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Posted

Hey there, this thread is a topic of discussion about 2 different things.


First is the L2 classic client or interface used on an interlude server, main thing you want out of this is the onscreen damage and healing ( like the professional ones, not the l2.ini style)

Is there such a thing as Classic interlude? I mean Sublimity is apparently going to have it.
 

 

 

Secondly... I saw some nice modifications in the forums. Is there a way for an interface hack/mod to show the enemy player's HP in realtime?!  In game. (advanced target window)

Posted

 

 Is there a way for an interface hack/mod to show the enemy player's HP in realtime?!  In game. (advanced target window)

interlude? no, your client doesnt get such information thus theres nothing to display

 

sublimity is using classic client with "gameplay downgraded" to interlude, not the other way around

Posted

It's kinda easy, but actually more server than client related.

 

Server: Underground - Helios with some modifications.

Client: Saviors EU client using Interlude map files.

 

The result is Classic 2.0 interface with Interlude maps, items, npcs, etc...

Welcome to the new Interlude! :D

Posted

no its not  =) (server is underground l2java like )

You're a idiot.

He has Vang as partner/developer helper.

The server's files will be based on IL engine.

If you have no clue what you are talking then do not make stupid comments.

  • 4 months later...
Posted

Ok I'm gonna try and connect to my Interlude L2j server using the L2 classic client 1.5 or something.

If anyone has any idea of how to make the l2 classic client work with previous servers let me know, please.  (Y)

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