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L2Jfrozen //augment Command


MarGaZeaS

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Den 3erw ean uparxi to sigkekrimeno share. ala mias kai to exw as to kanw share gia merikous pou to xriazonte. :)

 

1 Ikona apo to command

 

 

Augmenter.png

 

 

Evala Spoilers gia na min ine olokliro katevato. :)

 

Code:

 

Pigenoume

com.l2jfrozen.gameserver.handler.AdminCommandHandler

Vazoume import

import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminAugment;

Kanoume add sta commands

registerAdminCommandHandler(new AdminAugment());

 

 

tutorial.png

 

 

 

twra pigenoume 

com.l2jfrozen.gameserver.model.entity

ftiaxnoume AugmentDatabase kai vazoume

 

 

package com.l2jfrozen.gameserver.model.entity;
 
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.SQLException;
 
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Augmentation;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.util.database.L2DatabaseFactory;
 
import javolution.text.TextBuilder;
 
 
public class AugmentDatabase 
{
public static void HtmAugment(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><title>Augmenter Panel<body>");
tb.append("<center><font color=\"FF0000\">Select to add Augment Skill</font></center><br>");
tb.append("<table><tr>");
tb.append("<td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td>");
tb.append("<td width=100>Skill Id:<edit var=\"id\" width=40></td>");
tb.append("<td width=100>Skill Level:<edit var=\"lvl\" width=40></td>");
tb.append("<td width=100>Remove Id:<edit var=\"rm\" width=40></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Remove Info\" action=\"bypass -h admin_augment rminfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Remove\" action=\"bypass -h admin_augment remove $rm\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Skill Info\" action=\"bypass -h admin_augment skillinfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Helmet\" action=\"bypass -h admin_augment helment $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Chest\" action=\"bypass -h admin_augment chest $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Leggings\" action=\"bypass -h admin_augment legs $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Gloves\" action=\"bypass -h admin_augment gloves $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Boots\" action=\"bypass -h admin_augment boots $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Underwear\" action=\"bypass -h admin_augment underwear $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Weapon\" action=\"bypass -h admin_augment weapon $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Necklace\" action=\"bypass -h admin_augment necklace $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Earring\" action=\"bypass -h admin_augment learring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment R-Ring\" action=\"bypass -h admin_augment rring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Ring\" action=\"bypass -h admin_augment lring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment R-Earring\" action=\"bypass -h admin_augment rearring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void HtmAugment2(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><body><center>");
tb.append("<font color=\"FF0000\">Augment Remove ID Info</font><br><br>");
tb.append("<font color=\"FFFF00\">Chest Remove Id:</font>1<br>");
tb.append("<font color=\"FFFF00\">Leggings Remove Id:</font>2<br>");
tb.append("<font color=\"FFFF00\">Gloves Remove Id:</font>3<br>");
tb.append("<font color=\"FFFF00\">Boots Remove Id:</font>4<br>");
tb.append("<font color=\"FFFF00\">Helmet Remove Id:</font>5<br>");
tb.append("<font color=\"FFFF00\">L-Ring Remove Id:</font>6<br>");
tb.append("<font color=\"FFFF00\">R-Ring Remove Id:</font>7<br>");
tb.append("<font color=\"FFFF00\">L-Earring Remove Id:</font>8<br>");
tb.append("<font color=\"FFFF00\">R-Earring Remove Id:</font>9<br>");
tb.append("<font color=\"FFFF00\">Necklace Remove Id:</font>10<br>");
tb.append("<font color=\"FFFF00\">Weapon Remove Id:</font>11<br>");
tb.append("<font color=\"FFFF00\">Shield Remove Id:</font>12<br>");
tb.append("<font color=\"FFFF00\">UnderWear Remove Id:</font>13</center>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void augmentweapondatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentremove(L2ItemInstance item,L2PcInstance activeChar)
{
 if(item.isAugmented())
 {
    item.getAugmentation().removeBoni(activeChar);
    activeChar.sendMessage("Remove "+SkillTable.getInstance().getInfo(item.getAugmentation().getSkill().getId(), item.getAugmentation().getSkill().getLevel()).getName()+" Completed From "+ item.getName() +".");
item.removeAugmentation();
 }
 if (item != null)
 {             
     L2ItemInstance[] unequipped = activeChar.getInventory().unEquipItemInBodySlotAndRecord(item.getItem().getBodyPart());
     InventoryUpdate iu = new InventoryUpdate();
     for (L2ItemInstance element : unequipped)
     iu.addModifiedItem(element);
     activeChar.sendPacket(iu);     
 }
}
 
public static void augmenthelmentdatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
   item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentlegsdatabase(L2PcInstance player,int attributes,int id,int level)
{
  L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentchestdatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("INSERT INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentshielddatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentglovesdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentbootsdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentunderweardatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentneklacedatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentrringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentlringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentrearringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentlearringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
}

