I'm looking a way to disable an item when a player enter in a specific area.
For example if player teleport to antharas lair and wear a S84 weapon i want to put it off and disable it, but if player goes away from antharas lair he must be able to use their weapon again.
The development envirioment that i use is H5 master branch L2j (xml configuration). I was looking for an attr in game/data/zones but nothing.
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Fix Visual Boundary for AutoFarm when entering a new zone.
Fix Assassin Interface Automatic SoulShot usage.
Fix Assassin Interface not displaying Castle/Base.
Fix Achievements displaying item rewards for CommunityBoard & NPC.
Fix Prevent players from purchasing their own Auctioned items.
Added ''.raid'' and ''.achievement'' commands.
Added support for multiple currencies on Auction
Added Search feature to Auction.
Added Offline Stores
Added '.exit' & '.quit' command to Dungeon System so players can now exit/quit dungeons
Added VIP Account System (Alternative XP, SP & Drop Rates, Unlocks Costumes)
Added Loot Box System
Changed DungeonsManager now displays reward list on dungeon pages.
Changed GlobalShop to include pages for all currencies.
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christos-pap@hotmail.com
Hello to everyone,
I'm looking a way to disable an item when a player enter in a specific area.
For example if player teleport to antharas lair and wear a S84 weapon i want to put it off and disable it, but if player goes away from antharas lair he must be able to use their weapon again.
The development envirioment that i use is H5 master branch L2j (xml configuration). I was looking for an attr in game/data/zones but nothing.
Could someone guide me or tell me how to do it ?
Thanks, Chris
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