Jump to content

L2 Donation Website With Cached Functions For C4 (Paypal , Webmoney , Alipay , Credit Card , Paysafe , Cyber Bank ... )


Recommended Posts

R9MGnkj.jpg

 

 

Hello everyone this is my last work at the moment player can :

 

-Purchase any product from current product list loaded at config

-Spent product for premium status based on price per day  at config , in case of he already premium he will extend

-see log of payment

 

About the tool :

-Administrador just needs to configure mssq , cacheD parameters , and list of products with target price he want offer

-Allow most of knowed payment systems : paypal , webmoney , alipay , credit card , paysafe , cyber bank.

-Its safe not posible to hack it thanks to asymmetric encryption technology

-Cached packets works with 656 protocol , posible make it work with 485 , 555  branchs and interlude + too

-MSSQL methods should work on any L2off pack with maybe some adjust

 

 

Future improvements:

Usage:

-Player could take back at least 60% or target % choiced by administration of donation items cost to his real wallet or bank account

Item auctions

-Player could change his : pk , face , har , nobleese , hero parameters on will (with target price)

-And other secrets features

 

Technical :

-Project will be re-work on Spring + target JPA interface (eclipse link) + JSF + PrimeFaces . This will have many improvements , like a better design since Primefaces components are much more beatifull without mention that thanks to jsf i could work over object domain classes with a controller class following model + view + controller design , and spring frameworks have features as Injection of dependencies , aspects , managed transactions ... without mention entire project can enjoy rest of spring products as spring security ...

 

 

I will public it once i've done with it .

 

Thanks to mcbigmac and  .Elfocrash  For do not help me once i asked elfo a simple question , and then ignored again when request mcburger if he could reupload his php donation tool that he uploaded some years ago    

 

*Note current design is very old school style with very simple components with not much css or javascript since this version is done to be moved to a different technology currently at least visually will not to impress nobody but offer good technical implementations that will be useful to many administrators. this is to avoid coments like "so ugly"

 

Real Thanks to  xeL for send me tool that had cached packet missing for make this work and Ricardo's for his adivices and lessons about web development

Edited by madocter
Link to comment
Share on other sites

  • 1 month later...

nice 

 

good job ,man ..

 

Thanks you , i just add support to most popular extenders: vaganth , l2path , advext64

and chronicles from C4 , IL , Gf , GE , HF  , not tested the rest but should work , support to C1 - Prelude  was not posible since i cant find working cached packet 55 or 13 (however SQL procedures should work but we know it will require a server restart )

 

Todo:

-clean the code

-Player could take back at least 60% or target % choiced by administration of donation items cost to his real wallet or bank account

-Item auctions (created by players)

-Player could change his : pk , face , har , nobleese , hero parameters on will (with target price)

-Enable/disable premium feature

 

Finally:

Move project from php to JSF + blablabla

 

If someone interested on implementation contact me :

skype: madocter

 

Edited by madocter
Link to comment
Share on other sites

Get bootstrap and make this look presentable.

 

2008 called. They want their <tables> back.

 

Edit: Also Javaserver faces?? REALLY?? Learn some modern technologies mate.

Edited by .Elfocrash
Link to comment
Share on other sites

Get bootstrap and make this look presentable.

 

2008 called. They want their <tables> back.

 

Edit: Also Javaserver faces?? REALLY?? Learn some modern technologies mate.

 

I run 2005 chronicle so i like things from that times , also let me tell you that primefaces , spring are modern and very popular frameworks, and jsf started in 2011.  now you can leave this topic and not criticize the work of others . you should keep on with visual basic since you must be very dumb to believe that jsf is old and even if so ignore that primefaces extend it , for example important websites like :  http://www.nvidia.com/content/global/global.php  http://www8.hp.com/es/es/home.html   ebay.com are using jsf , but sure you already knew that and come here to tell me what to use and what to learn

Edited by madocter
Link to comment
Share on other sites

  • 3 weeks later...

Thanks you , i just add support to most popular extenders: vaganth , l2path , advext64

and chronicles from C4 , IL , Gf , GE , HF  , not tested the rest but should work , support to C1 - Prelude  was not posible since i cant find working cached packet 55 or 13 (however SQL procedures should work but we know it will require a server restart )

 

Todo:

-clean the code

-Player could take back at least 60% or target % choiced by administration of donation items cost to his real wallet or bank account

-Item auctions (created by players)

-Player could change his : pk , face , har , nobleese , hero parameters on will (with target price)

-Enable/disable premium feature

 

Finally:

Move project from php to JSF + blablabla

 

If someone interested on implementation contact me :

skype: madocter

 

there are three madocter on skype , which one is yours ?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Hello! We would really appreciate it if you tried our proxies cause we have 4G mobile proxies too! Unfortunately the trial version is not available at the moment, but our knowledge base will help you gain valuable experience using Asocks! https://faq.asocks.com/faq/topic/user-guide
    • Hello Friends . I would like to introduce that i have found a method to avoid league hwid ban ( van 152 ) you will get perma ban when detected only at the account you are using like before vanguard release with the method you can script or use the tools you want at many accs as you wish unstoppable without caring about headache or wasting time and energy of flashing bios reset your pc installing fresh windows and using spoofer to change your hardware infos to unlock the hwid ban i have tested it on 5 accs i got them perma banned for using third party tools but not a hwid ban at all hint : ppl regulary get hwid ban in 2nd ban after got banned once before as vanguard working like that only 1 chance free then hwid ban. its so easy to achieve if you are interested dm for details
    • Trustworthy person; hope you find what you're looking for!
    • Customs being added to systextures/animation/texture influences the increase in virtual ram by a very small amount, which means you won't have a headache in the future with critical error issues, unless it's a dubious custom, there are 2 custom weapon packs available for H5 that are "compromised", they didn't make a very good adaptation, one of the packages is the weapons from the goddess of destruction for H5, another is the hero weapons from the goddess of destruction for H5, avoid these customs for your H5 server if you see it on any forum.   Now coming back to your question; one thing that the NCSoft developers never did was add files to their system, probably because they were aware of what could happen when doing that, now think about one thing: the game's system retail itself is no more than 70MB, every time there was an update made by NCSoft they always added the equipment/items/cloaks etc. in their folders intended for that, so why do we do this? I still have my client containing a system with almost 1GB, 1-2h online is the time I can stay online before the ram memory limit, but I have already redone my entire client with customs being destined for textures/systexture/animations, almost all the customs that I had on that client containing a 1GB system I have on my current server, with the difference that I removed everything from the system and critical error is now nothing more than legends, my current server has a total of 220MB in the system folder And theoretically speaking, based on what I've seen, especially on many forums, I believe that the heavier the system folder is, the faster we accelerate the consumption of the client's virtual ram memory, causing countless different types of critical error in one short period of time, in many forums that I've seen on topics involving critical, the solution that stands out the most is about downloading a new clean "system"
    • Do you think that everything on the system is loaded regardless if you use it or not ? or even worst, are they loaded even if they exist as textures/meshes but not defined on the DAT files ?
  • Topics

×
×
  • Create New...