 

 

Meta pigenoume sto 

com.l2jfrozen.gameserver.handler.admincommandhandlers

ftiaxnoume AdminAugment Kai vazoume

 

 

package com.l2jfrozen.gameserver.handler.admincommandhandlers;
 
import java.util.StringTokenizer;
 
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.AugmentDatabase;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.util.random.Rnd;
 
 
 
public class AdminAugment implements IAdminCommandHandler
{
private static final String[] ADMIN_COMMANDS =
{
"admin_augment"
};
 
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if(command.startsWith("admin_augment"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken();
try
{
String type = st.nextToken();
if(type.startsWith("weapon"))
{
   L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a weapon.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The weapon is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmentweapondatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("legs"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Legs.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Legs is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmentlegsdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("chest"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Chest.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Chest is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
       AugmentDatabase.augmentchestdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
   }
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("helmet"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Helmet.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Helmet is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmenthelmentdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("gloves"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Gloves.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Gloves is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmentglovesdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("boots"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Boots.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Boots is already Augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentbootsdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("underwear"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Underwear.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Underwear is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentunderweardatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("rring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a R-Ring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The R-Ring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentrringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("lring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a L-Ring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The L-Ring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentlringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("necklace"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Necklace.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Necklace is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentneklacedatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("rearring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a R-Earring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The R-Earring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentrearringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("learring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a L-Earring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The L-Earring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentlearringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("shield"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Shield.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Shield is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentshielddatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("rminfo"))
{   
AugmentDatabase.HtmAugment2(activeChar);
}
else if(type.startsWith("remove"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
L2ItemInstance item = null;
int items = Integer.parseInt(st.nextToken());
switch(items)
{
 case 1:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST);
 AugmentDatabase.augmentremove(item, activeChar);
 break;
 case 2:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 3:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 4:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 5:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 6:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 7:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 8:
 activeChar = (L2PcInstance) target;  
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 9:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 10:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 11:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 12:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 13:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER);
 AugmentDatabase.augmentremove(item, activeChar);
 break;
}
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
}
catch (Exception e)
{
AugmentDatabase.HtmAugment(activeChar);
}
}
return false;
}
 
@Override
public String[] getAdminCommandList()
{
return ADMIN_COMMANDS;
}
}

 

 

Kai twra kanoume build 

to command ine //augment

CREDITS: fofas

Edited by PaRaNoiC*
  • Upvote 1
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In l2jfrozen no (AugmentDatabase)

import com.l2jfrozen.gameserver.model.entity.AugmentDatabase;

updated. prees spoiler to get AugmentDatabase :D

 

 

package com.l2jfrozen.gameserver.model.entity;
 
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.SQLException;
 
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Augmentation;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.util.database.L2DatabaseFactory;
 
import javolution.text.TextBuilder;
 
 
public class AugmentDatabase 
{
public static void HtmAugment(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><title>Augmenter Panel<body>");
tb.append("<center><font color=\"FF0000\">Select to add Augment Skill</font></center><br>");
tb.append("<table><tr>");
tb.append("<td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td>");
tb.append("<td width=100>Skill Id:<edit var=\"id\" width=40></td>");
tb.append("<td width=100>Skill Level:<edit var=\"lvl\" width=40></td>");
tb.append("<td width=100>Remove Id:<edit var=\"rm\" width=40></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Remove Info\" action=\"bypass -h admin_augment rminfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Remove\" action=\"bypass -h admin_augment remove $rm\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Skill Info\" action=\"bypass -h admin_augment skillinfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Helmet\" action=\"bypass -h admin_augment helment $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Chest\" action=\"bypass -h admin_augment chest $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Leggings\" action=\"bypass -h admin_augment legs $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Gloves\" action=\"bypass -h admin_augment gloves $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Boots\" action=\"bypass -h admin_augment boots $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Underwear\" action=\"bypass -h admin_augment underwear $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Weapon\" action=\"bypass -h admin_augment weapon $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Necklace\" action=\"bypass -h admin_augment necklace $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Earring\" action=\"bypass -h admin_augment learring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment R-Ring\" action=\"bypass -h admin_augment rring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Ring\" action=\"bypass -h admin_augment lring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment R-Earring\" action=\"bypass -h admin_augment rearring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void HtmAugment2(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><body><center>");
tb.append("<font color=\"FF0000\">Augment Remove ID Info</font><br><br>");
tb.append("<font color=\"FFFF00\">Chest Remove Id:</font>1<br>");
tb.append("<font color=\"FFFF00\">Leggings Remove Id:</font>2<br>");
tb.append("<font color=\"FFFF00\">Gloves Remove Id:</font>3<br>");
tb.append("<font color=\"FFFF00\">Boots Remove Id:</font>4<br>");
tb.append("<font color=\"FFFF00\">Helmet Remove Id:</font>5<br>");
tb.append("<font color=\"FFFF00\">L-Ring Remove Id:</font>6<br>");
tb.append("<font color=\"FFFF00\">R-Ring Remove Id:</font>7<br>");
tb.append("<font color=\"FFFF00\">L-Earring Remove Id:</font>8<br>");
tb.append("<font color=\"FFFF00\">R-Earring Remove Id:</font>9<br>");
tb.append("<font color=\"FFFF00\">Necklace Remove Id:</font>10<br>");
tb.append("<font color=\"FFFF00\">Weapon Remove Id:</font>11<br>");
tb.append("<font color=\"FFFF00\">Shield Remove Id:</font>12<br>");
tb.append("<font color=\"FFFF00\">UnderWear Remove Id:</font>13</center>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void augmentweapondatabase(L2PcInstance player,int attributes,int id,int level)

