log.info("could not set evil status of char:");
}
finally
{
try
{
connection.close();
}
catch (Exception e)
{
}
}
if (player.isEvil())
{
player.broadcastUserInfo();
player.sendMessage("You Are fighiting Now for " + Config.FACTION_NAME_TEAM_EVIL + " Faction ");
player.getAppearance().setNameColor(Config.FACTION_COLOR_NAME_EVIL);
player.teleToLocation(Config.EVILX, Config.EVILY, Config.EVILZ);
player.setTitle(Config.FACTION_NAME_TEAM_EVIL);
}
}
}
else if (actualCommand.equalsIgnoreCase("setnobless"))
{
L2PcInstance activeChar = player;
if (activeChar.isNoble())
activeChar.sendMessage("You Are Already A Noblesse!.");
else
{
activeChar.setNoble(true, true);
activeChar.sendMessage("You Are Now a Noble,You Are Granted With Noblesse Status , And Noblesse Skills.");
activeChar.broadcastUserInfo();
activeChar.getInventory().addItem("Tiara", 7694, 1, activeChar, null);
}
}
else
{
super.onBypassFeedback(player, command);
}
}
@Override
public String getHtmlPath(int npcId, int val)
{
return "data/html/mods/faction/main.htm";
}
}
what matters most here are the files... nobody cares what you think or believe if I am one or the other... people choose the best files to create their server and that's it... if for some reason they are not choosing you, you should create something by yourself and offer it.
greetings
Is there a rule that prevents you from doing it? or do you dictate the rules here? haha, I think you still don't know who's in charge here no matter what mod they put in here haha
---------------------------------------
it's been well demonstrated I guess 🙂 it's 6 people giving downvote in a forum with thousands of users 🙂
these posts are just to show that they are 6 users against whom we have been sharing files for years 🙂
Thanks for your collaboration.
Question
Kelrzher
evil : orc, d.elf , male dwarf
58 answers to this question
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