 

 

or read the topic :)

Edited by PaRaNoiC*
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Now is ok. :)

 

But you must add :

 

In : com.l2jfrozen.gameserver.handler.AdminCommandHandler

 

 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminAugment;

 

And sql

 

In : admin_command_access_rights

INSERT INTO `admin_command_access_rights` VALUES ('admin_augment', '3');
Edited by Shilien
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Now is ok. :)

 

But you must add :

 

In : com.l2jfrozen.gameserver.handler.AdminCommandHandler

 

 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminAugment;

 

And sql

 

In : admin_command_access_rights

INSERT INTO `admin_command_access_rights` VALUES ('admin_augment', '3');

yes. i no add any sql :D

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    • From my personal experiences 🙂   Few months ago I decided to create my own Essence project. Project needs website, and I do not specialize in frontend development (t.y. i can make web work, but it won't be pretty for eye). So I search and find a guy in Discord, which claims he can make me a good looking HTML website for 30 EUR, prove some screenshots from his previous work. I agree. 1 week later, I get my HTML website, make few changes to contents, update URLs and upload it to FTP. Site looks good, I am happy that this headache is no more.   Few months passes. I randomly crawl through other Essence server websites scouting for good ideas for my own project. Suddenly one of russians project website opens and.. it's the same website as one I have 😉 perfectly absolutely same layout, colours, etc etc etc. I contact my guy to ask what the hell, to get blocked 😉  So I find a weekend worth of my time. Find HTML5 boilerplate generator and ask it to include Bootstrap 5 and some other stuff. Open Bootstrap documentation, drink two energy drinks on instant and start working my backend-inspired HTML black magic... Once I found suiting firefly effect for header, result looked oikay for me: Absolutely no magic or beauty here, but: * Unique (and probably nobody cares to rip it) * Done for free in ~10 hours by non-frontend dev * Most modern browsers friendly * Completely static content, loads instantly. No PHP at all * Sidebar statuses (online, pvp, pk) are pulled from account manager REST API endpoint and is cached for 5 minutes. Account manager runs separately from website frontend and has access to server DB. Where could/will it get better? * Code in Vue instead of HTML - time concerns only, but Vue is superior compared to HTML/PHP for supporting desktop/mobile, easing development by miles. Need to learn how to use it properly. * Way to manage content from backend - in my instance I think account manager is not really meant for that. Vue can help here too - there are components for content building. * Currently default Bootstrap components are used. Would be nice to have custom and more vibrant buttons. Guess what, Vue can help here too.   tl;dr don't buy 30EUR website, it will be ripped or shit. you better make your own website. Be curious. I am backend developer, I obviously have general idea how frontend works. But imho everyone who can make L2 server by editing NPC HTMLs, also can make their own simple website. ChatGPT and other AIs are your friends. Bootstrap. jQuery documentations are your friends. And when you feel good and comfortable with HTML, if you like, you can continue learning Vue, or going backend. Now, as for the top sites. You really need to invest money to make new project work. I mean really, really much money. For this concept to work, top website itself must get visited. But if you can sort that your top site would be popular amongst players, then it's a really very simple concept, as far as current 2004-ish sites goes. I think simple, working concept of this, maybe without proper frontend, but with implemented backend logics (add/edit/disable server, sort by votes count (top list), vote for server with verification, callback to server endpoint - all of that can be done using Symfony in mostly 5 days, with lots of breaks for coffee and a smoke 😉. Experienced mid frontend dev would make a Vue/React frontend for it in another 5 days. it's really really simple concept 🙂  
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    • i've copyed the files from a server that has it , like all except system folder to another that didn't had the feature and it worked but i can't find any file to resemble save acc or something
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